Oh my god your avatar is so cute!SeanTheSheep said:Hal- Wait...
DarkVoi- No...
LittleBigPlan- No again...
OT: Games with a heavy emphasis on exploration, and sandbox games would benefit from them, but only if they fit with the game itself, and don't break the game by just letting you fly up to the boss and punch him in the face.
Why thank you.ilspooner said:Oh my god your avatar is so cute!SeanTheSheep said:Hal- Wait...
DarkVoi- No...
LittleBigPlan- No again...
OT: Games with a heavy emphasis on exploration, and sandbox games would benefit from them, but only if they fit with the game itself, and don't break the game by just letting you fly up to the boss and punch him in the face.
OT: Every game needs jetpacks. Every game.
That would be interesting, I'll give it that. It would completely invalidate the cover system of ME2 though. Fun to use Lift on enemies on the ground, raising them to the same level as you w/jetpack. Even better: Throw on jetpacking foes. They'd go FAR.sms_117b said:Mass effect might be helped by jet packs, not that it needs help though.
*Imagines biotic attacks from the air* *drouls*
Or this:CpnBeef said:I totally thought of Xzibit:zHellas said:Dark Void.Siris said:So I was playing Halo Reach and found the game to only be so so until I found the jetpack. Then I started enjoying myself.
Similarly, I was playing Red Faction Guerilla, and felt the same way until jetpack.
So, where else should we insert jetpacks?
I don't care if it already has jetpack! Fuck it! Put a jetpack on the jetpack!
Yo Dawg. We heard you like jetpacking so we put a jetpack, in yo jetpack so you can jetpack while yo jetpack!