Descents amazing, I got a hold of 1 and 2 on playstation recently as part of a nostalgia binge (see also: Rayman 1), and have said pulsing electronic soundtrack on my ipod. I made a friend play it and he got motion sickness.
The industry is chopping out anything that might be a threat to accessibility.The_root_of_all_evil said:This seems to be the industries main move at the moment, and it's something we've all talked about before. The Industry's main fears are complex and unforgiving.Shamus Young said:X-Com was a complicated and unforgiving game of resource management tactical combat.
So does this mean that Experienced Points is officailly back from hiatus? I always liked this column and was sad when it wasn't around.Shamus Young said:Experienced Points: Games That Time Forgot
Shamus wonders why some games don't get the franchise they deserve
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Agreed. There simply aren't enough free-flying, space shooter/puzzlers out there... or at all for that matter.Zakarath said:Man; I wish Descent would get a true-to-the-original reboot/spiritual successor. That's a genre I could really see some more of.
My mom played the heck out of that game, joystick and all. And I got a kick out of watching her play it being to young to at the time, that and Readneak Rampage.AlgarWolf said:I have not seen Descent in a long time. I'm going to have to reinstall my old copy of 1 and 2 now. Thanks.
Just downloaded it off the PS3 Storebjj hero said:A nice article. I always wondered what happened to Vagrant story?
http://www.ambrosiasw.com/games/evn/ Escape Velocity Nova is a sequel running on modern/Windows systems. Check out the plug-ins. There's mods which let you run the original and the previous sequel storylines through reasonable approximations of their old interfaces. Looks like there's also a mod for Star Trek ships...rsvp42 said:That Starflight game sounds a little like Escape Velocity. My first family computer was a Mac, so I'm reasonably well acquainted with Ambrosia Software. EV was basically a game with a top-down view where you start off with a little shuttle and do odd jobs trying to get better ships/equipment. Eventually, you can get a big capital ship with fighters and try to take over the various star systems by weathering some seriously brutal attacks. It was a simple game, but fun and super-expandable. I remember playing a big mod that added a bunch of planets and tech from the Babylon V series (not that I ever watched it, but the fact that it was possible was cool).
Yes! While the Star Wars franchise as a whole has been thoroughly milked, that particular sub-franchise needs a sequel now. It was so amazing, albeit quite a bit different from the other games on the list.Nitram22 said:May I suggest Republic Commando as a game that definitely should have got a sequel.
Forsaken was also out on PC. Pretty much Descent, yeah, but with a stupid story and bad single player. Multiplayer was fun though.Break said:I know you were talking about a completely different game, but I couldn't stop thinking about Forsaken for the N64 after that description.you piloted a little ship through a three-dimensional maze and blew up robots to a pulsing electronic soundtrack. It was a first person shooter where the "person" was a futuristic fighter plane and you usually couldn't tell which direction was up.
All the Descent games are on Gog.com, and I believe they're bundled with DosBox to ensure they run on the latest computers. http://www.gog.com/en/gamecard/descent_1_descent_2sir.rutthed said:Damn, now I gotta fish up our old copy of Decent 2. First game to ever give me serious vertigo/headaches. Great stuff, that. Fortunately a couple decades of gaming have boosted my tolerance for crazy 3D action awesomeness.