Its not so much the sheer size of the land and more:Saelune said:Considering Daggerfall is probably bigger than Morrowind, Oblivion, and Skyrim combined, yet twice as empty, its not a fun kind of lost. But it also has justified fast travel.Samtemdo8 said:None of you guys ever played Daggerfall![]()
Still better than Oblivion though. (To add, Arena is the worst TES game, but thats because it doesnt play like a TES game, cause it wasn't until Daggerfall that TES started down the path to TESdom, beyond the surprising amount of in-game lore.)
When I first got into Daggerfall, I ended up rebinding almost all the keys. Unfortunately, when I later played it on GoG, I tried to do the same but was less successful.Samtemdo8 said:Its not so much the sheer size of the land and more:Saelune said:Considering Daggerfall is probably bigger than Morrowind, Oblivion, and Skyrim combined, yet twice as empty, its not a fun kind of lost. But it also has justified fast travel.Samtemdo8 said:None of you guys ever played Daggerfall![]()
Still better than Oblivion though. (To add, Arena is the worst TES game, but thats because it doesnt play like a TES game, cause it wasn't until Daggerfall that TES started down the path to TESdom, beyond the surprising amount of in-game lore.)
"WHERE AM I?! WHAT THE FUCK DO I DO?!, WHY ARE THE KEYBINDINGS ALL OVER THE PLACE?!, WHY DOES EVERYTHING LOOK THE SAME AND INTERCHANGEABLE?! WHAT SKILLS ARE VALUABLE AND WHAT SKILLS ARE WORTHLESS?!"
Ugh Vvardenfell can be a pain to traverse because the majority of the land is covered by the Ashlands, this black rock region of the Red Mountain. I mean it looks visually a bore that I rather be in the generic forests of Cyrodiil.Glongpre said:As others said, Daggerfall, but specifically the dungeons. Those are labyrinths. I remember trying a couple years ago and maybe the 3rd or 4th dungeon I went to, and I got lost in it for a good 1 hour trying to find this one orc. I constantly went past the same areas dozens of times looking for one room. The map is hard to decipher.
Morrowind was pretty good for allowing you to discover things by yourself. I remember it taking awhile for me to find the ashlander camp as part of the main quest, because I tried to walk there in a straight line, and of course there are like 3 sets of mountains you have to walk around.
You can fly in Morrowind. Tired of mountains and lava streams? Levitation! Ironically the quest arrows of Oblivion, and more so Skyrim, encourage straight-lines but the terrain does not. Hell, I think Skyrim needs levitation more than Morrowind.Samtemdo8 said:Ugh Vvardenfell can be a pain to traverse because the majority of the land is covered by the Ashlands, this black rock region of the Red Mountain. I mean it looks visually a bore that I rather be in the generic forests of Cyrodiil.Glongpre said:As others said, Daggerfall, but specifically the dungeons. Those are labyrinths. I remember trying a couple years ago and maybe the 3rd or 4th dungeon I went to, and I got lost in it for a good 1 hour trying to find this one orc. I constantly went past the same areas dozens of times looking for one room. The map is hard to decipher.
Morrowind was pretty good for allowing you to discover things by yourself. I remember it taking awhile for me to find the ashlander camp as part of the main quest, because I tried to walk there in a straight line, and of course there are like 3 sets of mountains you have to walk around.
MrCalavera said:Thief. You have a compass and map to navigate yourself around. Except in many cases the map looks like this:
[img src=http://66.media.tumblr.com/a2451155dfd4f2a1b9100b81d017d1d3/tumblr_nptbhghiis1uslacwo1_500.jpg][/spoiler]
And while some of the maps you get appear to be more detailed: [spoiler]
[img src=http://vignette2.wikia.nocookie.net/thief/images/2/2c/TG_M7_map_PAGE001.jpg]
[img src=http://www.teamliquid.net/staff/wo1fwood/blog/thief4/citymap.jpg][/spoiler] Turns out these are also outdated, so many of the passages visible on the map are now blocked by crap or simply do not exist.
Which is a thing i like, cause it actually encourages you to explore and builds up the atmosphere of traversing through alien, unwelcoming territory.[/QUOTE]
Ditto. While I have never played the first one (despite getting it on GOG back in 2012-2013) the second one I can attest to being quite difficult to get your bearings on and not in a bad way as there is always something interesting to find off the beaten path. I remember when I was about 10 and trying to map out the entirety of every level's contents and secrets on pen and paper to create my own maps to upload online until I discovered professional cartographers were already uploading their own versions in different styles for the lulz. Well... that was a letdown. I did not play it again for another 10 years but I can safely say that I was thoroughly enjoying myself (unlike Morrowind, that unintuitive clunky ass) but suddenly stopped playing for no reasons. I really need to get back into it.