Gore Verbinski Talks BioShock Film Failure

Booze Zombie

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Space Jawa said:
How much do you think the movie would cost to make if done properly?

Now honestly, how much do you think the movie would make in ticket sales? Do you really think the movie could gross enough to make the required investment worth it?
Depends if it's released at the right time and advertised correctly, really.
 

Woodsey

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Cowabungaa said:
Woodsey said:
Good.

The less films of games, the better (and vice versa).
That is until they can prove they can do it. And they've already proven that the other way around works.

I mean, BioShock's universe provides a fuckton of extremely interesting and thought-provoking movie material. It doesn't have to follow the actual game itself, just use stuff from it's universe. I myself would love to see a movie depicting the rise and fall of Rapture. Fontaine and Ryan's rivalry, the civil war, everything that leads up to the first game.

Anyway, I'm still happy this movie apparently isn't going to be made like this. I'd rather not see a movie at all than another failed, watered down production. Kudo's for mister Verbinski to sticking to his guns and shame on the film industry.
But we have a game of it!

Why in the hell would you swap 12 hours worth of a world you can inhabit for 2 hours of something you're firmly removed from?
 

Cowabungaa

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Woodsey said:
Cowabungaa said:
Woodsey said:
Good.

The less films of games, the better (and vice versa).
That is until they can prove they can do it. And they've already proven that the other way around works.

I mean, BioShock's universe provides a fuckton of extremely interesting and thought-provoking movie material. It doesn't have to follow the actual game itself, just use stuff from it's universe. I myself would love to see a movie depicting the rise and fall of Rapture. Fontaine and Ryan's rivalry, the civil war, everything that leads up to the first game.

Anyway, I'm still happy this movie apparently isn't going to be made like this. I'd rather not see a movie at all than another failed, watered down production. Kudo's for mister Verbinski to sticking to his guns and shame on the film industry.
But we have a game of it!

Why in the hell would you swap 12 hours worth of a world you can inhabit for 2 hours of something you're firmly removed from?
We don't have a game of what I just discribed, there's more to the BioShock universe than what we just saw in the games. Plus I really like what Ghengis John had to say about it:
Some games have good enough plots that they deserve the recognition of the masses
I'd say BioShock is one of those games.

Mind you, provided the movie doesn't just re-trace the game's footsteps. Games are interactive experiences and don't translate well to the big screen if you do it 1:1. But that doesn't mean that the entire universe is worthless for movies. Halo and Mass Effect movies could be great I'd reckon as both universes have plenty of potential for movies, but that doesn't mean they have to copy-paste the games and dump it in theatres.
 

Jaime_Wolf

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I can just imagine:
"Whatever, Gore. Isn't this a videogame movie? Why would it need to be rated R? Then all the videogame kids wouldn't be able to go see it anyway."
 

Woodsey

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Cowabungaa said:
Woodsey said:
Cowabungaa said:
Woodsey said:
Good.

The less films of games, the better (and vice versa).
That is until they can prove they can do it. And they've already proven that the other way around works.

I mean, BioShock's universe provides a fuckton of extremely interesting and thought-provoking movie material. It doesn't have to follow the actual game itself, just use stuff from it's universe. I myself would love to see a movie depicting the rise and fall of Rapture. Fontaine and Ryan's rivalry, the civil war, everything that leads up to the first game.

Anyway, I'm still happy this movie apparently isn't going to be made like this. I'd rather not see a movie at all than another failed, watered down production. Kudo's for mister Verbinski to sticking to his guns and shame on the film industry.
But we have a game of it!

Why in the hell would you swap 12 hours worth of a world you can inhabit for 2 hours of something you're firmly removed from?
We don't have a game of what I just discribed, there's more to the BioShock universe than what we just saw in the games. Plus I really like what Ghengis John had to say about it:
Some games have good enough plots that they deserve the recognition of the masses
I'd say BioShock is one of those games.
So make a game of what you described.

And narratively, BioShock is pretty sparse (to say the least). It essentially turns up for the twist and leaves right after.

Everything it has going for it comes from interacting with the environment. Make a film of it and there's no point.
 

mireko

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I don't really see the point of making a movie out of Bioshock. It's like making a movie out of one of the Persona games or Planescape: Torment. Part of what makes these games so fascinating is the way a complex narrative is told through an interactive medium, so when you take the interactivity away from the story, you either have to remove nearly everything that isn't essential to the main plot or reframe it in some contrived way.

It would be much easier, for the story's sake anyway, to adapt to television or a novel.

[sub]I can understand that it would be really cool to see a Big Daddy in live-action, but there's so much more to the game than looking cool.[/sub]
 

Cowabungaa

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Woodsey said:
So make a game of what you described.

And narratively, BioShock is pretty sparse (to say the least). It essentially turns up for the twist and leaves right after.

Everything it has going for it comes from interacting with the environment. Make a film of it and there's no point.
Oh I'd love to, and I was very disappointed when the sequel didn't turn out to be the prequel I hoped for.

But there's no reason why a movie working with that untouched material wouldn't work either. Hell I think it would work absolutely great, it has interesting characters, a thought-provoking story and an amazing setting. It's also a lot more accessible than games and I too think that that material deserves a bigger audience than it would get in game-form.

Now the problems you are describing is why a direct-to-screen game adaptation doesn't work, and I'm not in favor of those either so I'm definitely agreeing with you there. The BioShock movie I described, and some other game movies I've got in my head, should rather be called game inspired; they just use material from the game's universe, maybe even parts of the plot, but not the actual game itself.
 

Space Jawa

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Atmos Duality said:
Art requires sacrifice.
Businessmen are not interested in art; just profits.

It's that simple.
True, businessmen are interested in profits. That's why they're businessmen. If they cared about art, they'd be artists instead.
 

rokkolpo

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KaosuHamoni said:
He had the wrong idea anyway. Bioshock wasn't scary, it was atmospheric.

As an aside, it didn't need an 18 cert, it just would have helped.
Fuck that, scared me silly!
It scared me because of the atmosphere sure.

But scary it was.

OT: Good for him, bioshock can only work with crazy drugs and molestation of little girls.
 

HentMas

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KaosuHamoni said:
a little more "Aboogy woogy woo!" style horror, and gore, which Bioshock isn't really about.
mmm... i dont know about that, but in the game we see a little girl possibly 5 sticking a needle into a dead corpse and taking out blood, then drinking such blood in the spot.

we have the splicers who act in all the sense of the word, like crack addicts to the substance that the very girls are carrying in their bodies and the only way of getting it is by killing those same girls, taking out a parasitic worm from their stomach and eating the worm...

and we have the big daddies, that have a drill for an arm, to protect this kids from the same addicts... and if you are putting a Drill in the arm of a guy, hehe, you USE it in the movie, PG-13 wouldnt cut it

the setting WAS scary/gory and completelly disgusting if you think about it, its just that in a Video Game, that same gore was dumbed down, blood looks like cool aid with a LED in the flask, the drill is nothing more than a big glove to punch people who are then sent away flying, and twirling and... well... there are a LOT of things that didnt worked as they would on real life.

it works in videogames, but a movie is more "visual" than "athmospheric" in my oppinion

not to mention the whole political aspect of the thing is a critique to the current way things are run in most countries, which i would say with very little doubt that it will be censored
 

Jellly

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He made it sound like it could have been decent at least, until I read he wanted it in 3D.
 

Atmos Duality

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Space Jawa said:
Atmos Duality said:
Art requires sacrifice.
Businessmen are not interested in art; just profits.

It's that simple.
True, businessmen are interested in profits. That's why they're businessmen. If they cared about art, they'd be artists instead.
And since art, or at least a quality product, requires significant investment we can no longer have nice things unless they are clones of titles from the past.

This is why I do not get excited at all about new games and movies anymore, because so few of them even try beyond what their marketing staff can provide.

It's a pragmatic point of view.
 

Ben Simon

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That's the third worst idea for a video game movie I've ever heard.
2) Uncharted
1) Mass Effect
 

Ailia

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I'm not a huge fan of his but I'm glad he tried to 'make it right' in his own sense. As much as I'm not sure this game could ever be properly translated into a movie, it used to be a comfort to know the guy behind it was trying hard.
 

JonMcCunty

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Bioshock, in my opinion, would never work as anything other than an R rating. I remember the first combat I can recall (it's been a while) was me running up to a woman in a mask who was singing to a stroller with a pistol in it, and I bashed her skull in. Games are a lot more violent then they seem when we play them, I think.

Still, it's a shame. I always wanted to see a thriving Rapture collapse