manaman said:
slowpoke999 said:
How about people who don't get to handle the game before buying has is becoming more and more common at game stores? For the rest: Damned retards not grabbing the game to read the boxes fine print, cause they actually decided which game they wanted long before they came down to the store and just asked for a copy at the counter. Note that usually this is the time when the employee behind the counter checks their computer then says "We have a copy of that used, and you can save XX dollars."
For the used game prices, Gamestop tends to price newer used games at 10% or so less then the price of a new game. If people pay it they are going to charge it.
Every store I've ever been in have allowed you to look over the product before purchasing. In most cases like Walmart where the game is locked up, you just find a sales person and say "Hey, can I see that game?" and they will open it up and let you check it out. Yes, they usually stand there and watch you till you decide, but that's their company policy. In fact, I'd go so far as to say I would refuse to buy a game from a retailer that
didn't allow me to examine at least the outer packaging of a product before buying.
That *Whooosh!* was the sound of the point you missed as it went by.
Why would you bother to read the box throughly enough to catch the small print when you already know you are going to buy it. That is after all why the make it small print, they
don't want you to be as likely to notice it. How many people go into a game store these days and read the boxes to decide what they want to buy? Most already have a damned good reason to be there, even the people browsing for used games have a fairly good idea of what games they want, and are just looking to see if they have any of them.
The point wasn't being denied the ability to read the box but why you would in the first place. EULAs failing to protect companies in some cases has shown us that placing really important information in a place you know the consumer is likely not to read it is not a good way to protect yourself from liability. In this case it is Gamestop failing to fully inform the customer that the used game is not going to provide them full content.
Why would Gamestop even want to do that? It would after all kill their used game market for these games. They would pretty much have to price $20 lower then new for the customer to get any kind of deal out of the situation, and they don't want to do that.