I would rather give $20 to a developer to make something different that I might enjoy and have them fail to deliver than give $60 to a publisher for yet another recycled lazy mass appeal game.
Even if they have been shorter, content wise, I have had more fun in the last couple of years with smaller projects and "indie" titles than I have with any of the big name stuff I have purchased.
Sure there are risks, but right now game publishing is broken. Far too many game franchises are being ruined by the publisher's mandate and you can't count on reviews to let you know whether something is actually worth it or not.
Dangers or not, we need alternatives and this is a great first step to wringing control from the big bads (e.g. EA).
Even if they have been shorter, content wise, I have had more fun in the last couple of years with smaller projects and "indie" titles than I have with any of the big name stuff I have purchased.
Sure there are risks, but right now game publishing is broken. Far too many game franchises are being ruined by the publisher's mandate and you can't count on reviews to let you know whether something is actually worth it or not.
Dangers or not, we need alternatives and this is a great first step to wringing control from the big bads (e.g. EA).