Just so you know, COD:MW2 sold LESS than 1 million. So beating COD:MW2 while STILL aiming for high end users, not a bad feat there.ForgottenPr0digy said:I can understand what he is saying
and we don't know how long this generation of consoles will last
selling 1 million copies may not be enough these PC games are very expensive to make
looking too ahead could hurt Id and Crytek
Only when you push the envelope do you advance.ForgottenPr0digy said:I can understand what he is saying
and we don't know how long this generation of consoles will last
selling 1 million copies may not be enough these PC games are very expensive to make
looking too ahead could hurt Id and Crytek
Zefar said:Just so you know, COD:MW2 sold LESS than 1 million. So beating COD:MW2 while STILL aiming for high end users, not a bad feat there.ForgottenPr0digy said:I can understand what he is saying
and we don't know how long this generation of consoles will last
selling 1 million copies may not be enough these PC games are very expensive to make
looking too ahead could hurt Id and Crytek
But Crysis was playable on quite a lot of PCs, just that you couldn't max it out. It was still prettier than the other games on the market.
While I still find Gearbox Half-Life Opposing Force the best Expansion out there on the market. I'm not sure what to think of them now.
Hmm 6 Brother in Arms games. 6 WHOLE games about WW2 alone O_O and they wonder why it sold bad.
Borderlands? They need to patch things up before I'll really like it.
I'm talking PC sales here. COD:MW2 PC sales where pathetically low for a game like that. If they had supported things on the other hand it would be increase several times.pigdestroyer said:um dunno how accurate it is,but wikipedia says MW2 sold 4.7million copies in the first 24hrs in the US and UK.I dont know were you got your info, but theres just no way a release that big only shifted 1mil copies.
greatness =/= high sales, i'd rather see a company make eough money to be profitable, but not TOO profitable (AND I DO NOT ENCOURAGE PIRACY), so that the developer remains somewhat connected to their core audience.ForgottenPr0digy said:true you can push the boundaries but how many are going to buy it??? People don't like to change so quickly let this generation have its turn and then move forwardMR T3D said:Only when you push the envelope do you advance.ForgottenPr0digy said:I can understand what he is saying
and we don't know how long this generation of consoles will last
selling 1 million copies may not be enough these PC games are very expensive to make
looking too ahead could hurt Id and Crytek
I think that doing this stuff has helped them gain gamer respect, which can build brand loyalty.
and, um...crytek is trying to max out the consoles with crysis2, so yeah. STFU and make some free borderlands shit with your seemingly ample free time
the problem here is that while bioshock had what is one of, if not the, best, deepest stories in any game the actual gameplay (aka, shooting) wasant all that great, whereas crysis had a weak story but the gameplay/shooting was excellent. this is also taking into account the pc sales of bioshock only and NOT total sales which did exceed the number of copies that crysis has sold.katsabas said:PS. The fact that Crysis sold as many copies as Bioshock kind of makes me lose my fate to the gaming world.
I do not know about that. Survival and the "I Chose The Impossible" trophy gave me a hard time. I liked the alteration between shooting and splicing and puzzles. Matter of taste I guess.ratix2 said:the problem here is that while bioshock had what is one of, if not the, best, deepest stories in any game the actual gameplay (aka, shooting) wasant all that great, whereas crysis had a weak story but the gameplay/shooting was excellent. this is also taking into account the pc sales of bioshock only and NOT total sales which did exceed the number of copies that crysis has sold.katsabas said:PS. The fact that Crysis sold as many copies as Bioshock kind of makes me lose my fate to the gaming world.
Well let's see, Newell recently bloviated about how the L4D2 boycotters were preordering the game at a higher ratio than non boycotters, with actual proof to back it up. Pitchford on the other hand has been like "holy shit I put out a game time to say stupid shit." and has thus proceeded to say things that are hilariously erroneous at best and outright lies at the worst.SaintWaldo said:"Pitchford could have a point, I suppose, but I'm inclined to think that it's just more noise from someone who clearly craves attention."
Can I expect to see this sort of statement used to describe Newell the next time he bloviates?