Game Design Sketchbook: Immortality

Chrinik

New member
May 8, 2008
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Imortality...as in NOT DIEING!


gawd...NOT DIEING
NEVER
THROUGH NO FORCE OR MEAN!
Thats what we are talking about
thats fucking imortality...a Highlander isnt immortal since you can cut of his head and he dies...
And if you cant die of old age but die of a bullet, or the flu, you are NOT immortal....


i like the game, actually made me think...
and it made me think that yeah, i would take that pill anyways...well people move and die, but that doesnt mean i find more friends...imortality would only suck when you whould be drifting in space.

Also the whole "no etarnal youth" thing is ridicoulous...if you age, you cant get older then 200-300, because your whole mass desintegrates itselt...what do you think ageing is?
Your cells DIE..if they wouldt die, you wouldnt age....when they do, they age...and when enough cells are dead, your body wont function
it wont just funtion anymore...
or your brain would simply stop working someday, bacause all the synapses are broken...
 

Wraith1932

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Nov 24, 2008
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First of all, sorry about the thread necromancy.

The discussion here was pretty interesting, but I ran into an issue in-game that sort of puts a different spin on things...

In the process of building my tower, I went to carry a block over, toss it past a gap... and proceeded to fall down said gap, trapping myself under the block I was holding and between two three-block high walls. No way to drop the block, and nowhere to move to.

Maybe that's the equivalent of an immortal in a cave-in? :p
 

SilentScope001

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Dec 26, 2007
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Sorry for the bump but...I was really happy playing the game when I discovered this:

The world is flat! See it yourself, walk all the way to the end of the map.

That was far more interesting than watching vine grow. Really. It's only marginally more interesting than watching paint dry. What does that vine did for me anyway?