Games just aren't the same anymore.

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SamFancyPants252

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now, before I ask your opinion; I'd like to recount something:
When I was around 9 or 10, I asked my parents: "prettyprettyprettypretty please get me 007: Nightfire for Christmas!"
(I was a massive Bond fan) and so they did buy me it, for PC. I played that game to death, and yet being so young and inexperienced with gaming I didn't get from start to finish, but I just replayed the mountain fortress and dinner party levels again and again and again, and every time I played I would put my xray glasses on, look into buildings, see a guard's skeleton and my stomach would clench up. I was positively terrified of being detected and shot at, just as in real life. I would often BURST in and shoot, then sigh a genuine sigh of relief when they didn't fire back.
And that made gaming brilliant.
now being scared isn't what did it, the fear of dying isn't what did it, because even on veteran on MW2 I still engage guards and feel no emotion, except frustration if I get shot down.
It isn't fear, because horror games don't do it, either.
Did anyone else used to get this when they were younger, or am I just weird?

and, the more games we play, do we get more and more used to emotions involved?
 

FactualSquirrel

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Well, it's not that, it's that those guys who say "you shouldn't play violent video games when you are young" do have a point, because you don't know the true difference between gaming and reality.

Once you get to about 12 though, it doesn't make a diference.
 

Distorted Stu

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Get with the times old man!
I find games, old or new, to be just as good as they were back in the day. You just need o be more involed in them. Although, saying that the games atmosphere does help a lot when trying to do so.
 

Aunel

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oh yes, back when I was young (last month)
everything seems better through the eyes of someone who has not seen better, or doesn't know quality.

why do you think Linkin Park and Paramore (don't get me started on the jonas brothers) are so popular, their bass lines are so average!
 
May 28, 2009
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How very perceptive of you.

I assume it's something to do with kids being more emotional and excitable, plus the fact that it was a new experience. An adult getting really into gaming for the first time could reciprocate such feelings, if at a weaker level.
 

SamFancyPants252

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factualsquirrel said:
Well, it's not that, it's that those guys who say "you shouldn't play violent video games when you are young" do have a point, because you don't know the true difference between gaming and reality.

Once you get to about 12 though, it doesn't make a diference.
it's not exactly violent, shooting someone and they fall over, is it?
and I was old enough to know the difference. I wouldn't even call it terror, either, it's more excitement or a fear that isn't scary....I don't know. This sort of emotion while gaming continued until I was about 13...then I started getting into pretty serious gaming, and it was just point,shoot, rage when you die. No feelings involved, and to be honest I miss those feelings, of excitement/fear
 

esperandote

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fighting games, there hadn't been good fighting games since Marvel versus Capcom 2 and King Of Fighters 2002 until Street Fighter 4 and Tatsunoko versus Capcom (for what i've heard and seen, i haven't played them) (I'm a combos guy)
 

Killersamman

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I LOVED nightfire, used to play with all mymates on the ps2 with a multitap... good times :D
I felt that too but id try to kill everyone on the mission without alerting and also getting as many surrenders as possible
 

FactualSquirrel

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SamFancyPants252 said:
factualsquirrel said:
Well, it's not that, it's that those guys who say "you shouldn't play violent video games when you are young" do have a point, because you don't know the true difference between gaming and reality.

Once you get to about 12 though, it doesn't make a diference.
it's not exactly violent, shooting someone and they fall over, is it?
and I was old enough to know the difference. I wouldn't even call it terror, either, it's more excitement or a fear that isn't scary....I don't know. This sort of emotion while gaming continued until I was about 13...then I started getting into pretty serious gaming, and it was just point,shoot, rage when you die. No feelings involved, and to be honest I miss those feelings, of excitement/fear
Well, I wasn't really saying it was violent, but to a young mind (6 or so) it's what it represents.

And in answer to the OT: I never really felt any emotion while gaming, as I've alwayse done it for fun, really.
 

Mushroomfreak111

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Games was better before cause we were younger^^. Now we don't get sucked in like we used to, and some of us have been reduced to quoting Startrek for a living ><
 

MiracleOfSound

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Jan 3, 2009
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Foggy_Fishburne said:
That fear was much more present in the good old days perhaps? I remember playing Shadows of the Empire and I was scared out of my skull to fall of a cliff when you're chasing Boba Fett or fall of the train when you're looking for IG-88 (Awesome, awesome game btw)

Recently I played Far Cry 2 on hardest and I experianced something I haven't felt in a long time. Fear. I was really afraid of the enemies. Maybe I'm the only one, but god damn they had super accuracy and they tried to surround me and pushed me back and usually could kill me in 4-5 shots. I liked Far Cry 2. Intense action. And beautiful game.
I found Far Cry 2 more frighteneing than a lot of horror games too.

I think it has to do with the lack of checkpoints. We're spoiled for checkpoints these days so there's no real consequence for getting killed, unlike in the old days when you had three lives and had to restart the entire game again if you lost them.
 

Valate_v1legacy

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I think it's more you've grown, and your taste for games has grown as well. I used to play the heck out of Spyro(I was like 4-6). Now I play more Heavy-RPG games.
 

MentalBakura

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Feb 21, 2009
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I remember playing the Metal Gear Solid demo on one of those demo discs that came with Playstation Magazine, when I was 8 or 9. I could never complete the demo, or even make any progress at all, because I was too afraid of being spotted. That was intense. I was given the game at Christmas, and after a short while, got over my fear of being caught. It ended up being one of my favourite games of the time.
 

Ganthrinor

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With so much media trying to jerk our emotions around, from ASPCA commercials to Dating E-sites to the Morning/Evening news, it's no small surprise that people are becoming more and more desensitized to emotional manipulation.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Foggy_Fishburne said:
MiracleOfSound said:
Foggy_Fishburne said:
That fear was much more present in the good old days perhaps? I remember playing Shadows of the Empire and I was scared out of my skull to fall of a cliff when you're chasing Boba Fett or fall of the train when you're looking for IG-88 (Awesome, awesome game btw)

Recently I played Far Cry 2 on hardest and I experianced something I haven't felt in a long time. Fear. I was really afraid of the enemies. Maybe I'm the only one, but god damn they had super accuracy and they tried to surround me and pushed me back and usually could kill me in 4-5 shots. I liked Far Cry 2. Intense action. And beautiful game.
I found Far Cry 2 more frighteneing than a lot of horror games too.

I think it has to do with the lack of checkpoints. We're spoiled for checkpoints these days so there's no real consequence for getting killed, unlike in the old days when you had three lives and had to restart the entire game again if you lost them.
Huh... You know, I think you really hit the head on the nail there. That does sound like big factor yeah.
Plus driving all the way back to the quest location used to fill me with rage...
 

Carnagath

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SamFancyPants252 said:
now, before I ask your opinion; I'd like to recount something:
When I was around 9 or 10, I asked my parents: "prettyprettyprettypretty please get me 007: Nightfire for Christmas!"
(I was a massive Bond fan) and so they did buy me it, for PC. I played that game to death, and yet being so young and inexperienced with gaming I didn't get from start to finish, but I just replayed the mountain fortress and dinner party levels again and again and again, and every time I played I would put my xray glasses on, look into buildings, see a guard's skeleton and my stomach would clench up. I was positively terrified of being detected and shot at, just as in real life. I would often BURST in and shoot, then sigh a genuine sigh of relief when they didn't fire back.
And that made gaming brilliant.
now being scared isn't what did it, the fear of dying isn't what did it, because even on veteran on MW2 I still engage guards and feel no emotion, except frustration if I get shot down.
It isn't fear, because horror games don't do it, either.
Did anyone else used to get this when they were younger, or am I just weird?

and, the more games we play, do we get more and more used to emotions involved?
I know exactly what you're saying, and if you want that fear to come back you might want to try Demon's Souls. Half of your time in that game consists of you standing at a distance with your shield drawn, thinking of optimal ways to approach the next uber-deadly area and then taking paranoid baby-steps forward.
 

Flames66

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I was getting all depressed for a bit there. Then I remembered that, for a game to have that feel for me, I have to genuinely attached to my character.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Foggy_Fishburne said:
[
Yeah tell me about it. Nothing can make my fucking blood boil like being arbitrary killed off by some asshole hiding in the bush I couldn't see but he could see me perfectly, half a kilometer away and then restarting half an hour back... Like recently in Bioshock (yeah I know I'm a little late). But I guess that's what keeps us on the edge of our seats, right :p
At least in Bioshock you can save at any time you like.

Far Cry 2 had a godawful save system.
 

Fappy

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No real penalties for dieing are what really did it. Back then you went to the start of the level. Nowadays if you want to beat something difficult you can keep retrying the same five seconds over and over until you finally succeed... there is no fun in that.