Games which were great, and then got rubbish at the end.

lRookiel

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Jun 30, 2011
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Dead island started off great, good zombie whacking fun! then as you got further into the game the jungle and sewer levels came which was a bit unimaginative... plus the final boss fight was SHIT! :(

So much potential wasted -.-
 

endtherapture

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Nov 14, 2011
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Bara_no_Hime said:
endtherapture said:
....until the latter half of Memory Block 6, in which I'm suddenly expected to swordfight about 20 opponents at once, several times in a row, not being an Assassin at all just some epic swashbuckler. On my fifth try of *that* Templar fight, I just gave up. Going to have to YouTube the rest of the game before I get to start AssCreed2 which is a massive shame :(
You really don't need to you-tube it. I quit about halfway through AssCreed because I hated the main character. I picked up AC2 after some friends recommended it and honestly didn't notice missing anything (except one very minor detail, which was quickly explained).

I played (and loved) AC2 and Brotherhood. ^^ Ezio is WAY more likable as a character, I found his story much more interesting, and I enjoyed his gameplay more (particularly in AC2 - Brotherhood started to get a little silly by the end).
I actually felt Altair was a decent character, he actually had an arc, unlike so many other videogame characters. He was an arrogant dick at the start of the game, didn't respect the Creed, but by the end of the game he had grown so much to be open minded whilst living by the Creed, it was the best character development I've seen in the game for a long time.
 

Kavachi

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Sep 18, 2009
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Spore was the most dissapointing game ever. It was exremely fun untill the tribe level which was okay, and then it just turned bad. It seems like they didn't know what they wanted to do with their game.

Brütal Legend is an extremely entertaining and fun game, sadly the further you got the more the action free-roaming got cut by badly made RTS sequences. The ending came pretty abrupt and was unstatisfying (in my opinion). Not just the final boss fight was meh, but the story ended in a pretty bad way.

Guild Wars started out extremely fun. Nobody knew what to do so you could sell mid-game items in a bit less mid-game areas for some quick bucks, and everyone was just exploring everything. Now everyone is lvl 20, wants the best gear, does runs with characters over the shiverpeaks and the levels have become grinding quests for these people,and if you don't do it fast you will get flamed.
 

Deadyawn

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Jan 25, 2011
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Spitfire said:
There are a couple of games that I could name, but one in particular takes the cake by far: Fahrenheit.
Probably worth noting that Farenheit and Indigo Prophecy are the same game (as Indigo Prophecy has already been mentioned multiple times).

Anyway, it seems like everyone's already ninja'd my first few choices so I think I'll go...Alpha Protocol. It was pretty fun at first, the stealth mechanics were a bit bullshit but the story was engaging and I liked it. Unfortunately it got to the point (rather quickly) where I no longer knew what I was doing or who everyone was and I was constantly saying the wrong things to everyone because of the time constraints in conversations which meant I ended doing things I didn't want to. Completely frustrating so I just uninstalled the damn thing. I keep meaning to give it another try but i can't get myself to care.
 

Rariow

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Nov 1, 2011
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Mass Effect 2. Most of the game was excellent, apart from a few sections/characters (I'm looking at you, Ms. Miranda "I'm so perfect" Lawson). The Suicide Mission was a heart-pounding, edge-of-your-seat experience. And then you finish it, and you're suddenly playing Gears of War. You find... some THING that directly contradicts all you knew about your enemy, ruins the mystery, makes the entire (previously really menacing) enemy fleet seem like a bunch of complete twatheads, and generally causes pain. Of course, it's a giant boss that you destroy by shooting it's weak point. You beat it, and you get the dumbest, most impossibly stupid moral choice ever. Either destroy the most advanced bit of technology that you can have your hands on, or give it to someone you don't trust. You're not given the option to give it to someone you DO trust, like, I don't know, the government whose top-level agent you still are by this point?

I'm not going to go into much more detail, partly because it's going to be a pain to read, but also because everyone who cares has long explored every facet of how much this sucks, and everyone who doesn't care... well, doesn't care.

Oh, yeah, even more, BioSh-*Gets clubbed to death by legions of people fed up of reading that*
 

RobDaBank

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Nov 16, 2011
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Enslaved. I really thoroughly enjoyed the game right the way until the tedious fight with the scorpion mechs, after which I thought "Yeah, the next boss is gonna be epic"

... But no, the game just ended...
 

jdogtwodolla

phbbhbbhpbhphbhpbttttt......
Feb 12, 2009
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I just finished Resistance 3 about an hour ago. The ending of 2 was more intense.
 

woodaba

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May 31, 2011
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Al-Bundy-da-G said:
Mass Effect 2. I love the game easily one of my top 10, but the bullshit it pulls after you recruit Legion pisses me off to no end.

Oh I just recruited a highly badass Geth who has some of the best lines in the game, and who's best weapon is the specialist sniper rifle. But instead of doing something reasonable like I don't know waiting until all loyalty missions are complete to activate the final mission that, if you delay to ensure your team's survival, causes your entire fucking crew to die.

I swear to god how the hell does that make it through game testing.
It's to make you weigh up your options. That was a deliberate decision. What, didja think the Collectors were just gonna wait for ya? Twiddling their thumbs?
 

zerobudgetgamer

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Apr 5, 2011
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On the more recent side of things: Dragon Age: Origins and Oblivion.

Dragon Age's combat and quest systems just bore me. On PC, I may as well be playing an MMO, but I don't own it in any other format, so every time I play I try to enjoy the story, I try to psyche myself up to gather all the factions, but around halfway through I always just want to drill my own brain out of boredom.

Now, Oblivion I'm only going to go with the main quest. I sort of mentioned this in a thread on this site once before, but when I played it last, I did a handful of side quests, then moved into a few in the main line, then went back to sidequesting after I got the Prince to safety. And then...the Oblivion Gates. Need I really say more? Right now, it's dropped to pretty low on my play list, but I do plan on going back again, but this time finishing all the side quests BEFORE running down the main quest line.


On a grander scope: Final Fantasy 8. Seriously, I personally enjoy the first two discs, but the third and fourth are where everything starts getting silly. White SeeDs, Everyone knew each other as kids, GFs cause memory loss, the whole combining of past, present, and future, it's just too much.
 

Bugerion

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Jan 10, 2011
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DementedSheep said:
Bioshock naturally.

The Witcher 2...you can tell the money was starting to run dry by the end. Tho they are supposedly going to make it better when the 360 version is released.

For that matter the Witcher 1 as well but I wouldn't call it great and I never really like the plot of the first game to begin with.

Amnesia
so for the final you face a floating naked old man and all you have to do is push over some pillars? what were they thinking?
Well what did you expect?Your character can't fight or anything also thats not the only ending there are 3 more endings.


For me it's bioshock and as people say psychonauts because you really start hating the game in that fucking circus but it gets better after that first part


Also some people say like last boss was a joke etc etc.I think our problem is expecting a last boss to be OP or something,we so got used to it that it not being strong we consider BAD.
 

Dandark

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Sep 2, 2011
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Space Marine. I was having a lot of fun and it was actully getting really cool at the end and then suddenly.......

Dat last boss fight. Those of you who have played the game. You know what I mean.
 

Brown Cap

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Jan 6, 2009
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Resistance series.
Started off strong with "Fall of Man"
Built up greatly with twists and hooks in game 2.
Then more or less fell of a cliff with 3. It was kind of exciting, suspense-filled, and the like, but story wise, it was amazingly stale and left a bunch of unaswered questions.
 

NinjaDeathSlap

Leaf on the wind
Feb 20, 2011
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Al-Bundy-da-G said:
Mass Effect 2. I love the game easily one of my top 10, but the bullshit it pulls after you recruit Legion pisses me off to no end.

Oh I just recruited a highly badass Geth who has some of the best lines in the game, and who's best weapon is the specialist sniper rifle. But instead of doing something reasonable like I don't know waiting until all loyalty missions are complete to activate the final mission that, if you delay to ensure your team's survival, causes your entire fucking crew to die.

I swear to god how the hell does that make it through game testing.
You can still do Legion's loyalty mission before you go off to save your crew and succeed, so long as you do it straight away and then go straight afterwards. It was a weak point in the game but they didn't make it impossible.

On topic, my choice, after discounting what some have already said, is HAWX. It really enjoyed the first two thirds or so. Yeah it was a little unpolished but it was great fun. However, when scenario's kept getting more and more ridiculous just to ramp up the difficulty it got frustrating very quickly, and then the Epilogue mission was just boring.
 

deidara

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Nov 23, 2011
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PoP 2008. If only because the ending made what you did in the past 8 hours utterly pointless. It's not symbolic, its idiotic.
 

Agow95

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Jul 29, 2011
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Oblivion in that the final boss in Oblivion was Deus ex Machinima, but apart from that it was a brilliant game
 

scnj

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Nov 10, 2008
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It's my second favourite game of all time, but the first Deus Ex.

We have the really interesting locations of Hell's Kitchen and Hong Kong for the first 3/4 or so of the game, then we suddenly hit the underwater base and Area 51 and the whole thing goes to shit. All the mechanics that made the game interesting are stripped out, and we're left with a shooter that doesn't play very well.

Also, since I played it again recently, Resident Evil 4.

The village is easily the best location. Really atmospheric, cool design. The castle is less cool, but still in keeping with the whole 'evil cult' thing the game had going. Then we go to their secret high tech island base! It's such a stupid shift in tone, and looks really generic after the awesome level designs of the first 2/3 of the game.

Just for shits and giggles, Dead Rising.

The idea of fighting zombies in a mall is a good one (although certainly not original), and the psychopaths were fun bosses. Hell, I even bought the raincoat cult showing up. But when the military turns up, the game just becomes far less fun and interesting. The zombies are an obstacle rather than a true enemy, and suddenly going up against armed guys after settling into that just broke the pacing for me.

And finally, the Chronicles of Riddick: Escape From Butcher Bay.

Max security is a fun, general prison area. Double max security comes with its own rules, a population of interesting characters, most with their own motivations and sidequests. Then in triple max security, I get in a mech and play a corridor shooter. The build up was amazing until this point, but there was no good payoff.

I think the moratorium on spoilers is up on all these games, but I spoilered them all in the interest of fairness.
 

Kizi

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Apr 29, 2011
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Fahrenheit, or as it is somewhere known as Indigo Prophecy. It was so cool at first, then it took a 180 degree turn.
 

Sinclair Solutions

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Jul 22, 2010
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Bioshock. After the plot twist, it lost all subtlety and the game play resorted to fetch quests and escort missions. Even Ken Levine, the creative director, admit they dropped the ball.

Resident Evil 4. Mainly the end boss. Just such a disappointment. He was easier than most of the other bosses. Even the chainsaw Ganados were harder to kill.

Condemned 2. I actually have a pretty fun theory about the story which makes it more fun to play (It's all Ethan's drunken hallucinations that he imagines to make himself a hero again and to explain his parents' death and finally sooth some of the guilt and reservation of the SKX case), but it still brings in superpowers.

Assassin's Creed 2: This was my reaction (and Ezio's reaction as well) "Wait...Space gods...what...no...wait, huh?"