Thanks for the tips. With Stalker, the only basis of comparison really is the Eastern European development and setting. Stalker is an open world, and much more of an RPG than a pure FPS. It's not so much that it's more complicated, but unforgiving. You can head blindly in the "wrong" direction and be severely punished with either radiation or sniper bullets if you aren't prepared. I'm looking forward to Metro because of that, it seems to be a much more structured experience that the player is guided through, opposed to the organic memorable moments that come about as you explore the wasteland of Pripyat (but not at all like Fallout 3, it's difficult to explain). I totally understand wanting to chew through MGS5, I enjoyed Ground Zeroes but I want to play through Peace Walker again to set myself up.Xsjadoblayde said:It is a unique issue really. Last light is still objectively an above average FPS with some great moments and scenes of apocalyptic beauty. Reviewers tend to aim to be objective so they couldn't really fault it either. It is a more casual target audience also, Only people who had theDrunkOnEstus said:Thank you kindly for a very detailed and thought-out answer. When I was fidgeting with 2033 in the past in was on normal difficulty, now I'm determined to get it stable and play it ranger hud-less for stealth and horror maximization. I enjoyed Stalker (I'd rather type out this parenthetical explanation than type that game's real name anymore) so I can get into it. Weird that I see a lot of people considering Last Light an improvement, but I can definitely see your side of things. From the couple hours I played their mastery is atmosphere, and it seems like you get back what you put in. Maybe I'll pick up Redux on a Steam sale, If not for more pretty and a stable framerate. Thanks again for filling me in.Xsjadoblayde said:Snipmisfortune of playing 2033 on ranger mode (or hardcore ranger if you are...umm, hardcore) and loving it, end up having to compare the 2 experiences for the worse.
I imagine it is how DMC fans felt with that reboot.
Stalker is on my must play list, as the only alternative for such an experience. I have yet to scratch that particular itch. It sounds more complicated, so perhaps Metro 2033 will feel like a watered down version for you. Hopefully not. A word of advice though; it likes to autosave at points where you may sometimes not have enough gas-mask filters to get through the area. It is best to maintain some sense of haste when on the surface. I had to restart a chapter once, due to that. It was a slight annoyance. Oh and a chapter near the end did the same thing, in a far more sabotaging manner. That darn autosave. Don't let it out of your sight!
For now, all games are on hold currently, Phantom pain must be played till eye-poppage occurs.
But yeah, I wouldn't fear Stalker like it turns your keyboard into a space shuttle console and has dozens of stats or anything, it just does an incredible job at making a nuclear wasteland that actually feels as unforgiving and unwelcome to your unmutated human existence. I could be simple and say "it's the Dark Souls of open-world FPS, where you can save-scum and avoid a severe death penalty", but that doesn't feel quite right. I definitely recommend it if you enjoyed the theme, characters, atmosphere, and setting of Metro though, especially on Ranger Hardcore. Just keep in mind that some aspects haven't aged well, and it never reached a very bug-free state from the developers. Great mods address this. A lot of the bugs it had were due to it being quite ahead of its time in many regards, particularly enemy AI.