Come on! The guy has that kind of money to spend on an in-game sword? Do you really think he cares about poverty? Actually, maybe he does. Who knows? Maybe he has already donated much more money to charity but no one really likes to boast about the money they give.Craazhy said:Hey. Hey there's--- um... there's some children dying in Africa. No? Virtual sword that has yet to exist. Okay, just figured I'd ask.
It's good to see another poster with some quality tastes.samsonguy920 said:I would get The Addams Family pinball machine.
Your view of F2P games is narrow. Not every one is like that at all.Nurb said:The biggest news story about this F2P MMO is also the biggest problem with F2P models; making the experience a grind or "inconvenient" enough to encourage players to purchase digital items and perks that create an imbalance the more one pays. This makes the "pay to win" even jab more true because the sword has to be overpowered enough to justify that much real money spent on a digital item that he ultimately doesn't own.
Free-to-play isn't the future because creativity and the experience are stifled by walls and grinds developers have to put in to make people pay unless they want to treat a game like a second job.
Mike Kayatta said:...like 6,425 Asiago bagels smothered with cream cheese,
If this is a marketing campaign, this honestly sounds a bit dishonest and cheap, and I would probably be even less inclined to look it up than I am right now (because I don't care much for MMOs).Adam Jensen said:He's an idiot. But idiots aside, this game looks good. And it's free-to-play. It might satisfy my craving for a good game set in the far east. I need a new Jade Empire game and until I can have it this will have to suffice.
This was my first thought as well. And since I did become very interested in the game I'm even more suspicious. I'm actually stoked for this game now after reading about it and watching some gameplay videos. I can't wait for it.Fasckira said:Did this sale actually occur though? I only ask because if I had a new F2P MMO to promote, I'd say putting out a story like this would generate the right level of interest.
Not necessarily true. take league of legends for example. it uses free to play microtransaction model, however money cant buy unfair advantage. all it can buy is either a) cosmetic or b) same thing any player can buy, but faster. and the game does not feel like grinding as long as you have fun playing it, and due to them matching you with same strength opponents there is no "a new player playing person a person who bought all he could" sort of thing.Nurb said:The biggest news story about this F2P MMO is also the biggest problem with F2P models; making the experience a grind or "inconvenient" enough to encourage players to purchase digital items and perks that create an imbalance the more one pays. This makes the "pay to win" even jab more true because the sword has to be overpowered enough to justify that much real money spent on a digital item that he ultimately doesn't own.
Free-to-play isn't the future because creativity and the experience are stifled by walls and grinds developers have to put in to make people pay unless they want to treat a game like a second job.
Notice he said "F2P MMO". LOL isn't an MMO. LOL's "world" is limited to the game lobby and the map the player is playing on. Creativity and experience in MOBA games consists of testing out the "new playable characters" that they dish out on a monthly basis and find the most powerful build for it.Strazdas said:Not necessarily true. take league of legends for example. it uses free to play microtransaction model, however money cant buy unfair advantage. all it can buy is either a) cosmetic or b) same thing any player can buy, but faster. and the game does notath feel like grinding as long as you have fun playing it, and due to them matching you with same strength opponents there is no "a new player playing person a person who bought all he could" sort of thing.Nurb said:The biggest news story about this F2P MMO is also the biggest problem with F2P models; making the experience a grind or "inconvenient" enough to encourage players to purchase digital items and perks that create an imbalance the more one pays. This makes the "pay to win" even jab more true because the sword has to be overpowered enough to justify that much real money spent on a digital item that he ultimately doesn't own.
Free-to-play isn't the future because creativity and the experience are stifled by walls and grinds developers have to put in to make people pay unless they want to treat a game like a second job.
I would pay to see that.Mike Kayatta said:Let's just hope for his sake that this game doesn't have open corpse-looting during PVP, otherwise I'm setting up an account and ganking that dude's sidearm first thing.
It should be the weakest sword in the game by far, that way he'll get a tremendous amount of value out of it when he has to use it 100+ times per enemy.thenumberthirteen said:Now I want to know that sword's stats. For that much you'd expect to be able to 1-hit everything in the game, but then you've dropped 16k on a cakewalk of a game... interesting.
For the low, low price of $16,000, I'd be willing to see what I can do.Renerade said:I would pay to see that.Mike Kayatta said:Let's just hope for his sake that this game doesn't have open corpse-looting during PVP, otherwise I'm setting up an account and ganking that dude's sidearm first thing.
Unless you mean that you think he stole the money to make the purchase, that phrase scares the crap out of me.unacomn said:...as well as his right to have that much money to begin with.
Actually, he said:WaruTaru said:Notice he said "F2P MMO". LOL isn't an MMO.
So, he was using this F2P MMOG as an example for F2P models in general.The biggest news story about this F2P MMO is also the biggest problem with F2P models.
I've lived half my life in well... crap, so forgive me for not sharing the sentiment. I did phrase a bit too menacingly, but I can't help not be disturbed by what people choose to spend money on. Think of me like a fremen watching someone throw away water. No matter the circumstance, the feeling doesn't go away.Sonic Doctor said:Crazy people are crazy. But, it is their money(I'm assuming) and they can do whatever the hell they want with it.
Unless you mean that you think he stole the money to make the purchase, that phrase scares the crap out of me.unacomn said:...as well as his right to have that much money to begin with.
A person's money is a person's money. If they got it legally, they can do whatever the hell they want with it.
If I take my money and go to a Wendy's and buy 30 chicken wraps and eat only 2 and then decide to throw the rest into an incinerator because I think it will be fun and make me happy, I can do that. Nobody has the right to say I can't do that with my money, because it is my money.
Yes it would be a waste of money, and food, but that doesn't matter, because it is my money.