$60 price tag for digital copies is crazy. It's the same as jacking up the price for physical copies by 20-25%. Why?
No production fees, no shipping, no paying distributors/stores etc. Each copy of a new game that say gamestop sells....they get a profit from (gamestop that is)...or they wouldn't sell it.
But if Xbone is selling digital copies only....then all that profit goes straight to them. Not to mention the no used sales etc (which is even more profit for them...and the game makers/producers).
So say they are currently spending $20 all together on all that. That includes making the disk, the manuals, the packaging, transportation of the game and the cut the resellers are taking.
They could...if they were smart....initially sell the digital games at $20 less....why? Because if they start that way and boost the prices later, it would help them sell way more xbones...at a very small cost over all initially. That would be the way to really make a come back at this point.
Even if they were not smart...they could have the difference....$10 more for them, $10 less base price for us. Selling new games at $50 instead of $60. That would be an advantage over Ps4 (even if the Ps4 keeps a $60 price).
As far as the Ps4 increasing the cost of games past $60, if I was sony I would NOT do that initially either (even if the price to make games has gone up. You again want to keep prices down initially (say the first year) to sell more consoles. It is a war often over which system a family/person will buy. I'm almost certainly only going to buy one console for this next gen, my PC and Ipad entertain me most of the time....I rarely use my consoles...and when I do, 95% of the time it's my PS3.
Right now the Ps4 seems to be dominating as far as public opinion. To capitalize on that, they need to keep a $60 price range. To many the disparity between getting a physical copy of something for the same price as a digital one....is going to be a huge factor.
On top of all that I think the cost of games should be dropping...not raising. The insane amount of money they are spending on games is silly...and not needed. The game market has continued to increase, so the money you spend on creating games can go up...but it should not SKYROCKET up past the amount you will make on average from selling the game. What is more, as the number of gamers world wide continue to increase...the over all cost per game should decrease (not drastically...but a few dollars here or there. Yes, if you have a special game that takes a ton more work to create etc...then you could charge more on a case by case basis, but the normal cost of new games that are produced in 2-4 years...should not be going up.
Digital copies should have ALWAYS been cheaper then physical. The possible reasoning for that not being the case is that distributors (stores like gamestop etc) would boycott or at least be very upset with a company that offered digital copies for less. The Xbone is already going to be offering digital copies, so that is certainly not an excuse anymore.
Charging the same for a digital copy (looking at you Blizzard) as you do for a physical copy is just a rip off. You make a larger profit, and the customer gets less for the same price.