That was a chief part of the (supposed) appeal, fellow escapist. The developers wanted the Sonic-esque speed platforming element in, an otherwise, action game.King Kupofried said:Shinobi for the PS2 had gameplay at the time that was absolutely mind blowing. Completely awesome to both watch and play, totally fulfilling all desires to be a flippin' Ninja. Had they not decided to fill half the game with BS armored enemies and a sword that slowly kills you, it would have kicked sand in the eyes of Ninja Gaiden (For X-box) a full two years before it was even created.
Oh, that game...tirsden said:MapleStory: ....it's free.