Wow, that simply does not compute...
So strange.
I was literally about to start buying a few things there. Damn.
So strange.
I was literally about to start buying a few things there. Damn.
You got that wrong - the source code was declared open source, which is why the community could take it and build the Source Code Project improvements to modernize things, but the game content itself has never just been released for free[footnote]Volition, the developers of Freespace, didn't actually own the rights to release the game content as their publisher Interplay owned the rights to the Freespace franchise itself, so all they could release were those portions of the engine that they'd written themselves (originally all the licensed code was omitted, which broke certain functions that relied on it, but the mod community has written replacements for those code sections now).[/footnote], and you still need to have the retail Freespace 2 files to use the new stuff.joethekoeller said:I was under the impression that Freespace 2 was declared open-source at some point. Or maybe I got that wrongGildan Bladeborn said:Noooo! I never actually had call to do business with the site myself, as I invariably already owned the games I would have purchased from them, but knowing it was there was great because I could direct people who didn't have those titles to get them there. Now where will people get Freespace 2?
Ya harr, pirates you say? There be no such thing as a pirate in these waters, yarr.Irridium said:God dammit. God dammit.
This really makes me sad. I bought fallout 1 from them. These guys are like Steam, only less annoying, and no DRM. I really hope the no DRM is the reason behind the closure. God forbid a service treats its customers like actual people instead of potential pirates.
I hope he's right.Shitflap said:Just got this off of RPS forums.
http://uk.gamespot.com/pages/forums/show_msgs.php?topic_id=27455040&page=1
Adrian Werner seems to think it's some kind of publicity stunt.
Whoever he might be, I have honestly no idea..
Between that and the Ubisoft DRM, it's getting hard to believe that publishers don't want us to pirate, since every other option is shut down or so ludicrously difficult as to be not worth trying.Therumancer said:In the end I think it more or less came down to simple greed, and if the DRM theory is correct, it shows that companies would rather totally deep six a project like this than not make what they consider "worthy" mountains of cash.
amen to that. I've bought about 25 games from them and enjoyed every one of them more than most contemporary games. And all of the extras they offered just made things better. A very sad day man.C117 said:... part of me just died...