I think we need some more games in here.
Undertale: The bullet hell combat is straight up annoying. And not in a nicely challenging and/or funny way. I mean, you can definitely get through it if you really want to but... FFS. I don't like it and I'm not the only one. It just makes the barrier to entry, gameplay wise, needlessly higher.
Garry's Mod: If you ever want to see a game with the worst fucking fans in the world, this is it. Which is such a shame too because there's soooo very much to like about it and so much customization... If you play this game, either play it offline or get your own server with friends and lock that crap down with a password for maximum enjoyment.
Jedi Knight: Jedi Academy Multiplayer: The playerbase is, terribly, finally, beginning to truly die... And it's just all kinds of sad.
Doom 3: It's slow and not all that great if you babywalk it as the game intends you too. So just ignore that and blaze right into everything with a gun in your hands, only pausing when you need to. It sounds really counterintuitive, I know, but it makes it SO much more fast-paced and fun. It's incredible.
UT2004: Mod the shit out of it. Start with Ballistic Weapons preferably.
Project M: Getting it all going on your PC is kind of a pain. Especially if you don't already have a 360 or XOne controller able to be hooked up to your computer too. But once you have it all together and set up... O_O So beautiful and awesome. The fighting game to end all fighting games.
Antichamber: The ending, while somewhat pretty, just sucks ass. Would still recommend playing though.
Far Cry 2: DON'T rush things. Take your time. Plan things out and realize that this game's AI is REALLY good at flanking you. Again, just take your time with everything. If you put in the time, you will love this game incredibly so.
Insurgency: PRACTICE, PRACTICE, PRACTICE. Don't get frustrated. Due to the realism and the NEED for real-life tactics in this game, it's almost guaranteed you're going to die a lot when you first start this game. But kills and victory in this game are some of the most satisfying I've had in any game because of it.
Payday 2: Unlocking weapons and weapon mods this slowly or even just the very fact of having to unlock them all just SUCKS.
Ninja Gaiden II: The Incendiary Shuriken Ninja. So fucking ridiculous, you literally have to spam invincibility frames just to get through them even half-way unscathed. BUT they can be beaten indeed. And even with those turds in the game, I'll STILL sing its praises because I have not yet seen its like for a depressingly long time... It's core combat is so slick and powerful and fast and smooth, and the rest of the enemies for the most part are a joy to destroy.
Undertale: The bullet hell combat is straight up annoying. And not in a nicely challenging and/or funny way. I mean, you can definitely get through it if you really want to but... FFS. I don't like it and I'm not the only one. It just makes the barrier to entry, gameplay wise, needlessly higher.
Garry's Mod: If you ever want to see a game with the worst fucking fans in the world, this is it. Which is such a shame too because there's soooo very much to like about it and so much customization... If you play this game, either play it offline or get your own server with friends and lock that crap down with a password for maximum enjoyment.
Jedi Knight: Jedi Academy Multiplayer: The playerbase is, terribly, finally, beginning to truly die... And it's just all kinds of sad.
Doom 3: It's slow and not all that great if you babywalk it as the game intends you too. So just ignore that and blaze right into everything with a gun in your hands, only pausing when you need to. It sounds really counterintuitive, I know, but it makes it SO much more fast-paced and fun. It's incredible.
UT2004: Mod the shit out of it. Start with Ballistic Weapons preferably.
Project M: Getting it all going on your PC is kind of a pain. Especially if you don't already have a 360 or XOne controller able to be hooked up to your computer too. But once you have it all together and set up... O_O So beautiful and awesome. The fighting game to end all fighting games.
Antichamber: The ending, while somewhat pretty, just sucks ass. Would still recommend playing though.
Far Cry 2: DON'T rush things. Take your time. Plan things out and realize that this game's AI is REALLY good at flanking you. Again, just take your time with everything. If you put in the time, you will love this game incredibly so.
Insurgency: PRACTICE, PRACTICE, PRACTICE. Don't get frustrated. Due to the realism and the NEED for real-life tactics in this game, it's almost guaranteed you're going to die a lot when you first start this game. But kills and victory in this game are some of the most satisfying I've had in any game because of it.
Payday 2: Unlocking weapons and weapon mods this slowly or even just the very fact of having to unlock them all just SUCKS.
Ninja Gaiden II: The Incendiary Shuriken Ninja. So fucking ridiculous, you literally have to spam invincibility frames just to get through them even half-way unscathed. BUT they can be beaten indeed. And even with those turds in the game, I'll STILL sing its praises because I have not yet seen its like for a depressingly long time... It's core combat is so slick and powerful and fast and smooth, and the rest of the enemies for the most part are a joy to destroy.