Yeah no, that didn't fix anything. The whole 'organics vs. synthetics' still suddenly became the crux of everything for no reason, and the Reapers were still reduced to just a bunch of big, stupid robots. Though to be honest it didn't come as too big of a surprise, since Mass Effect 2 added nothing to the overarching plot, and its ending made it clear Bioware was going pull something out of its ass for ME3.
Thats just Bioware writing, as much as the Good, Mercenary, and Puppy killer dialog "options" are. They can do a good intro or pilot episode as it were, then a sequel will advance nothing or derail onto a random other plot. Then the ending will be a rushed mess. Going back all the way to Baldurs Gate..