Games with the highest body counts.

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-Samurai-

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Oct 8, 2009
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Slaanax said:
Masters of Orion 2 could be up there I don't know too many games where can death star laser an entire galaxy if you wanted too.

I still play that game to this day. Screw you, Space Crystals!!

OT: Way of the Samurai 3 sometimes has you kill 100 enemies just to make small villages happy. I love every second of it.
 

teutonicman

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Mar 30, 2009
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If we're talking strictly in-story(so no random killings from sandbox games). I think cod4 would be a contender with it's nuke and all.
 

brunothepig

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May 18, 2009
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I think an RTS would probably be the biggest offender.
Maybe C&C3 or something? No unit limit... Pretty old. Quite popular.
I mean seriously. I must have slaughtered thousands, and I don't even own the game.
 

Geo88

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Jul 20, 2010
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brunothepig said:
I think an RTS would probably be the biggest offender.
Maybe C&C3 or something? No unit limit... Pretty old. Quite popular.
I mean seriously. I must have slaughtered thousands, and I don't even own the game.
I probably killed thousands just with the demo alone when it first came out. I know how you feel, hombre.

If we're looking at sheer numbers and not counting RTSs, which potentially have almost limitless units, the Halo games have pretty big body counts. Entire planets are wiped out, including the enemy holy world. Billions of beings die, depending on the game, though most of them are unimportant or off-screen or implied.
 

Magicman10893

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Aug 3, 2009
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Definitely Gears of War 2. There's an achievement for killing 100,000 people by yourself!
Also Prototype. One button press with the whip thing kills at least a dozen people, not to mention its uses to highjack a tank or helicopter.
 

SangRahl

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Feb 11, 2009
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If you count personal deaths... my vote is for anything from Oddworlds. Every time I came across some new contraption, I had to test the death animation at least once. (And usually a few dozen more times after that while trying to figure out how to get by it...)

Prototype is another obvious choice... but I think if you put together the cumulative gameplay of every past and present GTA IV session, I think you'd have a serious contender.
 

Kiju

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Apr 20, 2009
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Ninety-Nine Nights, possibly?

Last time I played it, I was getting a thousand kills every level...roughly.
 

the clockmaker

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Jun 11, 2010
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Sins of a solar empire. You pull a defcon style genocide a dozen times in a big offensive. Seriously, I think I have killed something like a thousand inhabited worlds in my time.
 

blankedboy

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Feb 7, 2009
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In Sauerbraten I've gotten 118 kills in 10 minutes, i.e. a kill every 5 seconds or so. That's pretty high. And that's in deathmatch ^^
 

KouDy

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Dec 31, 2010
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Depends on if it's meant that you have to see the target or not. Mentioned Sins of Solar Empire i think would win. Wiping out hundreds millions is matter of like 10 minutes.
If you have to see what you are killing, then Serious Sam 2 with Insamnity mod. Just put up high multiplicator for monster spawn and enjoy the mayhem.
 

SalamanderJoe

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Jun 28, 2010
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Hasn't Halo Reach had the population of Earth killed five or six times over times over by now? Hang on a sec...
http://www.escapistmagazine.com/news/view/106270-Halo-Reach-Players-Depopulate-the-Earth-Five-Times-Over

So 6.5 billion times five is...35.5 billion kills.
 

bl4ckh4wk64

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Jun 11, 2010
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Rise of Nations. I destroyed the world with nukes about 6 times.

For Fps's it'd probably be CoD 4 or Day of Defeat.
 

Crazie_Guy

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Mar 8, 2009
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Can't even compare shooters or most any game really to space strategy games. Just sword of the stars, for example, places anywhere from 100,000,000 to 1 billion civilians on each planet, matched by an equal number of imperial population, with twice that on the homeworld. Considering maps can be up to 350 planets unmodded and planets can be taken and retaken over the course of a game, body counts can literally reach trillions.
 

Ulquiorra4sama

Saviour In the Clockwork
Feb 2, 2010
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I'd go with Dead Rising or [Prototype].

Prototype even had a trophy for killing 53 000+ infectants(So all the innocent civilians and soldiers didn't even count for that one)

And Dead Rising (2)

...motorcycle with chain saws + Zombie horde(need i say more?)
 

Crazie_Guy

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I like how Sins of a Solar Empire was the biggest space strat named. One mention of MoO. People just don't know strategy games, I guess. Going for the games where you can raze entire planets in the same way other strategy games raze cities (if you said total war you are WRONG) was the right idea, but Sins and MoO are on the small side as far as that goes.

I have to revise my statement on SotS though. While in that, and indeed sins and MoO you can run around destroying 'theoretical' galaxies, you won't. You'll play on a tiny ass map with a few hundred planets at best.

But there is one game where the destruction of a galaxy does happen. In one of the endings of Total Annihilation, the winning side literally collapses the entire galaxy (of which most had been colonized) and creates a new one. That amounts to quadrillions if not many, many more deaths. Quintillion? Sextillion? I don't know, the scale of a real galaxy is just mind boggling. So, that has to take the cake hands down.