KingofMadCows said:
BioShock - It's a great game but why do people keep treating it like it has the best story ever written? The whole thing with the Little Sisters seem more emotionally manipulative rather than anything really meaningful. Having them be little girls basically means they don't have to have any real development since people naturally feel sympathy for children.
Yep, what's wrong with that? How much development can you have with an agent that is being constantly guarded by a giant armoured body guard, there has to be an instant appreciation of vulnerability.
Really the relationship with the Little Sisters is NOT the main appeal of bioshock but rather;
-the highly original setting of art-deco, diesel-punk, dystopic underwater city.
-the highly varied weapons and plasmids for a shooter
-the weird and unique enemies who babbled to you insanely
-the challenge of hunting Big Daddies to level up
-all the other little things like hackable sentries and bots and security cameras
-All the supporting characters like Sander Cohen
-THEN the
better than most plot that had variety and twists without going over the top into Metal-Gear bullshit
Really, what game or even film has a better plot considering the design brief of the archetype of the silent protagonist? Remember it is intentional to have the silent protagonist as a COMPROMISE to increase greater immersion, you cannot step back to make comparisons as in practice it means a whole lot different when Andrew Ryan is speaking to some character called Jack or speaking to YOU when you are role playing as Jack. And chatty protagonist can disturb that immersion as you don't have conscious control over everything they do.