Well millions of copies sold would say it's a good game.Brotherofwill said:I couldn't disagree more. Everything Cliffy said and you agreed with was basically 'I'd rather turn out shit and appeal to the lowest common denominator rather than producing a good game'.
How many millions of people have to love it in order for it to be a 'good game'?
A good game is in the eye of the beholder, we all know that. And I'm saying it's different for different people, I'm not saying 'Eye of the Beholder' is a good game, though I thought it was pretty good. The point is that if you didn't like a game, but millions of other people love it, who is right and who is wrong when it comes to that game being good?
What cliffy B is saying is not that he wants to appeal to the 'lowest common denominator', (which, by the way, makes you sound like a pretentious prick) but that he wants to make a game that many people like, buy, and play. And you know what? He's doing it.
The 'gamer snobs' may not like it, but who cares when you're selling millions of copies and falling ass-backwards into money? Let the gamer snobs ***** about years gone past and 'better' games that barely sell 50,000 copies.
Everyone else will be playing games for the sake of fun, which is the whole freaking point.