Gabe Newell Appears on List of Global Billionaires

Saulkar

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Aug 25, 2010
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I am actually not mad. They provide a service that have yet to fuck customers over and overall they have been very friendly to their customers. I had my Steam account hijacked through my own house's wi-fi but customer service was able to quickly get it back to me, and they wished me a good day! On that same topic, several people from my school have had their accounts deleted by Valve for some of the stupidest reasons and lost a lot of games.
 

Azmael Silverlance

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Oct 20, 2009
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My god i bet that fat bastard is banging models everyday :X
Im so jelouse . . . why didnt i invent Steam . . . WHYYY!
 

theultimateend

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Zhukov said:
So... they are nigh-universally loved, produce awesome games, apparently don't do anything evil and still manage to make a metric crapton of cash?

Huh.

Remind me again why more game companies aren't imitating Valve...?
Because it is easy to be an asshole and act like profits require losing your humanity.

"It's just business" is a terrible excuse and the fact that suckers ate it up in the past is deeply disappointing.

I'm glad Gabe has made billions, he joined an unusual pantheon of "billionaires I like".
 

Owlslayer

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Not really sure why, but this made me happy.
I suppose I´ma Steam/Valve fanboy at heart...who knows.
But yeah. Go, Gabe!
 

The Random One

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Eh, I don't trust much Forbes' guesstimates. Plus it's not like Gabe can turn his $1.5 billions into actual dollars.

Zhukov said:
So... they are nigh-universally loved, produce awesome games, apparently don't do anything evil and still manage to make a metric crapton of cash?

Huh.

Remind me again why more game companies aren't imitating Valve...?
Firstly because being nigh-universally loved is not something you can do easily, and secondly because apparently not doing anything evil is an outcome of that, since when you're nigh universally loved nothing you do is apparently evil, while when you're EA everything you do is apparently evil.
 

cryogeist

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I'm not really surprised
1 they're one the THE BEST game companies around
2 they made TeamHat Fortress 2
they deserved it
 

Hero in a half shell

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Dec 30, 2009
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I've just realised, Gabe looks just like Grendell from that Warhammer 40K Tabletop game that got slightly out of hand (and into awesome): http://1d4chan.org/wiki/The_Guy_Who_Cried_Grendel



It explains so much...
 

SenseOfTumour

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Reminds me of when I worked at MVC, a music and movie store in the UK, and they were a fine company to work for, if you had an interest, you'd be assigned the 'expert' for that genre, I was the go to guy for gaming, you'd be encouraged to talk with customers, put forward your own recommendations, not just go with whoever had paid for the chart placements that week, and generally it was a good place to work, and we did a decent amount of business.

Then we got bought out.

New management scrapped all perks, told us to effectively shut the hell up and get behind the till and SELL. Anyone buys anything, push preorders, offer them a range of crappy dvds for another three quid, do the bare minimum of customer service, as refunds etc cut into our bottom line, etc.

We shed customers like hair off an Afghan hound, and of course each month the figures came in and head office would tell us we're not trying hard enough. Regular customers stopped coming, new customers were obviously going to Tesco or online to save a pound, and sales were dwindling, along with the staff, as they quit to go find a job that wasn't feeding off their souls suddenly.

Entire company hit the wall about six months later.

I just hope Steam will become a sign of how to do it right ( tho I admit their customer service wasn't up to much a few years ago, but I hear it's improved over time. )

What the brick and mortar stores keep doing wrong, and I'm no business expert, but my father agrees with me, is you can't beat online for price in general, you've got too many overheads.

Offer service, care, and expertise, online can't do that half as well as a real person. Hire people who give a damn, and pay them enough to keep them giving a damn.

My parents often pay over the internet price for things, knowing that if there's a problem, they can walk right back into the store and see a real person, and that attitude won't change until online can offer the same levels of service, I think.
 

Vigormortis

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As much as I hate the following internet vernacular, I have to use it...

INB4 "Derp Valve sucks! Half-Life is over-rated! They're ripping people off!"

Anyway, ludicrous (but likely prophetic) hyperbole aside, good for Valve. They've found a way to satisfy customers, satisfy publishers and developers, give a voice to the modding and indie communities, allow creativity to flourish instead of stifle it, and make money while doing it.

Kudos. Now, just don't **** it up Gaben. Don't turn into a Bobby Kotick or you'll lose fans faster than Penn State. (myself included)

TheKasp said:
Isan said:
Zhukov said:
Remind me again why more game companies aren't imitating Valve...?
Because Gabe found the triforce of ethicalyetprofitablebusinessmodel and isn't sharing.
I remember one interview where Gabe admittet that he has no idea why people keep throwing money at them. So I won't bet on them having a big secret, they just do things the right way: The way everyone in the company is satisfied.
This made me laugh. As soon as I read this I had an image of a Valve employee, just walking down the street talking with a friend/significant other. Suddenly someone walks up to them and throws a wad of cash in their face.
 

Vigormortis

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Owlslayer said:
Not really sure why, but this made me happy.
I suppose I´ma Steam/Valve fanboy at heart...who knows.
But yeah. Go, Gabe!
I'm inclined to think it's because it's the story of a guy who became extremely, obscenely rich without stepping on anyone, ruining the lives of anyone, or being born into it.

A rare thing now-a-days.
 

rapidoud

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Zhukov said:
So... they are nigh-universally loved, produce awesome games, apparently don't do anything evil and still manage to make a metric crapton of cash?

Huh.

Remind me again why more game companies aren't imitating Valve...?
Diminishing returns.

If everyone did it, no one would make a profit and the industry would collapse. Not everyone can take so long to develop, nor use cheap games as an advertising expense for their Steam platform (of which they take a huge cut), it's all a big facade that people like you believe would work for everyone, when sadly, it wouldn't.

There's been studies showing conclusively that people buy emotionally rather than logically (i.e. the cheapest); you feel good about Valve making good games for cheap, so you're more inclined to buy off steam with huge margins and with prices greater than elsewhere (with the exception of Sales, usually). E.g. The Darkness II is $90 on Steam, yet I can buy it elsewhere for $50 boxed, and even cheaper for digital distribution.
 

Metalrocks

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lol, you go gabe. you sure earned it. keep up the good work, but bring HL3 out already.
 

rapidoud

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I'd also like to note the trope 'Nothing is Scarier'. Your mind fills in the blanks with what it wants to see, which is why Valve are tight lipped about most things, you want to believe they're working on HL3, so they just don't talk about it and you think 'oh well they must be working very hard and very precisely then!' instead of not at all.

You want to believe that Steam are some indie success story that are performing modestly (people like to hate the 'big corporations' which they themselves fund through their super, and support the little guys), so they don't release their financial data elsewhere. You'd also draw conclusions how much/little they'd pay the modders they hire, cheap talent.

You also forget they pretty much buy already made games/concepts and sell them like hotcakes (L4D, Portal, Team Fortress, CS), doing a little work to polish them up, saving them the time of coming up with ideas so they can just focus on balancing.
 

shiajun

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Jun 12, 2008
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rapidoud said:
Zhukov said:
So... they are nigh-universally loved, produce awesome games, apparently don't do anything evil and still manage to make a metric crapton of cash?

Huh.

Remind me again why more game companies aren't imitating Valve...?
Diminishing returns.

If everyone did it, no one would make a profit and the industry would collapse. Not everyone can take so long to develop, nor use cheap games as an advertising expense for their Steam platform (of which they take a huge cut), it's all a big facade that people like you believe would work for everyone, when sadly, it wouldn't.

There's been studies showing conclusively that people buy emotionally rather than logically (i.e. the cheapest); you feel good about Valve making good games for cheap, so you're more inclined to buy off steam with huge margins and with prices greater than elsewhere (with the exception of Sales, usually). E.g. The Darkness II is $90 on Steam, yet I can buy it elsewhere for $50 boxed, and even cheaper for digital distribution.
Ummm...would that be Australian dollars by any chance? I just fired up Steam an the Darkness II costs 37.99 USD. Without the discount, it's 50 USD.

They can price things higher sometimes, but then you get the super sale deals and it all just evens out. Steam sales have allowed me to try out and get to know many more games and developers that I would be able to do on my budget. I don't care if Valve's taking a big cut, the exposure and profit they've given back can't be a bad thing.