Oh, Monday Night Combat. Now listen, the controls are good, the characters are nicely varied, there is no character really better than others....but where is fails horribly for me is actually the map design/gameplay. From my experience from a weeks worth of playing is repeated again and again....and that is getting camped on. The one who camps first wins and that is the way I felt for a whole week of playing the game. If you camp the other team, you keep them from progressing, if they don't progress they cannot defend themselves easily. "The turrets are there for that." True, but if the other team gets juiced, and they do often, than they tear your turrets like pieces of wet tissue paper. Thus goes the waste of nearly a 1k worth of credits/money.