Jak and Daxter: The Lost Frontier. I was expecting the game to get better at some point. I'm also a big fan of Jak and Daxter, so I HAD to finish it. It had everything in its favor to be a good game: Great characters, good setting, sky pirates, new powers...and yet, it just managed to make me hate the game and regret ever buying the game.
Musashi: Samurai Legend. Almost the same as above; it had an ok story, interesting characters, good combat system, ok plot, and yet the game never bothered to develop any of those elements fully. I only finished it because by the time I was fed up with it, I figured I was about to finish it.
Brink: The game was actually fun. But gods, the AI just made me want to punch a nun! I finished it only because the campaign mode is around 5 hours long, so at least I didn't suffer as much.
Devil May Cry 2: The sequel of one of my favorite PS2 games. What could go wrong, right? Anyway, I never quite got the story, Dante felt bland and the ending was even more confusing and dumb than the whole game. Another game where I was expecting for it to get better later on.
Final Fantasy VII: (WARNING: I do not want nor care about a fan war! This is my point of view, whether it's right or wrong is irrelevant. Thank you). I love me some FF. FFVIII was my first FF and my favorite one. So I bought FFIX. I liked it too. So I bought FFVII next. I mean, it was supposedly the best FF out there. Oh, what a disappointment. Cloud just seemed to be eternally depressed and unlike other FF characters, he doesn't seem to get over it at all. Hell, he even keeps at it in the movie. Whatever his motives were didn't matter; I wasn't glad to be controlling a character that seemed sad all the time in contrast to his caring friends. The story was confusing and from day 1, I knew Seph was the bad guy. So why did it take me so long to reach him? They played with the whole Cloud/Tifa romance but it never truly took off, so why even bother? Despite what everyone tells me, moving around (Map, environments, etc.) felt weird to me; at times I didn't know if I had reached a dead end or if I needed to keep on clicking randomly around in order to find something interesting. And the ending didn't really do it for me. After all that happened, I was expecting something better, something other than a future where everyone's dead and nature has claimed back a city...somehow.
By the time I popped in the third disk, I was praying for it to be real short so that I could get it over with. Not only was this game a disappointment, but it also makes me wonder why is this game so popular.
(AGAIN! Other FFVII fans, don't lecture me about this. This is my point of view. kthx)
Musashi: Samurai Legend. Almost the same as above; it had an ok story, interesting characters, good combat system, ok plot, and yet the game never bothered to develop any of those elements fully. I only finished it because by the time I was fed up with it, I figured I was about to finish it.
Brink: The game was actually fun. But gods, the AI just made me want to punch a nun! I finished it only because the campaign mode is around 5 hours long, so at least I didn't suffer as much.
Devil May Cry 2: The sequel of one of my favorite PS2 games. What could go wrong, right? Anyway, I never quite got the story, Dante felt bland and the ending was even more confusing and dumb than the whole game. Another game where I was expecting for it to get better later on.
Final Fantasy VII: (WARNING: I do not want nor care about a fan war! This is my point of view, whether it's right or wrong is irrelevant. Thank you). I love me some FF. FFVIII was my first FF and my favorite one. So I bought FFIX. I liked it too. So I bought FFVII next. I mean, it was supposedly the best FF out there. Oh, what a disappointment. Cloud just seemed to be eternally depressed and unlike other FF characters, he doesn't seem to get over it at all. Hell, he even keeps at it in the movie. Whatever his motives were didn't matter; I wasn't glad to be controlling a character that seemed sad all the time in contrast to his caring friends. The story was confusing and from day 1, I knew Seph was the bad guy. So why did it take me so long to reach him? They played with the whole Cloud/Tifa romance but it never truly took off, so why even bother? Despite what everyone tells me, moving around (Map, environments, etc.) felt weird to me; at times I didn't know if I had reached a dead end or if I needed to keep on clicking randomly around in order to find something interesting. And the ending didn't really do it for me. After all that happened, I was expecting something better, something other than a future where everyone's dead and nature has claimed back a city...somehow.
By the time I popped in the third disk, I was praying for it to be real short so that I could get it over with. Not only was this game a disappointment, but it also makes me wonder why is this game so popular.
(AGAIN! Other FFVII fans, don't lecture me about this. This is my point of view. kthx)