Games that had multiplayer but shouldn't

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Hamster at Dawn

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Mar 19, 2008
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Kiutu said:
Them focusing on multiplayer is my exact reason why they should nto have had it.
I sort of agree with you there. I like the multiplayer on Gears and Halo (although Gears often has horrendous lag) but I would prefer a better campaign than some more multiplayer maps any day of the week, especially when it's coop campaign.
 
Jun 11, 2008
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Halfbreed13 said:
Glademaster said:
Halo 2's story was not over quickly atleast compared to Halo3 and Halo 1's was fine and maps were 2 were a bit long but thats liveable.
Basically what I was saying is half way through is that Halo and Gears have a dated way of doing multiplayer as the way forward is you spawn with the weapons rather than a rat run to the best weapons.

So in a way it is like say Quake but you regenerate your health if you catch my drift which is good but by far inferior to say Battlefield or Call of Duty's multiplayer style of weapons as in you spawn with what weapon you want rather than have people camping weapons.
My main point is tht without multiplayer Gears and Halo would have nothing going for them. Personally, I am a fan of neither, I love my CoD and BF too much. But for consoles, Halo and Gears brought alot with their muultiplayer, too bad that their mediocre standard has been set as the bar for many games.
Gears as far a I know brought nothing Halo may of brought lan but I know what you're saying but console multiplayer is way behind PC and only having caught up to an extent recently with PSN and Xbox but even still being behind PC I mean ffs Halo brought lan to the xbox LAN!!!
 

masterhazardous

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Sep 12, 2009
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my god, kiutu is one to watch eh? :p haven't seen someone that self-righteous since this girl who came on to me, spent 3 hours straight glued to my face, dumped me the next day and said i was out of line for being disappointed...

erm, since i shouldn't post here if i don't have something to contribute... enter the matrix, since the single player was a linear shooter and the multiplayer was hand-to-hand fighting in a dojo (!)
 

irishstormtrooper

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Mar 19, 2009
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While it hasn't come out yet, Uncharted 2's multiplayer looks out of place. I know because I played the beta that came with inFamous. My thoughts explained more deeply. [http://www.escapistmagazine.com/forums/read/326.124029#2541731]
 

xavierxenon

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Aug 10, 2009
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All of them, if they spent less time with online multipalyer then maybe single player campaigns will be longer and better.
 

iyaerP

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Sep 5, 2008
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G1eet said:
Kiutu said:
I can be rabid fan-like, yes. I am very much one of the TES series, however I try to not be unreasonable.
Now that's a good series to defend.

Though I'm usually hard pressed to find an anti-Elder Scrolls person. I usually find that more people hate Mass Effect.
Cody211282 said:
Kiutu said:
Halo series, Gears of War series, and Samurai Warriors 2.
never played the last game but the first 2 games you listed have great multi player

I hate oblivion. Morrowwind and Daggerfall were fun, but oblivion was good until I got to mid-high levels and was getting slaughtered by the single lone monsters. This happened with a number of characters until I realized that you had to break the game mechanics to be able to play the game without having the creatures out-scale you.

That kind of failure is criminal in my book
 

Halfbreed13

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Apr 21, 2009
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Glademaster said:
Halfbreed13 said:
Glademaster said:
Halo 2's story was not over quickly atleast compared to Halo3 and Halo 1's was fine and maps were 2 were a bit long but thats liveable.
Basically what I was saying is half way through is that Halo and Gears have a dated way of doing multiplayer as the way forward is you spawn with the weapons rather than a rat run to the best weapons.

So in a way it is like say Quake but you regenerate your health if you catch my drift which is good but by far inferior to say Battlefield or Call of Duty's multiplayer style of weapons as in you spawn with what weapon you want rather than have people camping weapons.
My main point is tht without multiplayer Gears and Halo would have nothing going for them. Personally, I am a fan of neither, I love my CoD and BF too much. But for consoles, Halo and Gears brought alot with their muultiplayer, too bad that their mediocre standard has been set as the bar for many games.
Gears as far a I know brought nothing Halo may of brought lan but I know what you're saying but console multiplayer is way behind PC and only having caught up to an extent recently with PSN and Xbox but even still being behind PC I mean ffs Halo brought lan to the xbox LAN!!!
Whoa whoa, I am a pc elitist to the core, Halo doesn't compare to a fucking doom flash on the pc. But for the consoles it was the first big online game.
 

-Seraph-

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May 19, 2008
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FEAR 1's multiplayer was just so...bad. Probably the only FPS I own with a multiplayer I will never touch again.
 
Jun 11, 2008
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Halfbreed13 said:
Glademaster said:
Halfbreed13 said:
Glademaster said:
Halo 2's story was not over quickly atleast compared to Halo3 and Halo 1's was fine and maps were 2 were a bit long but thats liveable.
Basically what I was saying is half way through is that Halo and Gears have a dated way of doing multiplayer as the way forward is you spawn with the weapons rather than a rat run to the best weapons.

So in a way it is like say Quake but you regenerate your health if you catch my drift which is good but by far inferior to say Battlefield or Call of Duty's multiplayer style of weapons as in you spawn with what weapon you want rather than have people camping weapons.
My main point is tht without multiplayer Gears and Halo would have nothing going for them. Personally, I am a fan of neither, I love my CoD and BF too much. But for consoles, Halo and Gears brought alot with their muultiplayer, too bad that their mediocre standard has been set as the bar for many games.
Gears as far a I know brought nothing Halo may of brought lan but I know what you're saying but console multiplayer is way behind PC and only having caught up to an extent recently with PSN and Xbox but even still being behind PC I mean ffs Halo brought lan to the xbox LAN!!!
Halfbreed13 said:
Whoa whoa, I am a pc elitist to the core, Halo doesn't compare to a fucking doom flash on the pc. But for the consoles it was the first big online game.
Fair enough I guess I wasn't really paying too much attention it is very late for me where I am so I guess when stuff like this happens you have to wonder if you're on the computer too long.
 

Silvertongue

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Jul 2, 2008
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I would have to say Freedom Fighters. All the multiplayer games of that I've played have amounted to both players being huge chickens by hiding out in the bunkers and trying to kill each other with assault rifles from half a map away.

It has a multi-tap option that might improve the game, but everyone but me seems to have stopped caring about that game a loooong time ago, and I can't be arsed to buy a multi-tap.
 

Hexenwolf

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Sep 25, 2008
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Radeonx said:
Bioshock 2. It may not be out yet, but it lost all appeal to me when I found out it had a multiplayer(It has co-op[I think] which is good, but online PvP multiplayer isn't).
That seems backwards to me, I feel that if it has anywhere near the type of story that Bioshock had, co-op would break the immersion (though I haven't heard anything about co-op, source?) while PvP multiplayer could seem like it could work. I mean, it is totally out of character for the game, and I understand that, but who cares if it turns out to be fun? Single and multi player are completely seperate experiences, and I probably wouldn't touch the multiplayer until I was done with the story, but afterwards it would just be another way to enjoy the gameplay, because what with all the powers, the gameplay is substantially different from other first person shooters.
 

METC

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Mar 21, 2009
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arguably Metroid Prime 2. It was pretty generic, and it's a shame they haven't done anything to fix it in Prime Trilogy.