GoldenEye Wii

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fix-the-spade

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I am ambivelant, if it's an ok remake then fine. But it's probably going to suck.

Someone else than the people who made it making a motion controlled update of a 13 year old shooter with updated graphics and the new Bond in place of the right one for the timeframe

Wii's online multiplayer and trying to play 4 way motion controls at once won't help it wither. Now if this was for the 3DS...
 

micky

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i played this so much when i was a kid with my brothers. good memories
 

Shepard's Shadow

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Mar 27, 2009
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I am pretty pissed Daniel Craig is Bond in the game. I don't have a problem with him as Bond overall, he is quite good, but he shouldn't be Bond in Goldeneye. That said I'm still going to get the game.
 

Proverbial Jon

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Nov 10, 2009
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Wow... the graphics are almost as good as the N64 version! /sarcasm

Seriously, if they're bothering to remake something as popular as this, why the hell does it end up on the Wii of all consoles?!
 

ChromeAlchemist

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imaloony said:
that1guy said:
World at War? Modern Warfare: Reflex? Quantum of Solace? Any of these ringing a bell?

Sorry if I come off as a jerk with the above statement, but the Wii can do good FPS controls.
I kinda doubt it. The Wii has never struck me as an FPS console because of how inaccurate the controls are. And before you mention Wii Motion Plus, I would like to point out the big issue that if your Wiimote isn't pointed DIRECTLY at the sensor, your lose connection and your character freezes up while all enemies on the screen turn you into a bullet sandwich, and how the Wii Motion Plus doesn't fix that.

Really, the Wii wasn't built for games like that. It should just stick to Raving Rabbids, Wario Ware, and other games of the same sort.
You having a bubble? You point the Wii Remote at the screen, and you fire. If you're not pointing at the bloody screen, you're doing it wrong.

Considering the thing has an IR pointer, it's not going to be innacurate at all, and out of all the FPS I've played on the Wii (pretty much all of them except for CoD 3 and Far Cry) none of them required me to be pointing directly at the sensor bar for it to register my aiming. None of them.

Play Red Steel 2 and tell me what you just said is true. Hell, play The Conduit or MP3 and tell me that. If the controls didn't work, they wouldn't have been given decent to good review scores.
 

More Fun To Compute

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Persi said:
You know what this means, another ゲッダン!!!!!

http://www.youtube.com/watch?v=lFVN8CW5IWE
That's pretty cool. It would be good if they put that in as an official game mode as well as something big head mode with all the faces mapped with pictures of Bobby Kotick.
 

Flying-Emu

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Blue-State said:
Flying-Emu said:
Blue-State said:
13 years of innovation? Wouldn't know it by looking at the graphics.
Oh no

Bad graphics

This game must be the worst thing evar
I didn't say it was bad (haven't played it yet) It just didn't look like anything special. We should all know by now that because something is a sequel or remake of an awesome game (or anything really) doesn't make IT good by definition.
And bad graphics do not make it a bad game, old graphics do not imply that there's no innovation in the title, which is what you implied in your original post.
 

DrDeath3191

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imaloony said:
Hate to break it to you guys, but the Wii doesn't exactly have the best luck with FPS games. The Conduit? Call of Duty 3? Any of these ringing a bell? If you can play it with a GC or classic controller, it will be fine, but if you make it so you HAVE to use the terrible Wii controls, it will probably fail.
The fuck are you talking about? Conduit's customizable controls were spectacular! For some it was the only redeemable feature of the game (I liked it a lot, though).

Fortunately for those stuck with their desire to control their FPS like a boat, Classic Controller support is confirmed.
 

imaloony

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ChromeAlchemist said:
You having a bubble? You point the Wii Remote at the screen, and you fire. If you're not pointing at the bloody screen, you're doing it wrong.

Considering the thing has an IR pointer, it's not going to be innacurate at all, and out of all the FPS I've played on the Wii (pretty much all of them except for CoD 3 and Far Cry) none of them required me to be pointing directly at the sensor bar for it to register my aiming. None of them.

Play Red Steel 2 and tell me what you just said is true. Hell, play The Conduit or MP3 and tell me that. If the controls didn't work, they wouldn't have been given decent to good review scores.
Everything gets "Good" scores in today's market. Seriously, tell me the last time you saw a game consistently get below a 6/10. Scores mean very little, unless they get 10's consistently.

Very often while playing a Wii game it will take several minutes just for me to get my pointer on the screen because the sensor is VERY picky about how directly you need to be pointed at the screen while playing. Seriously, a few inches to the side, and it has totally lost me.

I've had some experience with Wii shooters, but I believe I did see a friend playing Quantum of Solice, and he just couldn't do it, because the controls were so terrible. That's the thing about the Wii, it was NOT DESIGNED for FPS games. That's just it, it was not designed for those kinds of games. It was designed for casual games, and that's it. This is Nintendo trying (and failing) to contradict that fact.

And you say that the Conduit was "Good", but I hardly hear of people playing it anymore. They're just too strung up about how bad the aiming is. Personally, give me a keyboard and mouse over a wiimote any day of the week, or a controller for that matter. GoldenEye was previously successful because the controls, the multiplayer, and all that good stuff, but with the crappy Wii controls, it's destined to fail, or be labeled "Good for a Wii game"
 

ChromeAlchemist

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imaloony said:
ChromeAlchemist said:
You having a bubble? You point the Wii Remote at the screen, and you fire. If you're not pointing at the bloody screen, you're doing it wrong.

Considering the thing has an IR pointer, it's not going to be innacurate at all, and out of all the FPS I've played on the Wii (pretty much all of them except for CoD 3 and Far Cry) none of them required me to be pointing directly at the sensor bar for it to register my aiming. None of them.

Play Red Steel 2 and tell me what you just said is true. Hell, play The Conduit or MP3 and tell me that. If the controls didn't work, they wouldn't have been given decent to good review scores.
Everything gets "Good" scores in today's market. Seriously, tell me the last time you saw a game consistently get below a 6/10. Scores mean very little, unless they get 10's consistently.

Very often while playing a Wii game it will take several minutes just for me to get my pointer on the screen because the sensor is VERY picky about how directly you need to be pointed at the screen while playing. Seriously, a few inches to the side, and it has totally lost me.

I've had some experience with Wii shooters, but I believe I did see a friend playing Quantum of Solice, and he just couldn't do it, because the controls were so terrible. That's the thing about the Wii, it was NOT DESIGNED for FPS games. That's just it, it was not designed for those kinds of games. It was designed for casual games, and that's it. This is Nintendo trying (and failing) to contradict that fact.

And you say that the Conduit was "Good", but I hardly hear of people playing it anymore. They're just too strung up about how bad the aiming is. Personally, give me a keyboard and mouse over a wiimote any day of the week, or a controller for that matter. GoldenEye was previously successful because the controls, the multiplayer, and all that good stuff, but with the crappy Wii controls, it's destined to fail, or be labeled "Good for a Wii game"
No, no, no. The Conduit was not bashed for bad aiming, in fact the controls were praised, and it was the strongest point of the game. The reason people don't play it is because it's an above average game with little replay value on your own, and there are better games out there, as well as the hackers destroying the online. I don't know what kind of set-up you have, but I, my friends, and pretty much every other person I've talked to have rarely had that problem.

When I started Red Steel 2, I pointed at the screen and my cross-hair came up. I never had an aiming problem after that. Same with Conduit, same with Prime 3, same with medal of Honour Heroes 2. Look at the Wii's menu interface, you're pointing at the screen and that's how you navigate the thing.

IR is the most basic and accurate function on the Wii-Remote, and it's easy for me to say that you must be doing it wrong if you are pointing at the screen and it's not shooting where you want. Seriously, are you so close to the screen that you're wearing it? Are you angled too far to the side? If you're having problems, just change the settings.

Tell me, if the Wii Remote isn't designed for FPS, why is this this is possible on the Wii?



Or this?

You just point, and shoot. Say what you want to say about the Wii-Remote, but understand when you're wrong. The controls can and do work, accept it.
 

Kyrian007

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LooK iTz Jinjo said:
Noooooooooo. I think I want to cry. I have wanted this for so so so long. They finally do it... Annnnnnd it's on the Wii. You are Kidding right? RIGHT?! The fact I've yet to play a shooter on the Wii that I actually enjoyed using the motion control for is the first problem, but it says online multiplayer. Nobody can deny what the Wii passes for online multiplayer is a joke!

I am so afraid that the Wii will ruin this game, graphics for one, motion control 2 and lack of multiplayer support 3... Why, why OH WHY, is this not for 360 or PS3? It would work so much better... I'm scared!
Wow, the idiot wiihate is out in full force. Morons, listen up... the only motion control is a flick of the nunchuck for a melee attack. Well, that and Quicktime events that are in the Single Player Mode Only. Look if graphics are "it" for you, then get some Alienware and get a PC FPS. All of the consoles lack compared to PC, 360 and PS3 included. If "controls" are your problem and you are a ps3 or 360 console fanboy... Goldeneye supports GCN and Classic Controller Pro. Otherwise, move to PC where there is this thing called a mouse that works way better than any console control. BTW... the Wiimote pointer is the closest thing to mouse and keyboard control available on consoles, making FPS' on the wii even better than their ps3 and 360 counterparts. Oh, and multiplayer support. Well it lacks sims in splitscreen and invite games, so it still won't stand up to Perfect Dark. But otherwise, it's good. If you are talking about the lack of voice relay, don't you see how awesome not having it is not having to listen to squeakers and hatarz and idiots. Unless you are one of those things and get off on annoying the rest of us.