Howl's Moving Castle is perfectly good until it runs into the third act like a brick wall. This is, essentially, because this is the point where it deviates enormously from the original book. There are elements removed from the book which aren't really replaced with anything. Which is why the story doesn't go anywhere, the original place it was supposed to go doesn't exist any more.Twinrehz said:I've only seen Howl's Moving Castle recently enough to have any opinion, so I'm gonna talk about that.
*ahem*
What the fuck? I spent two hours watching this, and I still didn't know what the fuck was going on. Most movies leave me with some feeling, be it bored, exhilarated, mystified or just plain confused. Howl's didn't hit any of these marks, it hit blank. Seriously, blank. I had no idea afterwards what the main theme might be (other than that war is bad? Yeah we figured that around the Normandy landing (sorry)), what the motivations of the main characters might be, or what the fuck was going on in the first place.
Book spoilers:
Basic rundown: The black segment on Howl's dial leads to his real home, they go there, Sophie is massively confused by everything she sees because Howl is actually from mid-1980s Wales, the Witch of the Wastes follows them, seduces Howl by pretending to be a schoolteacher because she's trying to steal his head to stitch into her perfect new human to use as a puppet to rule the kingdom, Sophie assumes that the Witch has kidnapped the schoolteacher and chases her and Howl to the Witch's fortress, defeats the Witch and uses her own magic, which she had been gradually becoming aware of, to free Howl and Calcifer from their contract without killing either of them. (this all works a lot better than you would think).
Sophie can bring objects to life by talking to them, this is why her hats are so popular, they are magical items which can literally alter the course of people's entire lives, her own magic is partly responsible for the curse she was under, because the world of Ingary runs according to the laws of Narrative Causality (like the Discworld), Sophie assumed that as the eldest daughter she was simply inevitably going to lead a dull life whilst her younger sisters went out to make their fortunes in the world (because in a world ruled by fairytale tropes the youngest gets to have all the fun).
Sophie can bring objects to life by talking to them, this is why her hats are so popular, they are magical items which can literally alter the course of people's entire lives, her own magic is partly responsible for the curse she was under, because the world of Ingary runs according to the laws of Narrative Causality (like the Discworld), Sophie assumed that as the eldest daughter she was simply inevitably going to lead a dull life whilst her younger sisters went out to make their fortunes in the world (because in a world ruled by fairytale tropes the youngest gets to have all the fun).
However, all of that wasn't in the movie and there wasn't really anything there to replace it.