First one that came to mind was Grand Theft Auto 4. Own 2 copies of it, and have had it for years and I'm still no where near completing it. My main problem is there's so many boring missions for boring characters, and you HAVE to do them. I find it retarded that it implies that you have choice over whether you do these missions. You don't, you have to do them you're only choice is what order, and I hardly call that choice.
I'd argue Red Dead Redemption had the same problem too, there was still an insane amount of 'filler' missions that didn't add much to the story. On the other hand I did find the mission givers in RDR to be more interesting than the generic gangster and druggy types we've seen in every GTA to date.
I'd argue Red Dead Redemption had the same problem too, there was still an insane amount of 'filler' missions that didn't add much to the story. On the other hand I did find the mission givers in RDR to be more interesting than the generic gangster and druggy types we've seen in every GTA to date.