You hear people complain a lot about poorly implemented quick time events, But what about the good ones? The game that comes to my mind is Fahrenheit (Or Indigo prophesy for you yanks). Even tough the story went crackhouse crazy halfway trough the game I really enjoyed those action sequences.
The first one that comes to mind is the one in the office when all those monsters appear and you have to escape them. All you really are doing is flicking the sticks in the right direction and watch what happens, But it were still cool to see what happened.
Is there any other game out there like Fahrenheit? Except for heavy rain that is? Also do you have any examples for the worst implemented quicktimes?
The first one that comes to mind is the one in the office when all those monsters appear and you have to escape them. All you really are doing is flicking the sticks in the right direction and watch what happens, But it were still cool to see what happened.
Is there any other game out there like Fahrenheit? Except for heavy rain that is? Also do you have any examples for the worst implemented quicktimes?