Goldeneye is the live example of a game that I thought was pretty cool and now is completely, absolutely unplayable to me. Weird controls, weird physics, eye-meltingly bad graphics, Rock-stupid AI and-- WOULD YOU STOP RUNNING INTO BULLETS FOR A MINUTE, NATASHA? I'M TRYING TO DECONSTRUCT SOMETHING OVER HERE! JESUS!Giantpanda602 said:Golden Eye for the N64. What a terrible looking game.
Oh, and good god, the music. The music is just TERRIBLE.
I'm going to say that yes, the graphics are pretty awful by anyone's standards today, even if you don't really care about them. It's not just the graphics for me though: It's the sloppy hit detection, the awkward animation, the mentally impaired NPCs and the desolate streets that kill it for me. I will repeat, however, that the graphics do have something in all this dislike.Lucien Pyrus said:[About Deus Ex's graphics]
Are you really that superficial? The graphics are sufficient enough to not get in the way of anything.
I got Morrowind with my first salary, way back in 2002. Tried it and just didn't get it. Flash forward to 2008 and after playing a while with Oblivion + Oscuro's Overhaul I tried to go back and give the old chap a try. It isn't the graphics, it's the fact that it's impossible to shoot a straight arrow, that, even if that arrow goes straight the actual possibility of hitting something is pretty much random, it's the fucking assassin attacking me after my first sleep if I forget to not install the Tribunal expansion before reaching some respectable level. And what killed it for me? Laugh all you want, but not being able to pick up the arrow you just shot to the ground is insulting by today's standards. Tried it again this year with Morrowind 2011 but I just can't. It's too much for me.-Drifter- said:Morrowind comes to mind. The combat was annoying back then and time has not sweetened it, and the hilariously bad animations and stiff controls are pretty hard to overlook.
I'm going to have to stop you right there. I still keep my Dreamcast hooked up almost exclusively for that game alone, and I don't really play for the sake of nostalgia anymore. I'll admit not all of the characters have aged well, Gamma and Big in particular. But I think Sonic's levels are exactly what 3D Sonic should have always been, though with a bit less linearity.PlasmaFrog said:I'll take up Sonic Adventures, primarily the first one.
Good lord, that game was awful to begin with and was the possible reason for spawning a bastard franchise that ended up ruining the name of Sonic forever. The only real reason behind anyone playing it was is that it featured "advanced" graphics for its time, and that was just about it.
Now that I look at it, crazy-brows and terrible plotting still give me horrendous nightmares. WHY WON'T THEY STOP WIGGLING LIKE THAT!
I DON'T LIKE JIM CARRY!
Where's my scope button O.O ... oh the backslash button... of course, why wouldn't it be there. *facepalm*L3m0n_L1m3 said:Deus Ex.
Good god, Deus Ex.
Just putting it out there, but it might be because it was an unfortunate victim of the Dreamcast...Justanothergamer300 said:![]()
Oh my god it doesn't play like my childhood remembers, whyyyyyyyyyyyyyyy
Hmm. I can't say I agree. Pathways into Darkness (1993) might be a good contender for that spot, and its immediate successor (and in the same universe), the Marathon trilogy (1994-1996), arguably has some of the most complex storytelling in video games ever; the first two games are extremely deep and interesting with a healthy dose of mind screw, and the final game in the series, Marathon Infinity, is just plain absract.Zenn3k said:First shooter game to have a developed plot and story, plain and simple.BreakfastMan said:Well, the only one that comes to mind is Half Life 1. I played Half Life 2 first, loved it, then went back to the one that started it all to know how the story began. I was expecting something awesome, because everyone always says it is, but when I actually played it I found it very underwhelming. "This is it?" I thought to myself. "This is the game that is supposedly one of the greatest of all time? How did this get sequel? Not that I am complaining of course...".
Fallout 2. That interface is a nightmare. I haven't revisited GTA3 in a while. I never liked the controls of the ones that came after it though. I had a hard time getting used to having to stop the car or bike to get out -- or else I'd be pitched at 80mph onto the street. I did hate the difficulty curve though.dt61 said:What older games have you played recently have you felt haven't aged well. Could it be graphics, gameplay, etc.
I recently played Grand Theft Auto 3 for the first time and I have to say the control scheme made it really hard for me to get into. One mission required me to shoot people and I couldn't aim so I got tired of playing after so many attempts.
What are your's?
People really overplay how hard that assassin is. If you're even slightly careful, you can easily win and score yourself some very nice equipment to boot. Also, it defaults to saving when you sleep, so it's not like you can't just go back and sleep again unmolested or try to fight the assassin again. But seriously, it's very possible - going back, I usually play Morrowind with the difficulty slider all the way up and even then it's still very possible to kill him with just starting equipment (playing that way requires a lot of quicksave/quickload, but makes the world awesomely lethal and makes you really strategize).Kilgengoor said:I got Morrowind with my first salary, way back in 2002. Tried it and just didn't get it. Flash forward to 2008 and after playing a while with Oblivion + Oscuro's Overhaul I tried to go back and give the old chap a try. It isn't the graphics, it's the fact that it's impossible to shoot a straight arrow, that, even if that arrow goes straight the actual possibility of hitting something is pretty much random, it's the fucking assassin attacking me after my first sleep if I forget to not install the Tribunal expansion before reaching some respectable level. And what killed it for me? Laugh all you want, but not being able to pick up the arrow you just shot to the ground is insulting by today's standards. Tried it again this year with Morrowind 2011 but I just can't. It's too much for me.
So, you don't like Jill sandwiches anymore?Roberto Hadi said:The Resident Evil series untill RE4. I love 4 but everything that came before is too clunky to be enjoyed. I'd rather play the original Alone in the Dark.
Very much this. Still can't quite go back to finally play those expansions.-Drifter- said:Morrowind comes to mind. The combat was annoying back then and time has not sweetened it, and the hilariously bad animations and stiff controls are pretty hard to overlook.
And, of course, the graphics haven't fared to well either.
Still enjoy the game, though.
That, and the fact that spells on Oblivion didn't have a chance to fail.regalphantom said:I remember in Morrowind not being a combat specialist was like giving you a near crippling handicap, whereas in Oblivion both Stealth and Magic are viable choices, Stealth mainly through the subtle addition of the visibility eye thing, and magic with the fact that it, by default, regenerates automatically.
fallout 3Addicted Muffin said:As science has shown us, Sequels kill franchises.
The only sequels that I have enjoyed are
Halo 2 and 3
Gears of War 2
Half Life 2, ep1, and ep2
Portal 2
L4D2
TF2
[hey, is it too obvious i'm a valve fanboy?]
all other sequels blew ass IMO, and have ruined their franchises
I have no probelm with uncannyess in say fallout or MELucien Pyrus said:What do you mean? I recently played it and got into it with no difficulty. Great game. I don't care about graphics much, so those don't bother me.L3m0n_L1m3 said:Deus Ex.
Good god, Deus Ex.
The game controls great and the graphics don't get in the way of performing any actions. They don't actually look half bad in my opinion.
Are you really that superficial? The graphics are sufficient enough to not get in the way of anything. The gameplay remains completely intact and is far more enjoyable then most games I play nowadays. In fact, it has so much replay value. I get engrossed in it because of the story and the awesome multi-path gameplay. Non-lethal ftw.wootsman said:bye far deus ex its really hard to into because of it
I am a current gen gamer (not quite a graphics whore)Aureliano said:Glad to see another person call Diablo 2; I was worried I'd have to be the first in this thread. Baldur's Gate's another one for me, as well as BG: II. Something about the those old infinity engine games never clicked with me, and babysitting a party just doesn't do it.
On that note: Fallout 1 and 2. The stories are great, the ideas are cool, but turn-based isometric RPGs make me contemplate death.
The entire Avernum series, or at least up through 4/all the ones that used to be called Exile. Strangely I'd probably still play Realmz. That game was crazy-fun.
Wing Commander 1 + 2. They are really cool games, totally granted, but they never really hooked me until Mark Hamill and Malcolm McDowell joined up in 3.