Team Fortress 2? You mean that MMOFPS? The one where you have to grind to get all the new guns? Still, nice try, keep on playingThe Amazing Tea Alligator said:I hate how this is happening. I blame it on one thing - MMOs.
MMOs - get out. Just leave. Nobody wants you. Your idea of fun is just getting better gear over and over again with tiresome spreadsheet gameplay. You're addicting as hell, and less fun than watching paint dry. A shallow perversion of the RPG genre. Just.... fuck you.
*deep breath*
I like VALVe - mostly looking at TF2 here, and completely forgetting about L4D. Keep being awesome guys.
It seems that it isn't just Bobby Kotick who wants to see Call of Duty charge clueless gamers $15 a month for a watered down FPS experience.
"We fully support Activision's continued desire to shoot itself in the foot." said a spokesperson for an anonymous developer known for producing games that are so much better then Call of Duty 6.
"First they managed to kill off a good chunk of the brain trust at Infinity Ward, and now they're going to charge $15 a month for what other, better, FPSs give out for free!" was the response from another anonymous developer. "We could not ask for anything better!"
Gamers, however, proved to be the most excited. "For the past two and a half years, I've had to suffer from free, regular content updates for TF2. I simply cannot wait to pay Bobby Kotick $15 a month for the same thing!" said XxXSpehiiroth420XxX.
Quick comment, it is physically impossible to grind in Team Fortress. You only get 3 unlockables from achievements, and that's it. Even then it would be nearly impossible to grind out achievements, most of them you'll jut stumble upon.Chipperz said:Team Fortress 2? You mean that MMOFPS? The one where you have to grind to get all the new guns? Still, nice try, keep on playingThe Amazing Tea Alligator said:I hate how this is happening. I blame it on one thing - MMOs.
MMOs - get out. Just leave. Nobody wants you. Your idea of fun is just getting better gear over and over again with tiresome spreadsheet gameplay. You're addicting as hell, and less fun than watching paint dry. A shallow perversion of the RPG genre. Just.... fuck you.
*deep breath*
I like VALVe - mostly looking at TF2 here, and completely forgetting about L4D. Keep being awesome guys.
OT - I see utterly nothing wrong with the model they're suggesting. In fact, I'd be interested to see if Dust 413 (or whatever the numbers are) does something like this, especially if they're still going to put it directly in the EVE Online universe.
In fact, an MMOFPS would work best if it was based around co-op gameplay. Call of Duty Online would be pretty cool if you could make a Spetznatz, SAS, Rangers or whatever soldier with specific skills, and then team up as a "coalition special forces team" to take down ultranationalists/psychopathic corporations/PMCs/whatever. Bonus points for whoever ends up making this if they let players specialise in things like demolitions and electronics as well as different types of guns.
$600 console is directly paid to the console manufacturer(in which most times the manufacturer is loosing money on because they make their money from licensing fees of games.)Pendragon9 said:Oh yes, because spending upwards of 600 dollars for a console or PC and then 60-100 dollars on a game totally says we're cheapskates.Baldr said:Escapist Readers - One the biggest collection of freeloaders on the net. Bring it on CoD!! Subscriptions leads to more quality and more development in most games.
I would report you for trolling, but you're not even doing it right.
I understand that, game length varies too much even between console generations. I guess I was just looking at how a game like Call of Duty has a short single player that leaves you pretty much stuck with multiplayer alone to fill in the rest of its 'worth,' while other games can find a decent balance. It's nice when the multiplayer does not feel like the only justification for a game's purchase, but a sweet extra on top of a compelling single player, especially when the price point is exactly the same.Eukaryote said:As a PC gamer I say fuck that. I'll resort to pirating if that ever happens.QFT. I don't agree with the "less content" bit though, because of how short most games used to be. Of course, that's answering a generalization with a generalization.SelectivelyEvil13 said:It's funny, I remember when I was younger and games cost $50 and that was all for a full game experience. You didn't have to download anything to unlock the rest of the game, and you certainly did not have to pay more to unlock extra content. Now we have the privilege of paying $10 more per game