The Simpsons: Hit and Run,Tales of Symphonia,The Legend of Zelda 4-pack and Power Stone.
It isn't because of any lack of quality or enjoyability, I just don't want to risk scratching the discs or wearing them down in the slightest,devaluing them in the process.If I had digital downloads of those games,I'd probably be playing them right now.
The only game that I own that I don't want to play at some point again is BMXXXX,something that I own largely because I can not sell it for anything after having purchased it for a few dollars some time ago from the previously played games bin at Blockbuster Video(it was cheaper than renting it!). Well,at the very least,it is worth keeping around as a cultural curiosity.
Most curious is the way that every element of the game is perfectly mediocre rather than remotely excellent or transcendentally awful in any regard as if that was the developer's goal rather than some unfortunate accident.
I say that as someone who found something to like in games such as Red Ninja: End of Honor(razor wire weapons and a main character reminiscent of Sango from Inuyasha dressed like Sango's brother,Kohaku) and Marc Ecko's Getting Up(it's Turk-182 the videogame) and Hook(for the NES. The game did have good music for its time. It wasn't on par with the SNES version's soundtrack by any stretch of the imagination but it was head and shoulders above pretty much anything not done by the Follin Brothers).
Maybe I'll have to make a video playthrough to justify its presence in my collection soon.
It isn't because of any lack of quality or enjoyability, I just don't want to risk scratching the discs or wearing them down in the slightest,devaluing them in the process.If I had digital downloads of those games,I'd probably be playing them right now.
The only game that I own that I don't want to play at some point again is BMXXXX,something that I own largely because I can not sell it for anything after having purchased it for a few dollars some time ago from the previously played games bin at Blockbuster Video(it was cheaper than renting it!). Well,at the very least,it is worth keeping around as a cultural curiosity.
Most curious is the way that every element of the game is perfectly mediocre rather than remotely excellent or transcendentally awful in any regard as if that was the developer's goal rather than some unfortunate accident.
I say that as someone who found something to like in games such as Red Ninja: End of Honor(razor wire weapons and a main character reminiscent of Sango from Inuyasha dressed like Sango's brother,Kohaku) and Marc Ecko's Getting Up(it's Turk-182 the videogame) and Hook(for the NES. The game did have good music for its time. It wasn't on par with the SNES version's soundtrack by any stretch of the imagination but it was head and shoulders above pretty much anything not done by the Follin Brothers).
Maybe I'll have to make a video playthrough to justify its presence in my collection soon.