VII has definite;y not aged well (still playable but that's probably due to nostalgia acting as a support to keep playing) though I think VIII and IX have aged surprisingly well.Tanis said:FO3...dated, REALLY? REALLY?!
Damn do I feel old now.
Um...IDK...
Maybe FF7/8?
FF7 was never terribly good, but it's aged even worse.
-The extended verse isn't helping.
FF8 is still a favorite of mine, but I've been having a hard time playing it as of late.
Maybe I've replayed it too much, or maybe my tastes have changed, but the game just feels like a chore to play anymore.
In-fact, MOST PS1 games don't seem to age very well for me.
Yeah the GoldenEye 64 control system feels really dodgy now. What about Perfect Dark? It got a remake of sorts on XBLA so that definitely helped it.Silver Patriot said:Going to have to go with Goldeneye 007. The graphics don't bother me but that control system would be considered broken now. If not for the frankly ridiculous auto aim in that game I would have never hit anything.
Still, it is one of my favorite games. Even with the controls being what they are I still play it now and again.
I must say that in my opinion it is still the best in the series, and I still play the original game on the original disc at least once a year.realist1990 said:the first Halo, while it was amazing at the time no it is actually just painful to play (unless you are split-screening shit up, huge shame more games don't have that option)
To be fair, I played it on Xbox, which was never a good platform for that game in the first place. I imagine on PC it's quite a bit more playable.sextus the crazy said:I'd didn't think that Max Payne had clunky controls when I first played it a year ago. The Bullet time counter balanced whatever aiming difficulties I had.majora13 said:Third-person shooters without precision aiming are just painful. I'm pretty sure Max payne 1 did have auto-aim, and that was about the only way it was playable on consoles. I know cover is a dirty word these days, but a shooter without that dynamic is basically a shooting gallery. The story is still good.Diablo2000 said:Not enough walls to cover behind or autoaim for you? The graphics are a bit outdated, but the gameplay is still good, fun and fast and the John Woo in the time when he wasn't shit type of plot is still awesome.majora13 said:Tried replaying Max Payne in anticipation for MP3...
Shooters sure have come a long way.
Final Fantasy VII didn't age well... It was superstimated when as first released, but it was a good in it's own right, but now I almost unplayable.
The deus ex graphic thing catches me every time I sit to play it >.> I do the same thing with FF7.. I remember them quite well when they were new and me and my brother being like awesome 3d graphics -insert obligitory vomit rainbow pic- now I got back to replay once or twice a year between new games( and finally finish ff7 >.> someday...) and I just eye twitch when the game loads up.. in my memories I seem to have replaced those images from the game back when they were new with fake super rereleases with photorealistic graphics.. so to have.... that come on the screen tends to BSOD my brain for a few minutes and makes it hard to keep playing on.. someday I'll be able to sit and do it.. and finally finish ff7.. (and several other good rpgs i'm still sitting on >.>)Master-Jedi said:I get why everyone says Deus Ex, but I think the mechanics still work quite well. I can look past graphics that are dated as long as they don't hinder the gameplay. If the mecanics are bad,however, I just can't get into the game. Like the original Legend of Zelda, not having a map and having link only stab with his sword make it really hard for me.
Well, the scenery textures now look like cardboard painted grey and you can only aim in a horizontal 360 degree arc. My first shooter was 007: Nightfire (PS2 was my first console), and Goldeneye 64 doesn't look too bad either. It set a basic standard for FPS that was evident in Nightfire. Free aim, an aiming arc in all directions, and relatively decent animations. Heck, I played 007 NF multiplayer a few days ago. It aged very well.nikki191 said:im really curious. what did you think was awkward about the interface and mechanics?MammothBlade said:DOOM, I just can't get past what is a completely awkward interface + mechanics for a first person shooter and textures and animations which don't excite or stimulate me in the slightest. Then again, I never played it when I was younger, so I don't have the sort of nostalgia that some hold.
Contrast that with Deus Ex, which I really enjoyed and immersed myself in despite a complete lack of nostalgia. It's all in the details, I think. Very linear, simple games don't age as well as those with more depth and freedom.
i replayed deus ex a couple of months ago. we may be in the minority but its still just as good as i remembered.
i agree with you about the open world vs linear in terms of aging
i tried to play neverwinter nights the other week thats going to take some effort to get into again