Grand Theft Auto V PC Petition Hits 200,000 Signatures

cikame

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Jun 11, 2008
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We've reached the weird part at the end of a console cycle where games come out and somehow look worse and don't run as well as earlier games (remember Mercenaries on PS2?).
Glad then, i am, that i own a gaming PC and would choose it as the primary platform for almost anything coming out at this point in time.
 

WouldYouKindly

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Apr 17, 2011
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If anyone is wondering why GTA V needs to be brought to PC, go on Youtube and look up the Carmageddon mod. Yes, that's the shit we need to do and we can only really do it on PCs.
 

Covarr

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May 29, 2009
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I think GTA V deserves a PC port... if they can find someone else to do it. Based on the absolutely stellar PC version of Sonic & All-Stars Racing Transformed, I suggest Sumo Digital, although even if Rockstar wanted to pay them I doubt they'd do it since they've got a good history of original games, not ports.

Are people arguing about the PC master race thing again? PC is more powerful. That means it's better for some people. If you can afford it, and your friends aren't all on Xbox Live, and you don't really wanna play Uncharted, then yeah, it's the best. If you're on a limited budget, or a diehard Mario fan, or you prefer local multiplayer, consoles are better. It depends so strongly on the circumstances of the individual it's not even worth debating in such broad strokes as what I'm seeing in this thread.

Personally, I mostly game on PC, albeit frequently with a 360 pad depending on the game. I also own a PS3, which I mainly use for exclusives and Netflix, and a Wii U, which I mainly use for exclusives. I may use my PC the most, but I don't regret a single one of these purchases. I think there's an unfortunate tendency when people argue about which is better to take their opinion to its extreme, assuming that it's not enough for their choice to be better, the alternative has to suck, and the further assumption that whenever anybody else defends their own purchase or preference, it's a direct attack on anyone who chose differently. The sheer childishness of some of these arguments (on both sides, even) is just astonishing.

P.S. Thanks
 

Something Amyss

Aswyng and Amyss
Dec 3, 2008
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Here's a dramatic reenactment of their response:


Phrozenflame500 said:
Because we all know just how seriously companies take online petitions.
It worked for the Xbone. Now they're bringing back all that DRM everyone wants so much.

Grabehn said:
Wait... Petition? Wasn't there already something about it being on the PC?
Wikipedia, that ever-reliable bastion of flawless info, lists it as available on Windows 7/8.

I don't know if that's true, but it's as far as I cared to look.

Amaror said:
What?! How?!
The 6800GT came out 2004, GTA 4 came out at the end of 2008. How did you spend 300 dollar on a 4 year old graphic card?
That was around the time i bought a 9800 gt for around 150 Euros and it displayed gta 4 just fine.
By that time, it was a collector's item. He HAD to spend that much.
 

CaptainThom

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I was torn between getting the new saints row or grand theft auto i guess that decision has been made allot easier.
 

idarkphoenixi

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Well 200,000 is pretty significant. A petition is what got us Dark Souls but it also got us a shitty Dark Souls.
I'd rather just wait and see what they decide to do.
 

Amaror

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ItsNotRudy said:
Amaror said:
CyberAkuma said:
I remember that I spent over $300 on a videocard (a 6800GT back in the day) and even then GTA IV ran on like 7 FPS even though I ran the game at low resolution and low graphical settings... My sentiments when it comes to Rockstar doing a competent port of GTA V for the PC are that they quite simply aren't to be trusted.
What?! How?!
The 6800GT came out 2004, GTA 4 came out at the end of 2008. How did you spend 300 dollar on a 4 year old graphic card?
That was around the time i bought a 9800 gt for around 150 Euros and it displayed gta 4 just fine.
When it released it did not play "just fine" unless you were content with 20-30FPS. I only ever got 60FPS indoors. This was with a 8800GTX, wich was at least a little better than the 9800GT iirc. You did not smoothly play GTAIV at an acceptable FPS in 2008 with merely a 9800GT.
Glad to know that you know more about how the game played on my pc than i do. Was that you behind the curtains?
Kidding aside, i am not claiming that gta 4 was a good port. It wasn't it did have pretty serious performance issues, i saw that at a lot of other peoples pc's.
Besides "just fine" means for me that it's playable and enjoyable. I never claimed that it ran perfectly, it ran fine. So i think it was about 30 fps, maybe it was a bit lower sometimes, i did experience some lag here and there. But it was playable and still fun to play. You could really tell that the problem was optimization, simply because changing the graphical settings didn't change much performance wise, at least it did with me.
But please don't make claims like that, it's silly. The 8800 GTX IS a better graphic card than the 9800 Gt was, but this doesn't mean that EVERY game works better on it, exspecially on release. On release most games (with performance problems)work perfectly on some systems, while lagging horribly on others even if the other systems is much better than the first one.
 

lacktheknack

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Jan 19, 2009
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Shadow-Phoenix said:
lacktheknack said:
Shadow-Phoenix said:
That last quote on the petition about it not being on the "most powerful platform" irked the hell out of me because it is a superiority complex more than anything and it's really sad because it also comes off as being passive aggressive towards console owners right off the bat.
Two things:

1. PC IS the most powerful platform. There's no reason to get bugged by that.

2. The attitude is probably the tail end of the backlash from "PCs are dead and irrelevant, STFU" from a couple years ago.

Note: I don't harbour animosity to console players, I just know cause and effect when I see it.
The only reason I'm bugged by that is the deliberate downplaying of consoles my good man, I hate nothing more than someone using a fact as an attempt to step on and crush someone else because of their decision.

Also for point No.2 does that also give the people in the Uk the right to act like absolute trash to everyone else because of the porn filter? (Yes I know that has nothing to do with gaming but purely because David doing something for one group of people does not give the other the right to want to smash the opposing party, but working something better out would be a start just like with Rockstar).

All I want is for the PC side to either wait patiently or just move on because console users have suffered their fair share like some console games that eventually come to PC and console support gets dropped but when it happens to PC it's suddenly "Only them that gets left out" when that simply is not remotely true at all.

I see a lot of comments on that petition ranging from "As a PC gamer, I'm sick and tired of being left out.", "Because consoles are terrible.","Because GTA is a amazing and wonderful game and should be on the most powerful platform, the PC.".

Now I wouldn't say I'm cherry picking here because a lot of the comments on there are simply demanding the game in a most obnoxious way while also taking direct stabs at consoles and their users and even if it was because of the whole "PC's are dead" they were never actually dead and just like you said "PC's are the powerful platform" and lots know that but lots also know that PC's aren't dead so that suddenly doesn't give them the right to suddenly slag off people from another platform because they are getting something another isn't, PC's get PC exclusives and I haven't seen hundreds of threads demanding PC exclusives come to console let alone petitions for them. (inb4 optimization defence which isn't the sole winning argument here).
Oh, I didn't say it was an EXCUSABLE response, just that it's a response.

People are annoying perspectiveless tools, so it's pretty easy to guess how they'll react to any given situation. I don't like it much, but it is what it is.
 

AJey

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Purely business decision, but it's sad that a game will be intentionally dumbed-down just for that.
 

Erttheking

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*spit take* IS THAT A FUCKING MINIGUN!?

OT: Well, I have to admit that when it comes to PC gaming I'm still pretty causal by requirement (FUCKING MAC) so I'm probably going to be playing most AAA games on my 360 for awhile. Still, hope that PC gamers don't have to wait too long for their PC port, this game looks freaking sweet.

A FUCKING MINIGUN!
 

Dragonbums

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May 9, 2013
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Matthi205 said:
Dragonbums said:
Matthi205 said:
And this is where you are wrong.

You do still have to downsize models for the PC version.
It is absolutely foolish to assume that everyone who owns a PC can play any game at maximum capacity.
In fact with all the different varieties and components PC users have on their computer either by brand or preference it would be more time consuming to make games run on the PC, than on the console where you are garunteed that the specs of one console is the same for all the consoles.
You cannot make that same guarantee for the PC.
I'm going to bite and argue with you.

Downscaling of the models is still being done, of course. But the high resolution orginals are kept, giving you something much better to show. Also, a game never really gets to "see" the GPU or CPU. Giving commands to the hardware is all handled by the D3D or OpenGL APIs. The only thing a PC game needs to have is an options menu where most options default to the most common configuration. It's not *that* hard to write an options menu, too. I mean, even Capcom games have a decent options menu nowadays.

PC still has the gigantic advantage in terms of the amount of different buttons available. On PC, you don't have analog sticks, but you can bind much more actions. Let me give you an example:
In Mass Effect 1, taking cover, action and sprint are bound to separate buttons.
In Mass Effect 2, they aren't.
The ports were done by Demiurge and BW, respectively. The BW port completely copied the console control scheme and thus removed a lot of the perceived freedom the players had.

Also, while I don't hate consoles, I find the lack of buttons on the controllers slightly disturbing. How is it possible to make a game where the player has the freedom to do anything he pleases and only allow them to crouch when you say so? I don't get that.

I much prefer having kick, punch, uppercut and grapple to be separate actions that I can activate when I want instead of being bound to X presses of button Y (and only button Y). I much prefer being able to crouch around whereever I want, then jump from the nearest balcony and faceplant into a flower garden instead of the whole thing being some pre-made action I activate by pressing F and then maybe doing a QTE or two to see if I'm going to land on a rose or on a lily.

The PC just is the most powerful platform, get over it. I can still play PS2 games, I can still play XBox games. As a dev, I can use this thing not only to playtest my creation, but also to completely make it, from the button mapping to the zebra that'll decide to be a roadblock. I can play games with a keyboard and mouse config, a joystick (flightstick), a gamepad, and with any combination of the above. When I play on a console, I'm mostly limited to the controller that came with it or the few controllers available for it. I don't need to worry about the newest iteration of the hardware breaking all of my games. I can easily install mods. And last, but not least: I can decide what I install on my OS myself, and am not limited to whatever the consoler manufacturer greenlights for use.

And still, consoles have a place, I find. But not when it comes to open world games... They're fine for FPS and TPS, for one thing. Controllers and slight aim assist work great when you're just shooting dudes. They also still have some games that offer split screen play, a feature I'm very much fond of having grown familiar with consoles in the PS(2) era. This is bound to be misunderstood, so I'll say the core argument again: Consoles are very restrictive in what they allow you, as a player, to do. Because of this, I think they are not very suited to Open World and especially sandbox games.
If a computer cannot handle those high graphic models anyway, then it has about as much use as not having them on a console. That whole aspect will literally make no difference for them.

Also the whole argument with buttons vs keyboards is entirely a preference completely dependent on the user. You can't really use that as a point for PC gaming.
I personally do not like having all these buttons doing all these things on the keyboard.
It annoys me to hell and back, and is even more frustrating when you are in a tight fix and trying to remember which keys around the "B" key was the dash button or rather.
 

stabnex

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Hmph! And this was supposed to be a launch title for the Wii U. Rockstar really know how to go so far back on their word that they miss the launch completely then don't even announce the game for the console!
 

Dragonbums

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Charcharo said:
Well, I hope it comes out. I am more interested in SR4 than in GTA5 but I know some people that would really love to play it. Hopefully, its as well made as Max Payne 3.
Dragonbums said:
Matthi205 said:
What I find stupid is the fact that they're developing the game with consoles in mind from the outset. Starting with a PC version and doing a good and well-optimised console port is a better way to go in my opinion.

Why?

Because on the PC, you don't have the hardware limitations. You don't need to downscale models or textures for performance and can leave the high-resolution ones you put so much work into in the game instead of downscaling them because the hardware can't take them. You're not limited by a petty 10/14 buttons a gamepad has to offer, and can thus make much more occur organically within gameplay (instead of a contextual action button, let the players decide what to do by binding a lot of different possible actions to different keys - you've got 105+3 of them anyway), you need fewer constraints (for performance) and you can get more people to buy your game just by releasing the tools you made the game with (not costing you any effort, but bringing in tons of other people just so they can mod your game).
And this is where you are wrong.

You do still have to downsize models for the PC version.
It is absolutely foolish to assume that everyone who owns a PC can play any game at maximum capacity.
In fact with all the different varieties and components PC users have on their computer either by brand or preference it would be more time consuming to make games run on the PC, than on the console where you are garunteed that the specs of one console is the same for all the consoles.
You cannot make that same guarantee for the PC.
From what I know, the most expensive thngs are optmization and animations (excluding marketing and actors). Seeing how good looking Metro Last Light is, and how advanced STALKER is (a PC exclusive) and knowing their approximate budgets and the results, id say its more expensive to develop for Consoles than it is for PC. Simply using superior technology and some optmization + relying on Nvidia/AMD Radeon to help you out and develop drivers seems to trump painfully optimizing code even though its for a set and certain system.

As for the whole PC vs Console debate, well im on the PC side. Why buy a shitty supermarket PC for 200 dollers and a console for 250 when I can buy a computer for 400 dollers that will at least trump current consoles whilst doing all of my work and saving up some space?
Once again, you are assuming people can play games at maximum capacity on the PC anyway.
Steam did a survey and found out that most of their consumers use mid range to rather crappy graphics cards. Their specs weren't all that hot either.
PC exclusives only look phenomenal to the few people that have PC's able to go up to the max settings.
Everyone else, depending on a variety of specs, specialities, and computer components aren't going to get the same thing.
And people who work on the PC know this (or should know this) and now have to take into account for the people that DON'T have amazing specs, but rather specs that are even behind consoles.
You can't just say "too bad so sad" because that would be alienating a large computer user base. You also can't force them to upgrade because some people don't care to.
 

ItsNotRudy

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Amaror said:
But please don't make claims like that, it's silly. The 8800 GTX IS a better graphic card than the 9800 Gt was, but this doesn't mean that EVERY game works better on it, exspecially on release. On release most games (with performance problems)work perfectly on some systems, while lagging horribly on others even if the other systems is much better than the first one.
There was an outrage about the performance from the get-go and the GFWL overlay just seemed to add to the horridness of it all. When so many people complain, it's fairly safe to say everyone is having shit performance. And it truly was crappy. The game did not look better than a lot of other AAA titles, which the 8800GTX was able to play at a steady 50-60