I keep hearing/reading that games have to be fun. They are inherently a form of entertainment and, as such, if they're not fun, then the developers have failed. I disagree.
In much the same way that other entertainment-based industries have separated fun from entertainment as a whole, the games industry has to as well. Let me give you an example:
Have you ever seen the movie Schindler's List?
Is it entertaining? Sure. It's a very thoughtful movie (films also being a form of entertainment) that presents its message in a way that keeps the viewer both informed and engaged.
Is it fun... Well, no. I would never call it a "rip-roarin' good time." Others may, but I choose to disassociate myself from such people.
You see, and hopefully that example sums it up, that entertainment isn't just having fun. It can be so much more. Compelling story, poignant character developments, and (to put it as briefly as possible) ideas that make you think about the world around you and how it/you got there are every bit as entertaining as pure, unadulterated fun.
So where does this leave gaming as a whole? Let me break this down pseudo-mathematically:
Games = fun = Good
Games = entertaining = great
Games = not entertaining/or fun = missing the point of games in general and trying desperately to be another medium which the creator of such has also failed to fully grasp.
Now, I should add that I am DEFINITELY one of those "games-are-art" fag-fer-sexuals that so many on both sides of the argument have bashed. I should also state that I love mindless platformers, bullet-hell games, and even Sudoku variants. That being said, I feel that if the medium I love so dearly is to evolve to a point that it can be called an art by all, that we need to disassociate (there's that word again) fun from entertainment.
That's my take on it. Where do the rest of you stand?
(Also, why does the word "platformer" trigger the incorrect spelling response on the forum of a gaming website? I know it's not recognized as legitimate, but we all use the word... It just bothers me!)
In much the same way that other entertainment-based industries have separated fun from entertainment as a whole, the games industry has to as well. Let me give you an example:
Have you ever seen the movie Schindler's List?
Is it entertaining? Sure. It's a very thoughtful movie (films also being a form of entertainment) that presents its message in a way that keeps the viewer both informed and engaged.
Is it fun... Well, no. I would never call it a "rip-roarin' good time." Others may, but I choose to disassociate myself from such people.
You see, and hopefully that example sums it up, that entertainment isn't just having fun. It can be so much more. Compelling story, poignant character developments, and (to put it as briefly as possible) ideas that make you think about the world around you and how it/you got there are every bit as entertaining as pure, unadulterated fun.
So where does this leave gaming as a whole? Let me break this down pseudo-mathematically:
Games = fun = Good
Games = entertaining = great
Games = not entertaining/or fun = missing the point of games in general and trying desperately to be another medium which the creator of such has also failed to fully grasp.
Now, I should add that I am DEFINITELY one of those "games-are-art" fag-fer-sexuals that so many on both sides of the argument have bashed. I should also state that I love mindless platformers, bullet-hell games, and even Sudoku variants. That being said, I feel that if the medium I love so dearly is to evolve to a point that it can be called an art by all, that we need to disassociate (there's that word again) fun from entertainment.
That's my take on it. Where do the rest of you stand?
(Also, why does the word "platformer" trigger the incorrect spelling response on the forum of a gaming website? I know it's not recognized as legitimate, but we all use the word... It just bothers me!)