Gearbox Boss Says id, Crytek are "Risking Failure"

Abedeus

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Sep 14, 2008
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Excuse me, but why did he mention iD? They haven't made a cutting-edge game since 2004. And Doom 3 was only good, at best.
 

DaxStrife

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Nov 29, 2007
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I think he just needs a nap and a juice box, not attention.
I haven't cared about a Gearbox game since "Half-Life: Opposing Force."
 

Zefar

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May 11, 2009
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ForgottenPr0digy said:
I can understand what he is saying

and we don't know how long this generation of consoles will last

selling 1 million copies may not be enough these PC games are very expensive to make

looking too ahead could hurt Id and Crytek
Just so you know, COD:MW2 sold LESS than 1 million. So beating COD:MW2 while STILL aiming for high end users, not a bad feat there.

But Crysis was playable on quite a lot of PCs, just that you couldn't max it out. It was still prettier than the other games on the market.

While I still find Gearbox Half-Life Opposing Force the best Expansion out there on the market. I'm not sure what to think of them now.

Hmm 6 Brother in Arms games. 6 WHOLE games about WW2 alone O_O and they wonder why it sold bad.

Borderlands? They need to patch things up before I'll really like it.
 

MR T3D

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ForgottenPr0digy said:
I can understand what he is saying

and we don't know how long this generation of consoles will last

selling 1 million copies may not be enough these PC games are very expensive to make

looking too ahead could hurt Id and Crytek
Only when you push the envelope do you advance.
I think that doing this stuff has helped them gain gamer respect, which can build brand loyalty.
and, um...crytek is trying to max out the consoles with crysis2, so yeah. STFU and make some free borderlands shit with your seemingly ample free time
 

jamesworkshop

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Sep 3, 2008
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I do have to question his logic on crytek and id considering their next games are multiplatform releases and thus are targeted and hampered by current generation consoles
 

Arbitrary Cidin

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Who the hell does this guy think he is? I didn't bother with it at first, but it seems like the guy thinks he's some sort of video game prophet. Hell, he's been at this how long? Yet little old Gearbox thinks they know more about making games than not just Valve, but id and Crytek? Are you kidding me?


Seriously, are you?
 

katsabas

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Apr 23, 2008
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I wish this lad could find another way to spend his free time instead of scratching his 3 balls and verbally bashing other people that are trying to do their job. Who the fuck is this guy? I did not even know him until last month. I appreciate the concern but last time I checked, you weren't in my list of people that I consider influential or part of my inner conscience. Simply make games. If you insist on playing counselor on other companies, then work for them. Or go shoot your mouth off. You got options. About 87 bazillion of them.

PS. The fact that Crysis sold as many copies as Bioshock kind of makes me lose my fate to the gaming world.
 

SaintWaldo

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Jun 10, 2008
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"Pitchford could have a point, I suppose, but I'm inclined to think that it's just more noise from someone who clearly craves attention."

Can I expect to see this sort of statement used to describe Newell the next time he bloviates?
 

Mandal0re

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Zefar said:
ForgottenPr0digy said:
I can understand what he is saying

and we don't know how long this generation of consoles will last

selling 1 million copies may not be enough these PC games are very expensive to make

looking too ahead could hurt Id and Crytek
Just so you know, COD:MW2 sold LESS than 1 million. So beating COD:MW2 while STILL aiming for high end users, not a bad feat there.

But Crysis was playable on quite a lot of PCs, just that you couldn't max it out. It was still prettier than the other games on the market.

While I still find Gearbox Half-Life Opposing Force the best Expansion out there on the market. I'm not sure what to think of them now.

Hmm 6 Brother in Arms games. 6 WHOLE games about WW2 alone O_O and they wonder why it sold bad.

Borderlands? They need to patch things up before I'll really like it.

um dunno how accurate it is,but wikipedia says MW2 sold 4.7million copies in the first 24hrs in the US and UK.I dont know were you got your info, but theres just no way a release that big shifted less than a million copies.
 

Zefar

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pigdestroyer said:
um dunno how accurate it is,but wikipedia says MW2 sold 4.7million copies in the first 24hrs in the US and UK.I dont know were you got your info, but theres just no way a release that big only shifted 1mil copies.
I'm talking PC sales here. COD:MW2 PC sales where pathetically low for a game like that. If they had supported things on the other hand it would be increase several times.
 

MR T3D

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Feb 21, 2009
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ForgottenPr0digy said:
MR T3D said:
ForgottenPr0digy said:
I can understand what he is saying

and we don't know how long this generation of consoles will last

selling 1 million copies may not be enough these PC games are very expensive to make

looking too ahead could hurt Id and Crytek
Only when you push the envelope do you advance.
I think that doing this stuff has helped them gain gamer respect, which can build brand loyalty.
and, um...crytek is trying to max out the consoles with crysis2, so yeah. STFU and make some free borderlands shit with your seemingly ample free time
true you can push the boundaries but how many are going to buy it??? People don't like to change so quickly let this generation have its turn and then move forward
greatness =/= high sales, i'd rather see a company make eough money to be profitable, but not TOO profitable (AND I DO NOT ENCOURAGE PIRACY), so that the developer remains somewhat connected to their core audience.
 

ratix2

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Feb 6, 2008
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heres the problem with his argument:

hardware drives software development. its a fact. it wasant until the advent of consumer multi-core processors that developers started making their programs multithreaded even though several processors in the past had used simultaneous multithreading and the advantages of multihreaded applications were very clear.

theres nothing wrong with developing for high end hardware, just as long as you at least make it capable of running on lower end machines, and this is exactly what developers, including crytek with crysis (despite the pervasive notion that it takes a super computer to run), have done.

the other problem is that this is what id has been doing since doom and wolf3d, for over 17 years, and they are still around. id broke MAJOR ground with the quake 3 engine by doing away with software rendering and requiring a graphics card, and if id managed to survive that then how can making games for high end systems that push boundaries of what is graphically possible make them fail? this is also assuming that both developers make games solely for the pc, and while that was true of both companies in the past they are both now very much multiplatform developers.

katsabas said:
PS. The fact that Crysis sold as many copies as Bioshock kind of makes me lose my fate to the gaming world.
the problem here is that while bioshock had what is one of, if not the, best, deepest stories in any game the actual gameplay (aka, shooting) wasant all that great, whereas crysis had a weak story but the gameplay/shooting was excellent. this is also taking into account the pc sales of bioshock only and NOT total sales which did exceed the number of copies that crysis has sold.
 

Valiance

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Jan 14, 2009
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I didn't realize Crysis sold 1 million copies. Wow.

I mean, I know it was pirated to hell and back but I didn't realize that many people bought it. I do actually plan on getting it because I really enjoyed Far Cry (one) (except the story, lol) and it just seems like more of that. :)

I think id and Crytek will be okay, but I agree that they are sort of gambling with their consumers. I know wolfenstein and quake have huge followings, but they want to do a new ip, (since not enough post-apocalyptic games are out there I guess, heh) and certain projects of theirs should get more attention in my opinion (quake live, quake 4, doom 3)
 

Aardvark Soup

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Jul 22, 2008
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Well, I do believe making very expensive games for a relatively small audience is not a good business strategy. However, since Crysis sold pretty well (I believe) I'm probably completely wrong on this.
 

katsabas

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Apr 23, 2008
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ratix2 said:
katsabas said:
PS. The fact that Crysis sold as many copies as Bioshock kind of makes me lose my fate to the gaming world.
the problem here is that while bioshock had what is one of, if not the, best, deepest stories in any game the actual gameplay (aka, shooting) wasant all that great, whereas crysis had a weak story but the gameplay/shooting was excellent. this is also taking into account the pc sales of bioshock only and NOT total sales which did exceed the number of copies that crysis has sold.
I do not know about that. Survival and the "I Chose The Impossible" trophy gave me a hard time. I liked the alteration between shooting and splicing and puzzles. Matter of taste I guess.
 

Spitfire175

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Jul 1, 2009
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Crytek is a very prominent and professional game developer and they haven't turned out a bad game yet. They aren't going anywhere. Crysis was awesome and Warhead was even better. I bought both and will buy Crysis 2 when it comes out.
 

silentsentinel

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He releases a half-decent FPS and now he thinks that he's an expert on all things gaming. If we didn't have people trying to push the bar, where would the world be?
 

AceDiamond

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SaintWaldo said:
"Pitchford could have a point, I suppose, but I'm inclined to think that it's just more noise from someone who clearly craves attention."

Can I expect to see this sort of statement used to describe Newell the next time he bloviates?
Well let's see, Newell recently bloviated about how the L4D2 boycotters were preordering the game at a higher ratio than non boycotters, with actual proof to back it up. Pitchford on the other hand has been like "holy shit I put out a game time to say stupid shit." and has thus proceeded to say things that are hilariously erroneous at best and outright lies at the worst.

And now, now that he's actually gotten towards making sense with what he says I really just wish he'd keep quiet. He's become like another Cliffy B.