They are for the most part similar ideas. Because white people can't do anything else? No. It's because they only really have their own opinions to base inspiration from. By adding different kinds of people into your field you heighten the chances of getting better and unheard of ideas on the table. That's a fact with every creative medium out there.UberPubert said:But that's not what he said, I'm not sure how you can confuse "a largely homogenous group of people who all have similar ideas about how games should "work"" with "more than just white people". The statement that white people are a homogenous "group" who all think alike is racist.
Cubism wouldn't of happened if Picasso and other cubists didn't take their inspiration from other countries like Africa. Lautrec's posters wouldn't of been so extraordinary and fresh if he didn't take inspiration from Japanese wood cut blocks. Predominately white game developers are taking their inspiration from other developers that are predominately white and the retread is starting to show through.
Then your analogy still falls flat because you associated black people with fried chicken in the same way the OP was talking about mostly white developers and videogames. In that scenario you basically said that fried chicken is a food that is predominately made by black people and having others take their own spin on it is bad. That was the analogy you were responding to the OP with.I didn't actually say fried chicken is part of black culture, I said a black woman claiming that that the bounds of fried chicken could no longer be pushed by black women alone due to being a homogenous group of similar thinkers was racist. Black women can cook differently from one another, white guys can have different opinions on what constitutes a game. Easy.
Then it's clear that you didn't really read the thread then. Also America is not a 'race' it's a demographic of people living in a specific region that includes various ethnic, religious, and social groups so comparing hotdogs and hamburgers to American like one would compare fried chicken to black people is an incorrect analogy entirely.I don't even see your point in that thread, I read it top to bottom before I even posted here and I still don't buy food is not part of a "culture", even if it's racist to presume fried chicken is a part of black culture, it's not barred from being so anymore than hot dogs and hamburgers are from being considered American.
You are not reading what I'm telling you at all. When you have an industry mainly dominated by a single ethnic group with experiences and inspirations that are often the same, then it is beneficial to have the input of people outside of your group come in so you can broaden your horizons.This line of thinking is also incredibly discriminatory. The assumptions that people of different backgrounds, sexualities, emotional states (what does this even mean?!) or nationalities somehow have a more "diverse range"
That can be said for any group that is the dominant and everyone else is in the minority. In this case, videogames happened to be dominated by white straight men. As such it would benefit the videogame industry to have more than just white straight guys in and making games because other people- the minority group that often aren't represented enough or at all can input ideas, and experiences that will benefit the industry as a whole.
Yes I am very aware of that. However Cage is also one of the few devs who did something outside of the box. You know like I said earlier. I said that "aside from a few notable studios and devs" most devs tend to do the same thing with the same ideas.Erm, "universally hated", "places like Italy love", "knighted in France". You realize Italy and France are predominantly Caucasian countries, right? As in, your "white guys"?
That seems to be a recurring thing throughout our conversation.I'm not sure what your point is, and I don't even agree.
Telltale games seems to make adventure games. which have stories in them anyway.I think Telltale does his job better as far as that sort of game
Cage makes non Japanese visual novels of sorts. Or at least, that's what got half the haters ragging on him in the first place.
Have you seen any thread talking about David Cage? For every person who genuinely like his games, you got 10 others calling him a hack.universal hate is ridiculous.
No. But seeing as how everyone and their dog in every feminist/PoC/LGBTA+ game thread and the like love to point out that the reason why "X people aren't well represented because the majority of gamers are white males" and slap on official links and statistics to go with it. Then it's not exactly unreasonable to fathom that the majority of the people who flamed her were white males to begin with. Unless you can prove to me that in the case of Hepler the majority of the haters were Middle Easterns, women, and Japanese people.I really don't like what you're implying by this. Are you trying to tell me "white guys" are responsible Hepler's harassment?
Was them being white the reason for harassing her? No. They just didn't like her implication that one could have the option to skip combat, and since most game statistics prove that the AAA videogame market (not social apps) are dominated by men then of course that demographic is most likely going to be at the helm for any huge backlash against videogame industry celebrity of the month.
Yet that mode didn't get near enough flak as the story mode. Because at least in action mode your playing the game. As opposed to the latter- like Hepler suggested you can skip pointless combat and get to the meat of the story.The action mode was actually the greatest deviant, which made conversation replies automatic rather than manual as they'd been before.
The only people really complaining about shoehorned in gay romance options (optional ones at that) tend to be people who aren't gay, and those who have concerns for the plot. That's not even getting into the Kaidan fiasco.And I can actually see the case for the inclusion of Cortes's (the shuttle pilot) romance being shoehorned in.
You also had characters that just popped up in Mass Effect 2. Nobody complained about being able to romance Thane, and he was shoehorned in just as much as the ones in ME3.He didn't feel like a very well fleshed out character - he didn't even exist until the third entry in the series, unlike all the other romance options... except for Traynor (the brand new lesbian option). So... Yeah, I can totally see why it seems like those two characters were tacked on at the last minute for broader appeal or publicity. I don't think it's wrong to have LGBQT characters in the game as romance options but I'd rather their characters be meaningful additions rather than new sex scenes.
Also I'm not talking about characters specifically. I'm talking about how the mere mention that gay romance options would be available in ME3 had fragile ego losers frothing at the keyboard at the fear that Garrus would suddenly hit on them and they might catch "teh gays".
Again I'm not sure what this had to do with white males, do you seriously think "pro-capitalism" is a shared trait among them? Are we just going to ignore all the critics here on this website and elsewhere in favor of sweeping labels and generalizations?
Anything that isn't the predominant norm. Games tend to be still worth discussion if they so much as have a female lead.Better define "change",
Honestly when it comes to that, Japan tends to be much better at at least keeping things interesting. Granted they tend to have their own issues.
Well then you can't really blame people from the outside pointing out that the videogame industry is full of straight white dudes, who make the same games now can you?So you'll have to actually look for quality rather than hope that the best of it will float to the surface? You've basically described every medium of art ever and defined how I experience my gaming hobby.
If your solution to anyone who makes that criticism is to look in the depths of Steam greenlight for what your looking for then the industry has failed at showing themselves off as a diverse medium.
You just said in the above quote that one actually has to search for quality...and now your saying that I'm associating quality with games made by non white people? Actually when did I talk about quality? I'm simply talking about representation. Your the one who brought quality into this argument. I have noticed that half of your assumptions about what I'm saying are 'inkling' of yours and nothing of what I actually said.Unless you're specifically referring to quality as being non-white-male-produced content. Again, racist
It seems that you really want to jump at every opportunity to call me a racist.
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And if you saw the thread for the reasoning behind this the reason why she was targeted because the men in question were sexist and believed that she had no right to make a game about depression because apparently women can simply open their legs and have the sadness washed away.It was not just because she was a woman, it was because she made a game dealing with real life issues and that set some people off, some people who very probably have their own issues to deal with and don't like the idea of anyone
So yes. Her being a women was a large part of her harassment.
How disrespectful of you. Especially when the dev who made the game itself actually has depression and made the game solely so people who don't have depression can understand what it feels like."Next up, Concentration Camp Tycoon: Auswitchz DLC"
Not to mention the ancedotes from other players with depression remarking on how accurate the game is.
I would of hoped you would understand the difference between someone talking shit about you on an online forum and people within your working field and out sending you nasty messages on your personal blog/site/etc, or make the studio/office/etc. an unpleasant place to work in.I don't understand, internet communities such as forums and message boards are relatively insulated from internet bile,
So? How does being in the majority make them a problem, and how does being in the majority mean they're all the same?[/quote]Dragonbums said:But white guys are the ones predominately making games (and Japanese people.
Your the one trying to prove to me that white guys don't tend to make the same stuff. Now your saying that isn't their problem? So are you admitting that devs do indeed tend to make the same stuff with different twists?
This is really silly. Lynching someone definitely stops them from doing that thing you don't want them to do[/quote
And so does an unpleasant working environment. One is physical the other one is mental.
I suggest you read the blog of a Bioware writer who felt increasingly negative, unmotivated and downtrodden because every time he went to the studios forums it was nothing but bile, hate, and negativity towards the writers and the ME3 ending. This is a working professional. If your seriously going to tell me that toxic comments directed towards you on a daily basis will have no effect on anyone, then you have skin as thick as 30 ft concrete, your you have never been on the ass end of bile comments spanning to the hundreds.Nasty internet comments - sorry, "mental and social negativity" - stops you from doing nothing.
Already been discussed above.No one will physically stop people from making videogames based on gender, ethnicity, etc. in the first world, that's not a thing. Extremely negative public opinion can stop people from buying your game, but it can't stop you from making it, otherwise school shooting simulators wouldn't exist. If you're actually making a good game, and not a school shooting simulator, you might enjoy success.
It seems that you don't count mental and verbal abuse as legitimate factors that prevent outside groups from breaking in.
You sure you aren't talking about the sub category of white straight men? Because I have yet to see my game.Well I'd say at least 90% of all videogames try to cater to everyone in some way, either by being fun or interesting or having a nice aesthetic visual quality.
You can't exactly address something that was never said. Especially if you can't even elaborate on what I said, and simply called it the "racist thing".Unless you meant the racist thing. I think you meant the racist thing. I'll try to address that.
white male demographic literally speaks for itself. There is no corporate meaning.any corporate definition of "white male demographic",
Your lengthy reply to me says otherwise.I could not care less for what passes for it anymore than the presumption that black people fit into the "urban market".
And then it all circles back to why said groups of people aren't coming in and making those games. Which is a whole nother slew of threads entirely.they should do it, they should do it to their heart's content and never stop doing it, because I truly believe anyone can make a good game and in this day and age there's not much stopping them, and when the digital landscape is so covered in these great games there won't be any argument or issue to be had. We'll be playing video games.