Games not made for sequels

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Denmarkian

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So, we're talking about two types of games, right?


Games that should not have a sequel made in the future
Games that have received a sequel when they ought to have not


Let me see... ::checks game collection list on IGN::

I feel that Devil May Cry should not have had the sequel that it was given. DMC 2 was far too piss-easy compared to the first one.

Eternal Darkness: Sanity's Requiem should not receive a sequel because there's nowhere to go from there, unless you set the story in the future, another several thousand years for Alexandra's chosen Ancient to threaten earth again. On second thought, that's exactly what an Eternal Darkness sequel should be. Pity it'll never be that way if a sequel is made, most likely it'll be "the further Adventures of Alexandra Roivas" because then we get to lose ALL of the impending doom, Lovecraftian horror which made the game goddamn awesome to begin with.

Final Fantasy Crystal Chronicles should not have become a franchise. I absolutely hate the "species = character class", it's even worse than the job system in FFIII were you have to level-grind each job for each character if you want to have a dynamic party. not to mention that the AI in Ring of Fates is of the "Stand around and get hit until you die" variety.

Other than that, there aren't too many games I have played that I wish to never get sequels, nor games that I feel the sequels were merely tacked-on as a way to extend the revenue stream the property brought in.

Looking at entertainment as a whole, however, I think nothing should ever get a sequel if it doesn't have a story written before it is pitched that requires multiple parts, or acts. There is nothing worse than getting to the point in a series where the writers run out of ideas and start grasping at straws to keep things going. You see the same thing with a lot of television shows that are produced with no clear end in sight, yet they try to develop characters and their relationships, even when each episode story is so disconnected from the others you could put the entire series on "shuffle" and not see any shows that depend on watching the episode prior to understand the story. I'm looking at you, every single sitcom in the history of television.

I agree with what Yahtzee said in his Conduit review: where having a game, or any other entertainment property for that matter, end on a cliffhanger when there has absolutely no indication that a sequel will ever be made, is one of the worst storytelling decisions that could ever be implemented during the design process.
 

Akai Shizuku

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PhiMed said:
Akai Shizuku said:
PhiMed said:
Final Fantasy. Somebody explain to me why these games share names!
I must disagree; I've played the first one to X-2, and I must say I've never played a Final Fantasy game I don't like.
VIII may be the worst game of all time. And X-2? Dress me up Final Fantasy?
I heard VIII was awesome, never got to play it.

Yes, X-2. I used to own a copy, played through it about three times. I had a lot of fun with it.
 

BolognaBaloney

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Mar 17, 2009
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saintchristopher said:
Gears of war. ONE of your chest-thumping, giant-shouldered, neanderthalic, chainsaw-gun toting moron-games was enough, thank you.
Amen, amen. Preach it, Preach the good word SaintChristopher!
 

Akai Shizuku

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Jul 24, 2009
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Denmarkian said:
So, we're talking about two types of games, right?


Games that should not have a sequel made in the future
Games that have received a sequel when they ought to have not


Let me see... ::checks game collection list on IGN::

I feel that Devil May Cry should not have had the sequel that it was given. DMC 2 was far too piss-easy compared to the first one.

Eternal Darkness: Sanity's Requiem should not receive a sequel because there's nowhere to go from there, unless you set the story in the future, another several thousand years for Alexandra's chosen Ancient to threaten earth again. On second thought, that's exactly what an Eternal Darkness sequel should be. Pity it'll never be that way if a sequel is made, most likely it'll be "the further Adventures of Alexandra Roivas" because then we get to lose ALL of the impending doom, Lovecraftian horror which made the game goddamn awesome to begin with.

Final Fantasy Crystal Chronicles should not have become a franchise. I absolutely hate the "species = character class", it's even worse than the job system in FFIII were you have to level-grind each job for each character if you want to have a dynamic party. not to mention that the AI in Ring of Fates is of the "Stand around and get hit until you die" variety.

Other than that, there aren't too many games I have played that I wish to never get sequels, nor games that I feel the sequels were merely tacked-on as a way to extend the revenue stream the property brought in.

Looking at entertainment as a whole, however, I think nothing should ever get a sequel if it doesn't have a story written before it is pitched that requires multiple parts, or acts. There is nothing worse than getting to the point in a series where the writers run out of ideas and start grasping at straws to keep things going. You see the same thing with a lot of television shows that are produced with no clear end in sight, yet they try to develop characters and their relationships, even when each episode story is so disconnected from the others you could put the entire series on "shuffle" and not see any shows that depend on watching the episode prior to understand the story. I'm looking at you, every single sitcom in the history of television.

I agree with what Yahtzee said in his Conduit review: where having a game, or any other entertainment property for that matter, end on a cliffhanger when there has absolutely no indication that a sequel will ever be made, is one of the worst storytelling decisions that could ever be implemented during the design process.
I agree completely on that. No, this isn't hypocritical, as I was not including the Crystal Chronicle series when I was talking FF.
 

Troublesome Lagomorph

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May 26, 2009
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Machines Are Us said:
As much as I really like Bioshock, the game did not end with the impression that a sequel could be made.

I think Bioshock 2 looks great from what I have seen, but I can't see how they can create as interesting a story as the first.
This. I think they'll pull it off somehow.
 

hazabaza1

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Nov 26, 2008
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Captain Pancake said:
Prototype should NEVER have a sequel. Where would it go? there's nothing to build on with it.
I'm pretty sure PARIAH is still alive.
 

Denmarkian

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Akai Shizuku said:
PhiMed said:
Final Fantasy. Somebody explain to me why these games share names!
I must disagree; I've played the first one to X-2, and I must say I've never played a Final Fantasy game I don't like.
Akai Shizuku said:
Denmarkian said:
Final Fantasy Crystal Chronicles should not have become a franchise. I absolutely hate the "species = character class", it's even worse than the job system in FFIII were you have to level-grind each job for each character if you want to have a dynamic party. not to mention that the AI in Ring of Fates is of the "Stand around and get hit until you die" variety.
I agree completely on that. No, this isn't hypocritical, as I was not including the Crystal Chronicle series when I was talking FF.
Actually, I interpreted your original statement to mean you hadn't played anything in the FF line released after X-2.
 

baratona

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Prince of Persia, the newest one anyway.
Seriously just replay the game and imagine the first half an hour was a memory.
Then you have your sequel ¬_¬
 

UltimatheChosen

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I'm gonna agree with Crystal Chronicles. The first game was pretty damn boring in single player (and magic in multiplayer was INCREDIBLY clunky), and the sequels haven't improved on it much.
 

Captain Pancake

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hazabaza1 said:
Captain Pancake said:
Prototype should NEVER have a sequel. Where would it go? there's nothing to build on with it.
I'm pretty sure PARIAH is still alive.
I hate to break it to you, but

'Pariah' was the specialist, the last boss fight. How else would he have transformed into such a powerful creature. He even says 'after i've consumed you...' during his monologue.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
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Captain Pancake said:
hazabaza1 said:
Captain Pancake said:
Prototype should NEVER have a sequel. Where would it go? there's nothing to build on with it.
I'm pretty sure PARIAH is still alive.
I hate to break it to you, but

'Pariah' was the specialist, the last boss fight. How else would he have transformed into such a powerful creature. He even says 'after i've consumed you...' during his monologue.
Now I'm really confused. Was Cross Elizabeth's son? Or is he someone else?

Ugh, damn these games and their overly confusing plots.
 

Captain Pancake

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hazabaza1 said:
Captain Pancake said:
hazabaza1 said:
Captain Pancake said:
Prototype should NEVER have a sequel. Where would it go? there's nothing to build on with it.
I'm pretty sure PARIAH is still alive.
I hate to break it to you, but

'Pariah' was the specialist, the last boss fight. How else would he have transformed into such a powerful creature. He even says 'after i've consumed you...' during his monologue.
Now I'm really confused. Was Cross Elizabeth's son? Or is he someone else?

Ugh, damn these games and their overly confusing plots.
Indeed he was. I have to admit, I was a bit surprised as well. But if you fill in the web of intrigue and watch specific parts through in order it all makes sense.
 

Jodan

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Mar 18, 2009
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battlefield bad company doesn't need a sequel
and gta didn't need the stories games
and the ace attorney games should have stopped at 2
 

Amnestic

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Aug 22, 2008
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Captain Pancake said:
hazabaza1 said:
Captain Pancake said:
Prototype should NEVER have a sequel. Where would it go? there's nothing to build on with it.
I'm pretty sure PARIAH is still alive.
I hate to break it to you, but

'Pariah' was the specialist, the last boss fight. How else would he have transformed into such a powerful creature. He even says 'after i've consumed you...' during his monologue.
I hate to break it to you, but you're wrong.
Cross was just the Supreme Hunter. PARIAH was never directly in the game except through web of intrigue which is setting up for, what I assume, will be a Prototype sequel.
 

Captain Pancake

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May 20, 2009
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Amnestic said:
Captain Pancake said:
hazabaza1 said:
Captain Pancake said:
Prototype should NEVER have a sequel. Where would it go? there's nothing to build on with it.
I'm pretty sure PARIAH is still alive.
I hate to break it to you, but

'Pariah' was the specialist, the last boss fight. How else would he have transformed into such a powerful creature. He even says 'after i've consumed you...' during his monologue.
I hate to break it to you, but you're wrong.
Cross was just the Supreme Hunter. PARIAH was never directly in the game except through web of intrigue which is setting up for, what I assume, will be a Prototype sequel.
How can you be sure though? All the evidence points towards Cross being Pariah, I don't see why he couldn't be.

EDIT: looks like i was wrong, my apologies. It made so much sense though... *facepalm*
 

Amnestic

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Aug 22, 2008
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Captain Pancake said:
Amnestic said:
Captain Pancake said:
hazabaza1 said:
Captain Pancake said:
Prototype should NEVER have a sequel. Where would it go? there's nothing to build on with it.
I'm pretty sure PARIAH is still alive.
I hate to break it to you, but

'Pariah' was the specialist, the last boss fight. How else would he have transformed into such a powerful creature. He even says 'after i've consumed you...' during his monologue.
I hate to break it to you, but you're wrong.
Cross was just the Supreme Hunter. PARIAH was never directly in the game except through web of intrigue which is setting up for, what I assume, will be a Prototype sequel.
How can you be sure though? All the evidence points towards Cross being Pariah, I don't see why he couldn't be.

EDIT: looks like i was wrong, my apologies. It made so much sense though... *facepalm*
Don't worry about it, I thought the same at first but then I looked it up for confirmation and found out I was wrong. Can't be right 100% of the time \o/
 

Mr Companion

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Jul 27, 2009
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Phychonaughnts (I agree with Tim Schafer)
Mirrors Edge
Left 4 Dead
Kane and Lynch Dead Men
Assassins creed (I don't care if you think it will be better, it just wont)
And LOZ Twilight princess, Because it is time to pack it in for zelda.
 

data_not_found

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Nov 12, 2008
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Sgt. Sykes said:
Portal.
Half-Life should have never have a sequel.
Max Payne 2 (I said that before MP2 came out, but 2 was actually good, 3 can only be crap).
Mafia.

Everything released by Microsoft - Halo, GoW, Fable... Except Freelancer. And that one hasn't got a sequel.

Modern Warfare, because the second game will break all the records in hype and fanboism and will destroy the last remains of the solid gaming industry (the one not driven entirely and exclusively by money).

Quake 2 and 3, not unless they were created withing a year after the original games. Q4 could only become shite, and it did. But where is the sequel for Q1? Nowhere, of course.

Mirror's Edge and Dead Space. I'm sick of sequels of everything that was just midly interesting.

Etc.
Seriously? Half Life? that's one of the few series where the sequel out-shined its predecessor in every way conceivable. It's the reason I even got into first person shooters in the first place, and it's still the best one I've ever played.