GameStop Listing Hints at High Diablo III Price Tag

Georgeman

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Mar 2, 2009
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Well, it' TOO early to even be talking about the Diablo III's price. Hell, Starcraft II hasn't been released yet, so meh.

Now assuming that this will be true, then my answer to your issue is simple: We are being treated like cattle, to be milked as much as possible. This will cause a number of PC gamers to delay buying the game till its price falls. Companies want more and more revenue from their current fanbase rather than try to expand their horizons and get more customers.
 

Vim-Hogar

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Sep 2, 2008
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Tom Goldman said:
Warcraft III was priced at $59.99 when it was released in 2002, almost unheard of at the time.
Really? That sounds... implausible. I guess I didn't buy it right when it came out, so I don't remember directly, but weren't most PC games still going for $30 in those days? Or they'd just started bumping up towards $50, thanks to the Xbox/GameCube/PS2 era?

Hmmm, too bad I can't think of an easy source for this sort of data at the moment...
 

Andronicus

Terror Australis
Mar 25, 2009
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jimBOFH said:
Man, I'd kill for RRP's of $60 US right now.
Same here. You Americans have it easy. The least I've ever paid for a launch title was about $80, and that was a special deal they were doing. Dragon Age: Origins on PC is currently on sale in EB Games for, oh, about AU$110.
 

Tulisin

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Georgeman said:
Well, it' TOO early to even be talking about the Diablo III's price. Hell, Starcraft II hasn't been released yet, so meh.

Now assuming that this will be true, then my answer to your issue is simple: We are being treated like cattle, to be milked as much as possible. This will cause a number of PC gamers to delay buying the game till its price falls. Companies want more and more revenue from their current fanbase rather than try to expand their horizons and get more customers.
You're being treated like customers, to be charged for goods and services you receive.

There is a place for consumer advocacy against price gouging, but this particular instance is not unreasonable in any sense of the word.
 

Fasckira

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Oct 22, 2009
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The game has been in development for some time, and its pretty much set to have a huge replay factor so I dont begrudge paying an extra couple of quid but I do agree with the op that it could be the start of a worrying trend.
 

Gigano

Whose Eyes Are Those Eyes?
Oct 15, 2009
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Quality costs money. Blizzard spends a lot of time and work making the gameplay rock-solid. If you have a name that warrants quality, and takes the time to continue to live up to it, then I'm perfectly OK with rewarding you by paying a bit more for the goods. Of course Blizzard already has immense income with WoW, but that shouldn't prevent them from cashing in on other titles, if they're as good - it's a free market after all. I'm more worried if it's some retailers trying to bump up prices just because they can though.
 

Georgeman

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Tulisin said:
Georgeman said:
Well, it' TOO early to even be talking about the Diablo III's price. Hell, Starcraft II hasn't been released yet, so meh.

Now assuming that this will be true, then my answer to your issue is simple: We are being treated like cattle, to be milked as much as possible. This will cause a number of PC gamers to delay buying the game till its price falls. Companies want more and more revenue from their current fanbase rather than try to expand their horizons and get more customers.
You're being treated like customers, to be charged for goods and services you receive.

There is a place for consumer advocacy against price gouging, but this particular instance is not unreasonable in any sense of the word.
Sorry, but I don't buy it. As I said above, this won't be a necessarily good move as customers can potentially wait for the price to drop. The customers could care less about inflation, rising development costs (yeah right!) and any other bullshit that might be raised to defend the product's price. What they care is that this game got more expensive while others have not.

If Diablo III doesn't prove to be all that much better than its predecessor and ends up having an increased price, then I call bullshit to this.
 

Fenixius

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stinkychops said:
Why? The material making the discs is still cheap. I doubt they've done enough market research to suggest this will maximise profit. Probably just want to free up shelf space for COD:17.
You do realise that game development prices have, oh, trebled in the last 10 years? And are likely to continue to spiral upwards?

Being charged more for a good game is not something I will decry.

Being charged more for a -worse- game than the previous is something I can and will rant about for hours on end.
 

Syntax Error

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Khell_Sennet said:
You young whippersnappers don't know what expensive is. My copy of Stonekeep was over eighty bucks, X-Com UFO Defense was sixty, as was Worms (the original). In the late DOS / early Win95 era, games used to generally run the sixty to eighty dollar range, with a hundred not unheard of. Games at fifty are cheap to me, but the quality of games (talking enjoyability, absence of bugs, and gameplay hours) has been way down, so they really aren't worth much more than that.

If Diablo 3 is the epicness that Diablo 1 and 2 was, and isn't a subscription-based game, then sixty bucks, big whoop. I'd probably pay double that. If it's a bucket of suck like Hellgate London was, or costs monthly to play, I won't touch it even if it were in the $1.99 bin.
Diablo 3 for $60 is actually a good buy at that price, if it proves to be infinitely replayable like its forebears.

On topic: I'm willing to bet that most people will just shrug this off if it were only Blizzard. The way I see it, people are up in arms about this because of one reason: Bobby Kotick.
 

Dommyboy

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Torchlight is high quality? Well, maybe if the community mods it a huge amount so it lacks the blandness of it's current state.
 

turbosloth

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May 7, 2008
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Either way, its still going to be 100 dollars at release here in australia

americans, i hate you all
 

teh_gunslinger

S.T.A.L.K.E.R. did it better.
Dec 6, 2007
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And even with the price hike it would still be cheaper than a regular PC game in retail in Denmark. I feel it's the wrong way to go, but it's still a bit hard to be sore over it when I pay through my nose as it is. And don't even get me started on the pricing on Steam.
So I guess I'll be buying this in the UK if I buy it. I like the 25-50% lower prices over there.
 

Amnestic

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Aug 22, 2008
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Stay a while, and listen!

Even if it is $60...is that so shocking? High class title from a high quality series from an extremely trustworthy developer.

Yeah, I'm really going to pass that one up just because I need to shell out a fiver more. Blizzard - unlike Activision/Infinity Ward - have enough good karma with me so I wouldn't mind spending an extra few quid on their games because I know beyond a shadow of a doubt that it'll be a good experience.
 

Dobrev

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Mar 25, 2009
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60$ is a good price for a quality product that I would play for 7+ years. And even for the people that it is two high, it will drop to 40bucks in two years and I can bet it will still be the heavy hitter in its category.

What I don't agree is paying as much for a subpar titles. Especialy those tailored for single player with ambitions of releasing two DLCs a year for additional cash.
 

Seriin

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As long as it is a full game upon release, I'll gladly pay the extra bucks. If I bring it home and see a thing the next day saying "do you want the full game? Pay us more! Sure we developed this at the same time as the rest of the game but we trimmed it down because we want to grab your ankles and shake more money out of you"

I'll pay for extra content, like an expansion pack, but not the day after I bring the main game home. Not that Blizzard is known to do this (LoD was released a year after D2, which is dandy in my books), but it is becoming increasingly apparent in other companies lately.