Games you wish were good.

Recommended Videos

Flipip

New member
May 1, 2011
51
0
0
Off the top of my head:

Resident Evil: Operation Raccoon City
SOOOOO much wasted potential here to the point that if i started to list them, this post would be way too long. (you could probably include the Outbreak spinoff on the PS2, again, a lot of potential)

I will also add Alpha Protocol. I played it for a while and really enjoyed it but yet again it could have been so much more. I just wish SEGA would greenlight a sequel but apparently there is no hope for it.

A game that did blow me away was Binary Domain. I highly recommend you at least give it a rent.
 

JoesshittyOs

New member
Aug 10, 2011
1,961
0
0
Kane and Lynch games. Both those characters have tremendous potential, but unfortunately they were the casualties of shitty game design. If they had made the game purely a heist shooter, I think it would have been more interesting. Apparently there's a movie in the works.

Hopefully it doesn't suck

Fisher321 said:
In the vein of good demos with shitty games, RES5. I played the demo with a friend and loved the shit out of it.

But then the game came out and brought to light that the demo level was apparently only accidentally good.
 

Catfood220

Elite Member
Legacy
Dec 21, 2010
2,146
406
88
I picked up Damnation for a couple of quid in the GAME pre administration sale, the premise is so good, a steampunk cowboy third person shooter, how could you possibly go wrong?

Unfortunately, the game was so utterly broken that I never made it off the first level. For example, picking anything other than the pathetic pistol was pointless as trying to get close to the ugly grey blobs in the distance ended up with you getting you ass shot off. The pistol only worked half the time and your team mates couldn't take more than 3 steps without being killed.

I only paid a could of quid for this and I still feel robbed, thank God I didn't buy this at full price when it first came out. But I still like the idea of the game.
 

kingthrall

New member
May 31, 2011
811
0
0
Empire Total War, There were so many bugs and it brings tears to my eye to think of the two page list of errors they did to that magical game.
 

King of Asgaard

Vae Victis, Woe to the Conquered
Oct 31, 2011
1,925
0
0
Final Fantasy X-2 and beyond. I've commented on them several times and really just reiterated what's been said.
Dragon Age. Everything just felt bland to me. At least the character dialogue and interaction was pretty good.
Shadows of the Damned. Interesting premise, let down by nonexistant difficulty, brevity and general tedium. A real shame because there were quite a few good moments and pleasing bits of dialogue.
 

GmonXyZ

New member
Mar 3, 2012
127
0
0
Aion was a game i really wanted to succeed, and it did partly.

The thing that really put me off was that in big battles the only way to play was to turn off character models.
So u were hunting down nameplates while running between dozens of faction members and enemies.
 

ABLb0y

New member
Aug 27, 2010
1,075
0
0
Mass Effect 3: Loved the first two, bought this one. The writing's not Bioware standard, the multiplayer's tacked on, the gay love interest is just an annoying stereotype and last but most annoyingly, turret sections. You know, the kind where if you hit anything it's a total accident.It's so bad, it made me demote Dragon Age 2 from best game of last year and give the award to Human Revolution.

Homefront: Such a good story. Pity it's kind of blocked by the fact you're barely involved. That, and the racism.


Every day the same dream: Yes, I see the artistic message. Yes, it's fairly clever. But, unfortunately, I play games for fun. And the whole point of edtsd is it's not fun.
 

SajuukKhar

New member
Sep 26, 2010
3,430
0
0
octafish said:
Elder Scrolls games post Daggerfall, granted Daggerfall wasn't amazing but it was outrageously huge. Hey Bethesda you know what RPGs need? Characters or at least a story. It seems obvious that Beth just want to make ZenoClash without the weird.
How did Morrowind not have a story or characters again?

Because for the game that is the most loved in the series, and often credited for having the best story in the entire series, I dont see how you can make the claim you did.

Like Morrowind had vivec, a character so fucking deep that speaking his name on the lore forums can cause hours long discussions about the sheer depth of the shit he said.
.
.
Also how is a series about dead schizophrenic gods with multiple personality disorder with each personally becoming its own sentient being that fights the other personalities, all the while Humans are transforming into gods, Gods are transforming into above-gods, not weird?

I mean this is a series were Sithis, Lorkhan, atatosh and Talos are the same person, vivec is a magical hermaphrodite that exists in multiple universes, there's time travelers, spaceships, Robots from the future.

there is a giant robot that re-kills the dead time dragon Akatosh every time it is turned on, whose skin is made up of the souls of the entire dwemer race, and whose heart is powered by a dead god.

To say Elder Scrolls isn't weird to to show an obvious lack of knowledge on the lore.
 

octafish

New member
Apr 23, 2010
5,134
0
0
SajuukKhar said:
octafish said:
Elder Scrolls games post Daggerfall, granted Daggerfall wasn't amazing but it was outrageously huge. Hey Bethesda you know what RPGs need? Characters or at least a story. It seems obvious that Beth just want to make ZenoClash without the weird.
How did Morrowind not have a story or characters again?

Because for the game that is the most loved in the series, and often credited for having the best story in the entire series, I dont see how you can make the claim you did.

Like Morrowind had vivec, a character so fucking deep that speaking his name on the lore forums can cause hours long discussions about the sheer depth of the shit he said.
.
.
Also how is a series about dead schizophrenic gods with multiple personality disorder with each personally becoming its own sentient being that fights the other personalities, all the while Humans are transforming into gods, Gods are transforming into above-gods, not weird?

I mean this is a series were Sithis, Lorkhan, atatosh and Talos are the same person, vivec is a magical hermaphrodite that exists in multiple universes, there's time travelers, spaceships, Robots from the future.

there is a giant robot that re-kills the dead time dragon Akatosh every time it is turned on, whose skin is made up of the souls of the entire dwemer race, and whose heart is powered by a dead god.

To say Elder Scrolls isn't weird to to show an obvious lack of knowledge on the lore.
I never got into Morrowind because it was claustrophobic after Daggerfall. It seemed pointless.
 

doomspore98

New member
May 24, 2011
373
0
0
Dark void, too human, and batman arkahm asylum. I felt that batman AA was to linear for a batman game, arkahm city totally fixed that for me. I know that people said that arkahm city was to sandboxy, but I feel that it makes a better batman game
 

Crazy Zaul

New member
Oct 5, 2010
1,217
0
0
SWTOR. Massive potential. Massive failure to live up to it.

+1 for dark void.
+1 for Alpha Protocol, a good idea badly done.
Splinter cell conviction
Just Cause 2, Wanted it to be as fun as the 1st one but it was an annoying pain in the ass.
 

Scrustle

New member
Apr 30, 2011
2,031
0
0
Too Human: Sci-fi action RPG set in a futuristic imagining of Norse mythology? That sounds totally amazing. But everything about it that could possibly fail did.

Fable 2 (and beyond): Totally loved the first and the future looked great. The lore was cool, the visual style was brilliant and the story and characters were compelling. Then they just lost all direction and destroyed everything that was good about the first game and replaced it with crap. Dogs, crumb trail instead of a map, crappy controls, crappy graphics, non-existent story, dull and un-likeable characters, dumbed down gameplay and the destruction of the lore from the first game. Screw you Lionhead.

Need For Speed Undercover: A spiritual successor to NFS MW with some cool new features like improved car customisation, highway duel races and online free roam "cops and robbers" multiplayer mode! But yet again the opportunity was squandered. They tried to do far too much in the short time they had to make the game. They ditched their decent physics engine which they had been perfecting for many years in favour of a sloppy piece of broken crap; the visual style was dull, brown, washed out and grainy with an awful resolution; the frame rate was offensively low; and the online modes were horribly laggy and that cops and robbers mode only took place on tiny sections of the full map. But the biggest problem was the crappy physics. Even if everything else was perfect that would have ruined everything else and made it completely un-enjoyable.

Red Steel: Really cool story line and setting. The combination of gunplay and sword fights was really cool. But the controls ruined everything. The game was just impossible because of those. Everything else about the game was pretty cool, I thought. I was very disappointed that with the sequel they decided to totally ditch the direction of the first. Didn't care at all about what they had created in the second game, I just wanted to see them fulfil the potential of the first.
 

Epona

Elite Member
Jun 24, 2011
4,221
0
41
Country
United States
Skyrim. Yeah, I know I will get shouted down (no pun intended) for this but what a borefest. This game lacks motivation, I am playing to get the next perk and that just doesn't do it for me as I think the replacement of attributes with perks was a bad decision. Dragons are the Oblivion gates of Skyrim, they are an annoyance. Of course, I wasn't excited pre launch like alot of other people who were so excited because the game had DRAGONS. Really people? Alot of games have had dragons dating back to the NES. I am sure there were plenty of games with dragons before that but I don't remember any. I saw no reason to be excited about dragons in a video game and the more it got hyped, the more it felt like a gimmick. Then it released and most people agreed that the dragons weren't all that great and even annoying.

No attributes, the quests are the same ol same ol and journal is actually worse this time. I have tried time and time again to get into this game but I just can't. Oblivion (I just TCL through the OB Gates) though, I can get into.

I still hold out hope that one day I will finally "get it" and be able to enjoy this $95 purchase. I bought the CE Guide too.

Also, Skyward Sword. What the hell was Nintendo thinking? The controls suck and they are not as accurate as a normal controller (even Twilight Princess Wii was more accurate because waggle was the only motion control, the game wouldn't get confused as easily), compare the controls of OoT 3DS with the controls in SS and it's embarrassing. Trying to control the bird is ridiculous, compare controlling Epona (even in TP Wii) to the damn bird.

Choose a graphic style Nintendo, don't throw TP and WW into a mixing bowl because these graphics are fugly. It's not just the style either, the Wii's weaknesses really come through on an HDTV. Surely they could have used a different graphic style to get rid of the jaggies? Wind Waker didn't have jaggies and even when you blow it up on an HDTV (with a Wii using component cables) the jaggies aren't that obvious. A game made for the Wii late in it's life cycle should look much much better than a game made for the Gamecube early in it's life cycle.

What's up with not being able to speed the boring ass text along? SS feels like such a LEAP backwards. I can't believe reviewers gave it such high scores. Maybe one day it too will grow on me, but I doubt it and once this gen is over and the Wii is put into storage, this game's control scheme will keep it in storage. Unlike past Zelda games which always stay on the shelf, this one probably won't.
 

OldDirtyCrusty

New member
Mar 12, 2012
700
0
0
Hunted-demon forge
I liked the idea but it felt kind of dated in terms of graphics. While the graphics weren`t important i hoped for a better fighting system. It was fun but it could`ve been much much beter.

Saints row 3
I hate the new direction and i`m a big fan of the second.

Someone mentioned Tenchu
i played the last entry on the 360. It was shitty and looked like a bad HDport of an early ps2 game. Hopefully someday they get it right (a modern version of the second would be great).
 

Rai^3

New member
Jul 25, 2009
101
0
0
Forgot the first Fable. Combat was clunky, and the game maps were claustrophobic.

Blood Omen 2. I'm a Legacy of Kain fanboy (pretty sure I'm the only one left ;_;), so imagine my displeasure at seeing a Kain without depth. Pffffft.

Angry Juju said:
neonsword13-ops said:
Deus Ex: Human Revolution

Improve the gunplay and take away the terrible boss battles and "Use energy cell to do sneak attack" concept, and you would have a awesome game.
Well with HR i can kind of justify the energy cells for sneak attacks as it seems to be there for balance.
I disagree entirely. Multiple energy cells allow you to spam takedowns, while having only one limits you to an aggravating delay. It breaks the system either way.
 

Shoggoth2588

New member
Aug 31, 2009
10,247
0
0
bannanaky said:
i really wanted Final Fantasy 12 to be good
I've never played that one other than the demo. I would still change the 12 to a 10 and, 13 though. I wanted to like 13 but Grand Pulse didn't help me at all. I wanted to like 10 and thought it was alright but the fucking Blitzball was my 10ft concrete wall that I just couldn't get through. Honestly I'd like to see a new numerical Final Fantasy that plays like Dragon Quest VIII (medieval settings and, non-human player-characters/party characters included).

3D Dot-Game Heroes and, Hakuna Matata (Afrika). I wanted to like those games but they just did nothing for me.
 

MaxiP62

New member
Jul 10, 2011
188
0
0
Duke Nukem Forever, that game looked like it was going to be so, so, SO awesome, but then it was released. I was so foolish.

EDIT: Oh and Sonic '06. That game could of been so much more, it had everything set to be Sonic Adventure 3 in everything but name, but then it turned out so badly :(
 

azazeI

New member
May 9, 2010
15
0
0
Brutal Legend: the demo was great... and then the game came out

Tomb Raider Underworld: controls, graphics, story all sub par