So I'm sure I'm not the only person with this problem. You hear these rave reviews by tons of people about this classic game that is a masterpiece, and they give a "must play" recommendation, but once you finally go for it, a good 5, 10, 15, even 20 years after it's original release you find that the game is just... not enjoyable to you who is used to something much newer.
What old classic games have you really wanted to play and get into but just can't because they feel so... old? Why?
Here's my picks:
The Elder Scrolls II: Daggerfall - Many TES fans will say Daggerfall has a lot going for it, a much larger world, more skills, more roleplay potential, but every time I try to play it, the very old-school controls, lackluster repeated graphics for dungeons, towns, and NPCs, and the narrative simplicity in conversations drives me away so very fast!
Starcraft - I blame this one on being cheap, I always knew what a monumentally huge and popular game this was, but I was a cheap-o so I waited and waited and waited and finally snagged the Battle Chest for about $15 and... was so underwhelmed by how old and basic it felt, this may be partly because I was never a huge RTS fan in the first place but I couldn't figure out what the hype was about. I played one mission, then another, and by the third one I had to admit I just wasn't having fun, everything I'd seen so far I had seen elsewhere done better.
Any Text Parser Adventure Game - My first adventure game was a port of King's Quest V on the NES, even with it's 24 color limit, this game still had a full point-and-click interface translated to be perfectly usable with a NES Controller. The concept of anything more archaic than that is very foreign to me. When I finally tried King's Quest later on the PC I was unable to enjoy the older titles due to the annoyance of the terrible text parser systems and the horribly banal 16 color palette, thankfully those games got Point & Click remakes done later, except for King's Quest IV, which to this day is the only one in the series I've not played.
What are your "great games too dated to play"?
What old classic games have you really wanted to play and get into but just can't because they feel so... old? Why?
Here's my picks:
The Elder Scrolls II: Daggerfall - Many TES fans will say Daggerfall has a lot going for it, a much larger world, more skills, more roleplay potential, but every time I try to play it, the very old-school controls, lackluster repeated graphics for dungeons, towns, and NPCs, and the narrative simplicity in conversations drives me away so very fast!
Starcraft - I blame this one on being cheap, I always knew what a monumentally huge and popular game this was, but I was a cheap-o so I waited and waited and waited and finally snagged the Battle Chest for about $15 and... was so underwhelmed by how old and basic it felt, this may be partly because I was never a huge RTS fan in the first place but I couldn't figure out what the hype was about. I played one mission, then another, and by the third one I had to admit I just wasn't having fun, everything I'd seen so far I had seen elsewhere done better.
Any Text Parser Adventure Game - My first adventure game was a port of King's Quest V on the NES, even with it's 24 color limit, this game still had a full point-and-click interface translated to be perfectly usable with a NES Controller. The concept of anything more archaic than that is very foreign to me. When I finally tried King's Quest later on the PC I was unable to enjoy the older titles due to the annoyance of the terrible text parser systems and the horribly banal 16 color palette, thankfully those games got Point & Click remakes done later, except for King's Quest IV, which to this day is the only one in the series I've not played.
What are your "great games too dated to play"?