Games that kill you.

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chozo_hybrid

What is a man? A miserable little pile of secrets.
Jul 15, 2009
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Vhite said:
RTS games. I love them but they don't love me back. Thats why I married turn based strategy games.
Yeah, I like them both. But there's something to be said about a strategy game where you can mull over any and all decisions.
 

Tropicaz

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Aug 7, 2012
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3 things wind me up.
WHat you said, which has been plaguing me at times in XCOM (seriously, one turn I missed 7 shots that were all >60% chance to hit)
Fighting games, the end of Mortal Kombat is just a mick take
And rubber banding in racing games winds me up more than anything.
 

Leemaster777

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Feb 25, 2010
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I love Mario Kart, but the rubberband AI can get incredibly frustrating on the more difficult cups.

Seriously, I've beaten all the cups for 150cc on Mario Kart 7, except for Special Cup. Every time I try to get gold, the AI just goes nuts and hunts me down. I can be in 7th place, and the AI will STILL go out of it's way to kick my ass. Like, a computer player will hold onto a shell, which he could EASILY shoot at a car in front of him, and he'll make a magical one-in-a-million shot BEHIND him to hit me.
 

Vhite

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Aug 17, 2009
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chozo_hybrid said:
Vhite said:
RTS games. I love them but they don't love me back. Thats why I married turn based strategy games.
Yeah, I like them both. But there's something to be said about a strategy game where you can mull over any and all decisions.
Where I fall flat with RTS games is usually micromanagement. Only RTS game that I was good at and that required lot of micromanagement was Stronghold Cusader Extreme. Sadly there wasn't anyone to play with on multiplayer so best I got there was solo against 8 computers.
 

Defeated Detective

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Sep 30, 2012
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BloatedGuppy said:
SomeLameStuff said:
The Dota 2 AI has this, believe it or not. It usually is incredibly thick, but occasionally, it can stun you on a 0.01 second notice, or just plain dodge skillshots better than most human players.
The DOTA 2 Hard+ AI is a perfect example of an AI designed to be good as opposed to an AI designed to be entertaining to play against. They do a lot of stupid things, but they move in perfect cohesion with one another, and when the time comes to attack, they all hit within a split second on the same target. And that target is almost ALWAYS the human player. I had them charge past 4 very threatening AI teammates that were trashing a tower just to gank me. I wasn't even doing anything.
The irony of it all is that sometimes you'd wish you can have AIs as your teammates against normal people due to that fact that it seems like Dota 2 AIs are scripted to be the ultimate wingmen, they'll never leave you hanging and they'll always fight in tandem with you, unlike undisciplined players who will flee or refuse to cooperate over petty squabbles.
 

DeadlyYellow

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Jun 18, 2008
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Click here if you want to kill an afternoon.

You should have all heard of the trope by now. Can't say I'd be too thrilled either way, but then again I'm the sort of pleb that gets impressed when a FPS shows feet. Its easy to understand it in numerous aspects, and then there's the fact most people don't really understand probability.
 

Yokillernick

Senior Member
May 11, 2012
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The most broken and frustrating AI in a video game has to be Shao Kahn. That fucking cheap bastard who's only programmed to do one of the following three things. OP combo, OP hammer or OP spear. You can't fucking beat the ass on Medium leave alone trying for Hard Mode.
 

Fijiman

I am THE PANTS!
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Dec 1, 2011
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The last time I played Star Wars Battlefront 2 I got my ass kicked. I'd swear that the enemy AI got like three times smarter whereas the friendly AI got three time dumber compared to the last time I had the game.
 

uzo

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Jul 5, 2011
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BLOOD BOWL, vs the AI
I love it but oh my fucking God how I hate it.

Roll 3 dice to block a goblin with a blitz and an assist. 3 skulls. Odds: 1 in 216
Grrr.
Use reroll to change that.
Roll 3 dice on reroll to block a goblin with a blitz and an assist. 3 skulls; AGAIN. Odds: 1 in 46,656

This will happen EVERY FUCKING TIME. Just in the example above, the odds of getting 3 skulls on the first roll alone are not something I'd be expecting; but getting 3 skulls TWICE IN A FUCKING ROW ?! That's a 1 in 46,656 chance.

Let's say it took you 5 seconds to roll the six dice, looking for 6 skulls, statistically it could take you almost TWO FUCKING WEEKS to roll 6 skulls. In a single 16 turn match of Blood Bowl I will expect to see this happen AT LEAST twice.

Mother fucking fucker fuckballs FHAAARARHJK!!!!



Oh, and naturally, it doesn't happen to the AI. They *never* roll 3 skulls.

Blood Bowl against a human opponent is freakin' AWESOME however.
 

smearyllama

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May 9, 2010
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XCOM: Enemy Unknown on any difficulty.
Oh, so you've got a good team of dudes, eh? Still pretty early on in the game, though? No power armor and no laser guns?

Well fuck you. Mutons. And Crysallids.