Fixing the PSPGo

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TheGreenManalishi

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May 22, 2008
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Shoddy MS Paint job aside, why hasn't anyone thought of this before? Of course it won't solve the problem of the nubs being close to impossible to use, but it helps with the 'lack-of-second-nub-when-needed' problem that a lot of PSP games suffer from (MGS: Portable Ops, for example).
 

TheGreenManalishi

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May 22, 2008
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When playing on any dual-analogue-equipped gamepad, how often do you use the right or 'secondary' stick? The thing is, a fair few PSP games rely on the d-pad to act as this secondary analogue stick, and adding another, whilst not only improving the functions that previously would have been attributed to the D-pad, it allows the d-pad to have another use, adding depths to the portable games in the near future.

Alas, Sony seems to agree that one is enough.
 

Gerazzi

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Feb 18, 2009
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I thought of a better layout, I may just photoshop it up... possibly.

On a side note, I'm a ***** at tetris.
 

-Seraph-

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May 19, 2008
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I've said it once and I'll say it million times more if need be; NO!! This isn't a god damn PSP2, it's just a redesign of the PSP, hence forth a second nub is neither practical or a good idea in general to implement. It would just be redundant. It would server no use, nor be usable for early games as that means patching every single god damn game, which would be a disastrous failure. If used in future games it would fuck over anyone who DOESN'T have a Go and not everyone is willing to upgrade to this.

Also NO, I know what your thinking right now, your going to point to the PS1 and it's transition to the dual shock as your defense. Well guess what, NO that will not work in this case at all for all the reasons I have said and one critical one. Unlike the PSP's console brothers, it's control mechanism is built into the system and cannot be switch. With the PS1 you were able to just buy a new controller and poof, all games there on wouldn't be a hassle. Hand Helds do not have that luxury, so for the millionth time NO! Dual analogue is something that is best left for the PSP2 (whenever that comes out).
 

Gerazzi

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TheGreenManalishi said:
Gerazzi said:
On a side note, I'm a ***** at tetris.
I fail to see how that is relevant, but I'm curious to see your own alternate PSP Go layout.
like... I made them all fit... like tetris.

"oh, that's pretty clever I guess."
 

Jumplion

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Mar 10, 2008
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-Seraph- said:
I've said it once and I'll say it million times more if need be; NO!! This isn't a god damn PSP2, it's just a redesign of the PSP, hence forth a second nub is neither practical or a good idea in general to implement. It would just be redundant. It would server no use, nor be usable for early games as that means patching every single god damn game, which would be a disastrous failure. If used in future games it would fuck over anyone who DOESN'T have a Go and not everyone is willing to upgrade to this.

Also NO, I know what your thinking right now, your going to point to the PS1 and it's transition to the dual shock as your defense. Well guess what, NO that will not work in this case at all for all the reasons I have said and one critical one. Unlike the PSP's console brothers, it's control mechanism is built into the system and cannot be switch. With the PS1 you were able to just buy a new controller and poof, all games there on wouldn't be a hassle. Hand Helds do not have that luxury, so for the millionth time NO! Dual analogue is something that is best left for the PSP2 (whenever that comes out).
I would like to quote this because -Seraph- has said it so many times, yet nobody listens to him.

So please, listen to him. Please?
 

Jirlond

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Jul 9, 2009
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What if you got really fat thumbs?

Looks interesting though man - very nice work
 

TheGreenManalishi

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May 22, 2008
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I think you're being a bit generous, it was only a 30 second MS Paint edit.

Anyway. I'm more curious to see this guy's...
Gerazzi said:
I thought of a better layout, I may just photoshop it up... possibly.
 

Zer_

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Feb 7, 2008
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I'd honestly prefer the slide-out section to slide out of the sides. In other words it would essentially be split in half down the middle, and slide out on either side for controls.
 

XJ-0461

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Mar 9, 2009
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SuperFriendBFG said:
I'd honestly prefer the slide-out section to slide out of the sides. In other words it would essentially be split in half down the middle, and slide out on either side for controls.
That would be much better than what they have now. With the controls sliding out from the bottom, it just looks too small and awkward to use it effectively.
 

Pimppeter2

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Dec 31, 2008
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Its beyond help. "Casual games" have taken over the handheld industry, because no one wants to be playing a hardcore game on the bus, because no one wants to get angry (at the game) on a bus
 

Gerazzi

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Feb 18, 2009
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Ask and you shall receive:

A poorly photoshopped PSP Go!
 

Eclectic Dreck

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Sep 3, 2008
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-Seraph- said:
I've said it once and I'll say it million times more if need be; NO!! This isn't a god damn PSP2, it's just a redesign of the PSP, hence forth a second nub is neither practical or a good idea in general to implement. It would just be redundant. It would server no use, nor be usable for early games as that means patching every single god damn game, which would be a disastrous failure. If used in future games it would fuck over anyone who DOESN'T have a Go and not everyone is willing to upgrade to this.

Also NO, I know what your thinking right now, your going to point to the PS1 and it's transition to the dual shock as your defense. Well guess what, NO that will not work in this case at all for all the reasons I have said and one critical one. Unlike the PSP's console brothers, it's control mechanism is built into the system and cannot be switch. With the PS1 you were able to just buy a new controller and poof, all games there on wouldn't be a hassle. Hand Helds do not have that luxury, so for the millionth time NO! Dual analogue is something that is best left for the PSP2 (whenever that comes out).
I don't follow your argument. You don't want a second analog stick because it wouldn't work in old games? That doesn't make any sense to me at all. What's more, they desperately need to give people some reason to buy one who already have one. Why reason could I possibly have to purchase a Go when I already own a PSP?

That's a serious question because I've been asking that a lot these days.
 

Monocle Man

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Apr 14, 2009
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Eclectic Dreck said:
-Seraph- said:
I've said it once and I'll say it million times more if need be; NO!! This isn't a god damn PSP2, it's just a redesign of the PSP, hence forth a second nub is neither practical or a good idea in general to implement. It would just be redundant. It would server no use, nor be usable for early games as that means patching every single god damn game, which would be a disastrous failure. If used in future games it would fuck over anyone who DOESN'T have a Go and not everyone is willing to upgrade to this.

Also NO, I know what your thinking right now, your going to point to the PS1 and it's transition to the dual shock as your defense. Well guess what, NO that will not work in this case at all for all the reasons I have said and one critical one. Unlike the PSP's console brothers, it's control mechanism is built into the system and cannot be switch. With the PS1 you were able to just buy a new controller and poof, all games there on wouldn't be a hassle. Hand Helds do not have that luxury, so for the millionth time NO! Dual analogue is something that is best left for the PSP2 (whenever that comes out).
I don't follow your argument. You don't want a second analog stick because it wouldn't work in old games? That doesn't make any sense to me at all. What's more, they desperately need to give people some reason to buy one who already have one. Why reason could I possibly have to purchase a Go when I already own a PSP?

That's a serious question because I've been asking that a lot these days.
The PSPGo is to the other PSPs as the DSi is to the other DSes.
Just a cheaper thing with some minor gimmicky improvements that aren't really necessary so it can be sold more expensive for a while.

It's meant for those that don't have a PSP, need a new PSP and the spoiled brats that want the newest of the newest.
 

Daedalus1942

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Jun 26, 2009
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TheGreenManalishi said:


Shoddy MS Paint job aside, why hasn't anyone thought of this before? Of course it won't solve the problem of the nubs being close to impossible to use, but it helps with the 'lack-of-second-nub-when-needed' problem that a lot of PSP games suffer from (MGS: Portable Ops, for example).
Fixing the PSPGo! is easy.
Ditch it, continue on with only developing the psp 3000 and the rest.
This download only crap is bullshit.