The hope is that this rule would become player-managed. Obviously, disputes would arise over what is and isn't a valid reason, and I've intended this sort of player-bickering to be part of the game experience. (ie: You walked over to my desk to request a stapler, but I KNOW you have a stapler already, so I call you out on it)Archon said:Does there have to be an officeball manager to serve as referee over what constitutes a valid work reason?
None, except you can't take the ballArchon said:What is the penalty for jumping the 2 minute mark?
In my mind, not really. The idea behind the game is to be semi-transparent. Physical struggles over possession are a little too overt in my mind. Still, the rules are definitely open for interpretation...Archon said:Can the possessor take actions to make getting the officeball more difficult, such as sitting on it?
Or maybe the Officeball holder can't leave his/her desk, or they risk an easy steal.Geoffrey42 said:I am curious about the referee aspect, as a neutral 3rd party might be necessary at times when the OfficeBall holder is not at his/her desk.