Games that stopped being fun

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Sep 17, 2009
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mikozero said:
WoW

*BOOOOM*

and i bet many will agree (being fair tho there aren't many games you play for years on end)
This. Leveling up was fun, trying new characters was fun, socializing was fun, even gearing up was fun when everyone was around the same gear level.

But keeping a consitantly high level of gear or catching up to a certain gear level...NOT FUN
 

tigermilk

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Sep 4, 2010
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Resident Evil 5, the moment Sheva appeared fucking (obviously) tacked on AI. The awful (also tacked on) cover system just enhanced my sense of why am I still playing this why don't I just accept buying it at launch (or at all) was a dick move on my part.
 

vrbtny

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Sep 16, 2009
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putowtin said:
ReservoirAngel said:
Fallout: New Vegas died a slow death for me just outside of Primm. Seriously, I just stopped that soon into it and realised "wow, this game holds no redeeming value for me."
I'm the other way around, Fallout 3 sent me to sleep just after I met Moria Brown, but I found New Vegas's pace fast enough to keep me interested.
Opposite here. I could never get in New Vegas, although I loved Fallout 3 all the way through my 200 hours of playing it. PC mods, yay!
 

sshakespeare

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Jul 5, 2010
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Irridium said:
Mass Effect 2 when you had to mine for stuff. Also the combat. Just boring as shit.
apart from the MAKO i had a lot of fun with ME1, but 2 was just dull got bored with it after an less than an hour. still finished it but I wasnt having any fun.

vrbtny said:
putowtin said:
ReservoirAngel said:
Fallout: New Vegas died a slow death for me just outside of Primm. Seriously, I just stopped that soon into it and realised "wow, this game holds no redeeming value for me."
I'm the other way around, Fallout 3 sent me to sleep just after I met Moria Brown, but I found New Vegas's pace fast enough to keep me interested.
Opposite here. I could never get in New Vegas, although I loved Fallout 3 all the way through my 200 hours of playing it. PC mods, yay!
I prefer New Vegas to Fallout 3, simply because its easier to find side quests, and I was having fun with New Vegas until this afternoon when none of my saves would load. nothing wrong with the gameplay when it works though
 

Thomas Rembrandt

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Feb 17, 2010
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Fallout 3. Actually any Fallout game i have played (1-3) was a boring search for mini quests barely held together by the most trivial story line i have ever seen in a RPG. The character development didn't do anything for me, so i usually give up in mid game due to the lack of interesting things to happen.

Also i hate Oblivion and to a lesser degree Morrowind: In the latter everything is fine and awesome but the fact that you can at any point in the game turn down the difficulty is just death to any form of challange you can experience in the game. An enemy is too hard to kill? Just slide the difficulty to the left and you're good. Thus leveling becomes pointless and any feeling of achievment is gone.
 

Tuesday Night Fever

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Jun 7, 2011
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Deus Ex: Invisible War

Stopped being fun around the time when I realized it was Deus Ex in title, and nothing else. I believe that was at some point during the intro cutscene, or perhaps the five or so minutes after that.

Oh well. The kicker is that I'll still buy Human Revolution. Not because I think it looks good (I don't), but because of just how goddamn much I loved the first one. /sigh
 

Darius Brogan

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Apr 28, 2010
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God of War 3 stopped being fun less than ten minutes in, when I learned that you literally SLAUGHTER every God to death, just out of spite. The entire game, from start to finish, is based on absolutely NOTHING but how bloody and visceral it is.

Not only that, but I played GoW2 before I played the first one. GoW2 was okay, GoW1 was way better.

They pulled a complete, and retarded, turnaround in behavioral patterns for EVERY CHARACTER!
They hammed up a retarded storyline of revenge, just so they could get some more sales from the game.

And SWEET ZOMBIE JESUS did they ham it up for the third one. There is nothing about GoW3 that appeals to me at all, except some of the weapons. The second one was bad enough. Hell, at the end of the FIRST one, they didn't leave room for a second game. "were presided over by the new, God of War" That scene shows KRATOS being the God of War up until well into the modern era.

There IS no 'but he was only a God for a few minutes before he became blood-thirsty and power-hungry so Zeus tricked him into giving up all of his powers and made him a mortal again and then Kratos sets out to kill Zeus while systematically murdering every God on Olympus in the most bloody, brutal and painstakingly slow way possible despite the fact that he was nothing like that five minutes ago, while Zeus pulls out his big-voice and tells Kratos how worthless and weak he is and always will be. All the while watching Kratos kill off his entire staff of IMMORTAL GODS with his bare hands'... literally. Oh, and lets not forget Gaia becoming a complete ***** and trying to kill Kratos despite the simple, and obvious, fact that he's already gone straight THROUGH several of the Gods that crushed the titans previously. Yeah, THAT'S a good idea.

It's just too stupid to really fathom.
 

Hyperactiveman

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Oct 26, 2008
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Irridium said:
Mass Effect 2 when you had to mine for stuff. Also the combat. Just boring as shit.
HE SPEAKS TRUTH!

I don't care about shiny graphics and cover based shooting... I want my RPG elements and OP staus back!
 

Katana314

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LA Noire. Spoilers, but I'll keep it somewhat generic and unspecific.

At the point when you realize each desk is only going to have one case with a satisfactory conclusion (and the rest will be arresting innocent people; one desk doesn't even have a positive conclusion whatsoever), and all your questioning is going to get you nowhere. All the game's actual "storyline progression" from that point on is awarded through gunfights.
 

staika

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Aug 3, 2009
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GTA4 it started out pretty fun but after awhile the constant calls from every single mother fucking person Neko knew got on my nerves to the point I couldn't stand those characters anymore, that and the combat got very boring after awhile.
 

Sir Boss

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Mar 24, 2011
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Halo 1, 2, and 3, when the flood got involved. They just became work after that point.
 

Giantpanda602

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Oct 16, 2010
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jamesbrown said:
Recently I was playing Jak 3 on the Playstation 2 and toward the end when you're driving around shooting giant robot legs, I realized I had stopped having fun. I felt I had been driving around for most of the game to the point it lost its novelty and became annoying. The only reason I was continuing was because of the Skinner Box [http://www.escapistmagazine.com/videos/view/extra-credits/2487-The-Skinner-Box] to keep the plot moving. So I turned it off and played something more fun. I was wondering is there any games that stopped being fun. If your feeling talkative explain why.
o_O
That IS the end. Its kind of obvious that one of the main skills in the game would be part of the final boss.
 

Sleepy Sol

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Feb 15, 2011
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All of my fighting games besides BlazBlue (MvC3, Mortal Kombat). I don't have any real life friends to really work to get better with. Online just doesn't always cut it.
 

Laser Priest

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Mar 24, 2011
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Borderlands. Once you level up a bit and realize that every weapon is just an alternate design of one base with different stats and every bloody enemy in the game is more of a nuisance than anything else, and that you know you haven't been here yet but can swear it looks like every other canyon/settlement you've been too and-

Well, it turns into a shitty grind instead of a game.
 

Kahunaburger

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May 6, 2011
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Thomas Rembrandt said:
Also i hate Oblivion and to a lesser degree Morrowind: In the latter everything is fine and awesome but the fact that you can at any point in the game turn down the difficulty is just death to any form of challange you can experience in the game. An enemy is too hard to kill? Just slide the difficulty to the left and you're good. Thus leveling becomes pointless and any feeling of achievment is gone.
That has a pretty good work-around - don't turn down the difficulty :)

But really, both of those games are hilariously easy. Magic in Morrowind and illusion in Oblivion instantly pwns everything. It's more about the exploration.

For me, Dragon Age Origins: Awakening. It's awesome that people other than mages are viable in combat. It's less awesome that after you've turned your mage and Anders into unstoppable waves of spirit damage and crowd control, Justice into an invincible all-consuming aggro black hole, and Sigrun into an archer who kills everything in 1-2 shots, the game completely fails to step up to the plate and challenge you. And Dragon Age writing has never been up to the Mass Effect level, so yeah, lost interest.
 

Shoggoth2588

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Aug 31, 2009
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warcraft4life said:
Final Fantasy 13.. the 5-20 hour period.. I stuck with it though..

And got a bit more fun out of it >_>
I made it to chapter 11 wherein the game promises to get better but I saw no light at the end of that tunnel...just more of the same garbage I was wadding through for the past 20 - 25 hours beforehand. It wouldn't have been so bad but all of the parts I kept getting stuck on were parts that reviewers had breezed through at lower levels than my party. I am determined to go back and try again though but, I really don't know if my poor, poor, psyche can take the punishment. Besides, I still have yet to play Final Fantasy XII and I hear a lot of people got good and pissed at that one too.

As for games I used to play but just stopped being fun. During High School I played through Morrorwind like it was a full-time job. I tried getting into it recently but...well I'm really trying to have fun but playing that right after Thousand Year Door (which I've never played before now) makes it difficult for me to see the fun in my old favorite game.
 

Gaiseric

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Sep 21, 2008
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Mass Effect 2 - The combat was weak and the puny sounding guns don't help. That and I stopped caring about the story after those stupid hover tank missions.

Fallout New Vegas - The load times, glitches, and crashes made playing a chore.
 

ks1234

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Mar 12, 2011
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Lets see... Just taking a look at my Steam games here and figuring out which ones sucked;
1. Fallout: New Vegas... I spend 60 hours TRYING to like this piss poor excuse for a game... I played the shit out of it hoping it would be fun. Now don't get me wrong, it was a good game (calling it a 'piss poor excuse' was abit harsh) but it just wasn't for me. I enjoyed Fallout 3 infinitely more... especially after I modded the hell out of it. (for comparison, I spend 400hrs in FO3)
2. Two Worlds Two: It was fun for the first 10 hours, after that, it lost all charm.
3. Elder Scrolls: Oblivion... I loved this game at first, the first 10-15 hours were great... but after the 30th gate to hell I closed and when I figured out that everyone FUCKING LEVELS AT THE SAME TIME YOU DO It started to piss me off, so I played another 10hrs or so and decided 'fuck this, time to mod the shit out of it...' I actually still play today bc it's still fresh with mods. (P.S. I <3 you Bethesda... I know I may ***** about your games but I really do love them deep down.) (P.P.S. Woot, go Skyrim)
4. Assassins Creed 2: I didn't play the first one but I don't think that mattered much, the game was AWESOME the first 5-8 hours (especially since I bought it on Christmas eve and my mom and girlfriend were at my house and it was just nice to have everyone here and happy, so that probably helped) but after that, I started to LOATHE the combat... I didn't fucking do anything besides click buttons at the right time.
5. The Witcher Two: Now, I loved this game... again, at first...after the first 10 hours or so eh, not so much. I loved the combat, I loved running around kicking ass and getting my ass kicked but I got tired of fighting with the inventory system and by the time i was level 15-20, I was pretty much invincible and it took ALL of the fun out of the game.
So... yeah ...