Are you remembering the wrong game? You didn't upgrade suit parts, you found or purchased them. And aiming for certain body parts was covered by the skills system. Then again, I liked the system with each part having its own HP pool, and outside of skills specialising a better chance at certain shots, it breaking down to the chaos of combat. I've played games since which had had targetable body parts, and the trade off is either the game is too easy due to just disabling enemies easily, or the % to hit parts other than the body too low to be worth the effort.Meiam said:Ehhh yes and no, the suits upgrade is needlessly complicated, there really wasn't any need to have the player just upgrade the part (ie just make it +1/+2 and so on) which just made comparing different part a pain in the ass. The actual tactics itself could also have used a bit more, like being able to aim at specific part (always hated it when my guy would destroy just the enemy chest).Elijin said:I think Front Mission 3 holds up really well. Buuuuuuuuuuuuuuuuut a huge part of that is there hasn't been anything like it since. So even though the graphics are super dated, the core RPG mech suit system is robust, with nothing to age it by comparison.
Story was really cool though, and the world building was excellent with the in game internet. The mission lenght was also nice, FM4 mission tended to be far too long imo.
FM4 never came out in my country, so I don't have comments on it.