I totally agree. Almost everyone seems to prefer AC2 to the first when the first was clearly superior; here on the Escapist I recall an article which (paraphrasing here) said "rarely is a sequel so utterly superior in every way than AC2 is to AC".Octorok said:I still haven't forgotten Assassin's Creed 2. I can only picture this meeting taking place in the Ubisoft Doom Fortress of Death[sup]TM[/sup].
"Well, it's time to write the plot of the next AssCreed game. We've decided to utterly destroy the interesting (if imperfectly implemented) ideas of the first one, such as actually utilising our rich historical setting, those neat philosophical principles, and the pleasing parkour-and-murder-simulator gameplay. Instead, we've decided to focus on awful "minigames" (DON'T TELL ME CARNEVAL WASN'T MINIGAMES, BECAUSE IT DEFINITELY WAS), nonsensical plot (*just the sound of my brain crying and swigging from the whiskey bottle*), dreadful, hack writing ("Ezio, you need the Golden Mask because the other masks are numbered and cannot be stolen!" Nobody checks your mask, you're the only one IN a Golden Mask, you STOLE the Mask they said couldn't be stolen, etc. That section was just pure, distilled stupidity.) and terrible tone and pacing ("It's-a-me, Mario!", fist fight with the Pope vs. "I am dark and broody and want vengeance for my murdered family", and on pacing; the "plot" happily grinds to a halt so that you can waste HOURS fixing the awful Thieves' Guild and doing goddamn Carneval.)"
And yet, all my friends preferred AC2 to AC. What an absolute fucking waste of a series.
Incidentally, I never played the later AssCreeds. I hear they did not restore the series to quality.
EDIT: I should point out, it starts OK. Not amazing, but it sets up the initially cool setting and structure pretty well, and the plot is alright for the five minutes it takes before tripping over and tangling itself up in its own nonsense.
The first one was repetitive as hell, with clunky dialogue and a ridiculous-bullshit ending, but the plot itself -- both in and out the animus -- was a lot more interesting, as was the world in which it was set: outside of the animus, Abstergo were faceless and threatening, and inside of it the world of the crusade and assassins was very well realised; in the second Ubi replaced world building with awkward, forced cameos from historical figures "just because" (seriously, Leonardo Da Vinci is a fucking terrible character). Oh, and AC1 actually had a focus on, you know, ASSASSINATING PEOPLE which is something successive games lacked more and more with each installment.
One of my least favourite things in AC2 was Lucy, who I quite liked before she became Action-Barbie in the second one, mainly because to start with she was really rather unsexualised, which is rare in a medium so juvenile as the videogame, and wore genuine office clothes that didn't flatter her; she acted like a real person, with doubts and kindness and her own problems. When she came back in the second game, however, they dressed her in tight clothing and gave her scarlet lipstick and changed the shape of her character model to make her sexy and a badass, and it just absolutely ruined her.
Also, I'll never forgive Ubisoft for replacing AC1's morally quandaries with mother-fucking city renovation minigames. GAAAAAH.