Manji187 said:
Two different sets of people...sure....in different numbers too (majority/ minority)...willing to spend different amounts of money on products of differing complexity/ cost. Sure, casual will not completely supplant hardcore...but it might divert a substantial amount of resources (time and money) if it really turns out to be the place "where the money is" (what the analysts are trying to achieve by way of a self-fulfilling prophecy).
I think it'd be silly to say that the casual market is where the safe money is. The safe money is right here, because it's tried and tested, for decades. They know what we want, they nearly always know if it'll sell or not. With a casual market, who knows. It's still largely untested waters. Copying a gimmick that caught the public eye might be seen as old hat, trying something new might not catch their attention. They don't know what's repeatable. And it's telling that Nintendo, the clear winners of the last console generation, are moving
away from casual audiences (for their home console anyway). The casual market doesn't have as much an interest in buying software over time, and they're not as likely to be repeat customers.
We'll still crave the games they know how to make. We're the safe bet. There's certainly money there, but there'll always be money here too. They want to get money somewhere else, but they're not giving up the chance to get our frickin' money, when they know
exactly how to do so.