Games where characters make dreadful tactical choices.

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Kopikatsu

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May 27, 2010
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Sarah Kerrigan said:
Basically any decision made in Dead Space 2 by Isaac Clarke.

Dude, Isaac, listen man. We love you, but your reasoning sucks. We all know that when we watch horror movies the dumb blondes walk towards the door with the monster behind it and open it anyway.

Your not a dumb blonde. You don't just open doors where all the bodies are! FIND A WAY AROUND!!
Ellie: "Looks like they're all swarming into the Medical Bay. At least you won't have to go there, right?"

Tram: "Unexpected obstruction detected. Welcome to the Medical Bay."

But hey, at least Isaac ADMITS it. "Hey, stick around. I'm full of bad ideas."

Most games that supposedly take place in modern times, but have armies in formations like you would see in the Dark Ages. WAR DOES NOT WORK THAT WAY ANYMORE.
 

MrJKapowey

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Oct 31, 2010
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Kopikatsu said:
Most games that supposedly take place in modern times, but have armies in formations like you would see in the Dark Ages. WAR DOES NOT WORK THAT WAY ANYMORE.
Tip of The Spear from HALO Reach is this.

Light Assault Vehicles and Quadbikes in a standard cavalry wedge, charging at around 70mph towards the largest concentration of enemy armour on the planet...
 

rokkolpo

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4nthr4x said:
Resident Evil 4:
When Leon decides to go through the castle to lose those pesky peasants following him ^^
Massive facepalm Leon.
You don't go in castles when hunted by zombies.
 

BlueSinbad

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Oct 18, 2010
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ThatStrangeDude said:
BlueSinbad said:
ThatStrangeDude said:
The locust from Gears of War.
Why...?
You don't fuck with Fenix.
Nobody... Fucks... With Fenix.
Fenix is a tool.
A tool with a chainsaw mounted to his gun. I don't wanna sound cheeky here, but no matter how you look at it, a big, angry, unstable guy with something like that in his hands is not something you wanna go up against. xD
Haha very true, but still, I'd rather listen to somebody humping a baboon than take a word of what Fenix has to say.
 

MrJKapowey

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Neverhoodian said:
As much as I like the Halo series, I have to shake my head sometimes at the absolutely bone-headed decisions both the UNSC and Covenant make in combat. Each game has examples of this (Spoiler tagged in case someone still hasn't played these and doesn't want to know any plot points):
Halo CE:
-Truth of Reconciliation level. One time Captain Keyes decided to shoot the corpse of a Grunt he had just killed. It wouldn't have been so bad, except that he was wielding a Needler, and there were some plasma grenades sitting nearby. Needless to say, hilarious carnage ensued.
-The very start of the Silent Cartographer level. Your Pelicans drop the Chief and the Marines on a beach where the Covenant have the high ground instead of, oh I don't know, setting down on the FRIGGIN' HUGE LEDGE RIGHT ABOVE THEM.


Halo 2: The Prophet of Truth's plot to betray the Elites always seemed needlessly complex to me. Instead of wasting an entire advance fleet for the sole purpose of having the Prophet of Regret die by the Chief's hands, why not just quietly assassinate Regret, blame it on the Elites, and proceed to overwhelm Earth's defenses with a single huge fleet? That way he could proceed to uncover the Ark with no opposition. Also, all of the Elites seem to have suffered brain damage in this installment, as their ability to take cover and generally behave intelligently in a fight seems to have left them. They're much more likely just to charge blindly into the fray, and let's not forget the turkey shoot on the bridge in New Mombasa. If sending twenty Ghosts down a narrow bottleneck didn't stop the Scorpion tank, you might consider a different tactic instead of sending twenty more.

Halo 3: I realize the UNSC military's been thoroughly battered by now, but why do they have to drop nothing but light vehicles like the Warthog and Mongoose most of the time? I would have killed for some Scorpions backing me up during the first Scarab fight. Also, Miranda Keyes is a moron and a drama queen:

Trooper: Ma'am, squad leaders are asking for a rally point, where should they go?
Keyes: *Dramatic pause* ...to war.

That's it. She's asked a perfectly legitimate tactical question, and never bothers to actually give a clear answer. Probably her crowning moment of stupid though is when she tries to stop Truth from activating the rings on Installation 00. When Johnson tells her to quickly kill him and then herself so Truth can't use either of them to activate the controls, she hesitates, giving Truth the opportunity to kill her. Way to go, lady. I know you don't want to shoot Johnson, but the fate of the galaxy is at state. Be the soldier you are (or at least the soldier you're supposed to be) and fucking DO IT. Good thing the Chief made it in time thanks to the Flood's intervention. It's pretty sad though when a galaxy-threatening parasitic abomination has more common sense than a trained soldier.

Halo ODST:
Covenant: Hey, let's attack that elite squad of ODSTS armed to the teeth with rocket launchers and missile pods with incremental waves of easily shot down Banshees! That's bound to work!

Halo Reach: Tip of the Spear level:
Falcon Pilot: I don't think going through that Covenant shield's a good idea.
Jorge: *****, do what I say!
*passes through shields*
Falcon Pilot: We've lost all power. We're going down.
Jorge: NOBODY COULD HAVE SEEN THAT ONE COMING.

Also, why didn't the Covenant send in a massive invasion fleet from the get-go, given how they have a huge numerical advantage? Taking the planet would have been much quicker. In fact, the novel The Fall of Reach did just that, and the main battle only lasted a day (thanks for royally screwing the canon by the way, Bungie).

This isn't even going into normal screw-ups by the AI (Piss-poor driving, Marine vehicle gunners ignoring the Wraith tank to shoot at a fleeing Grunt, team-killing with bad grenade throws, etc.)
Hmm, you forgot a few...

All Halo stealth missions - not hearing projectile weaponry discharges from a few hundred meters away - The IRL equivalent of the sniper rifle, I heard from half a mile away on a cadets exercise!
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HALO Reach - WAHOOOO! Massive f*ck-off tower thingy projecting an energy shield. How will we ever destroy it?

Plan A) Use space ship weaponry which is not meant to be used within a planets atmosphere - within a planets atmosphere.

Plan B) Set some explosives on a timer near to the generator keeping the tower floating - run and detonate.

Which is best?
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HALO CE - 'OH NOES! Tha Spaceship will blow up and we need to escape!'

Why drive five kilometers through difficult urban terrain attempting technically impossible jumps to reach some stupid landing pad when you could stop off at the first open air section. Where, OH! I remember! The Covanent dropships deploy troops!
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Master Chief - 90% of radio transmissions he is sent in the field he never bothers to reply to or acknowledge. When ever he is off on his own he could be dead or have a busted radio and noone would ever know!
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Kat - Let's run through a hot combat zone with our shields powered down! Thank god, at least the ***** is dead.
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Carter - How the f*ck was he seriously injured when in the cockpit? I don't remember any bullet holes in the glass and the shield to the crew bay is proof to pretty much all kinds of rapid fire plasma weaponry mounted on Covanent light vehicles.
So then he has to go and be a hero. Yay.
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Jun - Getting in the way of Noble six when Noble six has a sniper rifle and is aiming at the head of an elite...

Thats all for now...