Now this is interesting. I can see what you are saying here. But it's irrelevant until games are recognized as a viable art form. Books and movies entered the public consciousness before the internet and it's capacity as a copy/paste machine of ridiculous proportions. So the DRM model would have to be adapted for this model. The designation as a cultural art would take care of the IP rights, but I suspect that if this happened at all then the only games to hit libraries for free would be those games that are 5 plus years old. That is long enough to remove the library idea from the debate altogether.pilouuuu said:Yes, but there must be an alternative like libraries for books.Draech said:Books and music have budgets. Even the guy with the guitar on the street corner has to eat. Games have a lot great costs than music and books. If you want the medium to stay then you have to pay for it. You will still have bedroom programmers who will make games on an amateur lvl, but our real artists of any medium lived doing devoted a 100% to their given medium. Not just on their off days.pilouuuu said:I think when you say that games are luxury items you are underestimating their value as a cultural phenomenom. When games are finally accepted as an art form it won't be ethycal to prevent people from playing relevant games just because they don't have the money. You surely can live without books or music, but you would suffer from a cultural poverty for doing so and if games were respected as they should the same would apply for them.DoPo said:Fuck, I knew this would happen. Note to self, don't use any analogies on the Escapist - ever. Even if they are not misleading, people will delve into the semantics to find any inconsistencies between the subject matter and the analogy. And given that it's an analogy there are always inconsistencies.Owyn_Merrilin said:What if you had no money but you looked at a picture of a Star Wars poster on a library computer hooked up to the internet? Because unless it was properly uploaded by Lucasfilm, it's the exact same crime as downloading a videogame. Copyright infringement is something very different from theft, in terms of both degree and kind, and that's another reason why I can't take the "it's a luxury item" argument seriously; sure, stealing a luxury item is bad. Getting it for free because there's a way to make infinite copies? It's not so clear cut. It reminds me of the replicator in Star Trek; if it existed in real life, its creators would get sued into oblivion for ending poverty.
No. No. No. No. I will tell it as straight as possible: games are luxury items, in that they are not required or mandatory in any way. Therefore "I cannot afford it" is absolutely wrong as there is nothing that forces you to spend the money or get the game. Saying "I will pirate this game because I cannot afford it" is an inherently stupid claim to make.
I did not try to say that piracy is anything like stealing. Luxury items are just extras you can go without. That was the whole point. If you cannot afford something you can go without...then why not go without it? Getting illegal access of any sort is not justified because you don't need the luxury items in the first place. That's why they are called so.
Captcha: Talkin' about Purina Dog Chow! That's funny and surprising. I chose: yummy
Still if the IP rights and DRM could be straightened out then it could be a viable alternative. The publishers would fight to their dying day to avoid this though.