Gabe Newell Chats About Source 2 With 4chan
After 4chan stopped by Valve's offices with a surprise birthday gift, Gabe Newell hinted at what the company has planned next.
Valve is already well-recognized for Half-Life, Portal, and <a href=http://www.escapistmagazine.com/news/view/118439-Valve-Valve-Time-is-a-Compliment>its extensive development times, but the developer also deserves some credit for its impressive code of silence. Ever since the Half-Life 2 source code leak, the vast majority of internal information that slips out early <a href=http://www.escapistmagazine.com/news/view/109033-Rumor-Leaked-Concept-Art-Hints-at-New-Valve-IP>tends to be in the pre-development stage or is something <a href=http://www.escapistmagazine.com/news/view/98776-Crazy-Valve-ARG-Teases-Portal-2-Update>Valve leaked on purpose anyway. So how could a person get some reliable, early information from the developer? As it turns out, the secret is to wish Gabe Newell a happy birthday. When members of 4chan stopped by Valve's offices to personally deliver a present, Valve's founder happily spent the next hour answering their questions, confirming the existence of a new Source engine in the process. (Sorry though folks, still no word on Half-Life 3.)
After Newell was given a Mann Co. Crate (containing, of course, a hat), he went into extensive detail on topics like Valve's bossless culture and projects that never saw the light of day. The most pertinent information came when Newell was asked about <a href=http://www.escapistmagazine.com/news/view/118895-Valves-Filmmaker-Code-Hints-at-Source-2>some hidden Source 2 references tucked away in Source Filmmaker's code. "We've been working on Valve's new engine stuff for a while," Newell responded, "we're probably just waiting for a game to roll it out with." When asked for confirmation that Source 2 would actually be a new engine and not an extension to previous iterations, Newell simply said "Yeah!"
Newell later referred to Ricochet 2 as the game Source 2 would launch with, although that could be a joke response to the question. Of course, it's entirely possible that Valve would use Ricochet 2 as a test run to put Source 2 through its paces, just like Counter-Strike: Source did for the original engine. As with all upcoming Valve projects however, we'll likely find out more "when it's ready".
Source: <a href=http://www.eurogamer.net/articles/2012-11-12-gabe-newell-confirms-valve-working-on-source-2>Eurogamer
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After 4chan stopped by Valve's offices with a surprise birthday gift, Gabe Newell hinted at what the company has planned next.
Valve is already well-recognized for Half-Life, Portal, and <a href=http://www.escapistmagazine.com/news/view/118439-Valve-Valve-Time-is-a-Compliment>its extensive development times, but the developer also deserves some credit for its impressive code of silence. Ever since the Half-Life 2 source code leak, the vast majority of internal information that slips out early <a href=http://www.escapistmagazine.com/news/view/109033-Rumor-Leaked-Concept-Art-Hints-at-New-Valve-IP>tends to be in the pre-development stage or is something <a href=http://www.escapistmagazine.com/news/view/98776-Crazy-Valve-ARG-Teases-Portal-2-Update>Valve leaked on purpose anyway. So how could a person get some reliable, early information from the developer? As it turns out, the secret is to wish Gabe Newell a happy birthday. When members of 4chan stopped by Valve's offices to personally deliver a present, Valve's founder happily spent the next hour answering their questions, confirming the existence of a new Source engine in the process. (Sorry though folks, still no word on Half-Life 3.)
After Newell was given a Mann Co. Crate (containing, of course, a hat), he went into extensive detail on topics like Valve's bossless culture and projects that never saw the light of day. The most pertinent information came when Newell was asked about <a href=http://www.escapistmagazine.com/news/view/118895-Valves-Filmmaker-Code-Hints-at-Source-2>some hidden Source 2 references tucked away in Source Filmmaker's code. "We've been working on Valve's new engine stuff for a while," Newell responded, "we're probably just waiting for a game to roll it out with." When asked for confirmation that Source 2 would actually be a new engine and not an extension to previous iterations, Newell simply said "Yeah!"
Newell later referred to Ricochet 2 as the game Source 2 would launch with, although that could be a joke response to the question. Of course, it's entirely possible that Valve would use Ricochet 2 as a test run to put Source 2 through its paces, just like Counter-Strike: Source did for the original engine. As with all upcoming Valve projects however, we'll likely find out more "when it's ready".
Source: <a href=http://www.eurogamer.net/articles/2012-11-12-gabe-newell-confirms-valve-working-on-source-2>Eurogamer
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