Tomodachi life to an extent as it keep track of how long it's been since ya visited, and it gets a little overwhelming visiting near 100 people. I don't think there's a penalty if you don't, but frikking A.
Animal Crossing New Leaf. I thought I could handle a game with a little upkeep, but nope! things got out of hand. Low on time as I am I just can't keep up with things and unlock everything. Worse is there's penalties for neglecting your village.
monster Hunter: busting your ass to get a random drop to make one piece of armor out of 4? Plus a weapon? Oh the horrors, I was playing the first monster hunter trying to get the broken parasol so I could make the umbrella gun, and I think I actually threw it away by accident.
Dragon Ball Xenoverse, as much as I love the game, shit servers be damned, I am grinding "taunt" and dragon balls. With some equips requiring mixing, I can see where it's starting to go.
A lot of games with random chances to get something, especially if the chances for those chances are chances, has potential to get annoying.